Remove explicit stepheight from most mobs

This commit is contained in:
Wuzzy 2020-04-08 02:31:24 +02:00
parent 31b367eb83
commit 21d5b93baa
10 changed files with 1 additions and 10 deletions

View file

@ -50,7 +50,7 @@ functions needed for the mob to work properly which contains the following:
'jump' when true allows your mob to jump updwards. 'jump' when true allows your mob to jump updwards.
'jump_height' holds the height your mob can jump, 0 to disable jumping. 'jump_height' holds the height your mob can jump, 0 to disable jumping.
'stepheight' height of a block that your mob can easily walk up onto, 'stepheight' height of a block that your mob can easily walk up onto,
defaults to 1.1. defaults to 0.6.
'fly' when true allows your mob to fly around instead of walking. 'fly' when true allows your mob to fly around instead of walking.
'fly_in' holds the node name or a table of node names in which the 'fly_in' holds the node name or a table of node names in which the
mob flies (or swims) around in. The special name mob flies (or swims) around in. The special name

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@ -7,7 +7,6 @@ local S = minetest.get_translator("mobs_mc")
mobs:register_mob("mobs_mc:agent", { mobs:register_mob("mobs_mc:agent", {
type = "npc", type = "npc",
passive = true, passive = true,
stepheight = 1.2,
hp_min = 20, hp_min = 20,
hp_max = 20, hp_max = 20,
armor = 100, armor = 100,

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@ -32,7 +32,6 @@ mobs:register_mob("mobs_mc:enderdragon", {
damage = 10, damage = 10,
jump = true, jump = true,
jump_height = 14, jump_height = 14,
stepheight = 1.2,
fly = true, fly = true,
dogshoot_switch = 1, dogshoot_switch = 1,
dogshoot_count_max =5, dogshoot_count_max =5,

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@ -170,7 +170,6 @@ mobs:register_mob("mobs_mc:enderman", {
type = "monster", type = "monster",
passive = false, passive = false,
pathfinding = 1, pathfinding = 1,
stepheight = 1.2,
hp_min = 40, hp_min = 40,
hp_max = 40, hp_max = 40,
collisionbox = {-0.3, -0.01, -0.3, 0.3, 2.89, 0.3}, collisionbox = {-0.3, -0.01, -0.3, 0.3, 2.89, 0.3},

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@ -76,7 +76,6 @@ mobs:register_mob("mobs_mc:guardian", {
}, },
fly = true, fly = true,
fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source }, fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
stepheight = 0.1,
jump = false, jump = false,
view_range = 16, view_range = 16,
}) })

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@ -83,7 +83,6 @@ mobs:register_mob("mobs_mc:guardian_elder", {
}, },
fly = true, fly = true,
fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source }, fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
stepheight = 0.1,
jump = false, jump = false,
view_range = 16, view_range = 16,
}) })

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@ -11,7 +11,6 @@ mobs:register_mob("mobs_mc:polar_bear", {
type = "animal", type = "animal",
runaway = false, runaway = false,
passive = false, passive = false,
stepheight = 1.2,
hp_min = 30, hp_min = 30,
hp_max = 30, hp_max = 30,
breath_max = -1, breath_max = -1,

View file

@ -42,7 +42,6 @@ mobs:register_mob("mobs_mc:squid", {
}, },
visual_size = {x=3, y=3}, visual_size = {x=3, y=3},
makes_footstep_sound = false, makes_footstep_sound = false,
stepheight = 0.1,
fly = true, fly = true,
fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source }, fly_in = { mobs_mc.items.water_source, mobs_mc.items.river_water_source },
breathes_in_water = true, breathes_in_water = true,

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@ -27,7 +27,6 @@ mobs:register_mob("mobs_mc:wither", {
fear_height = 4, fear_height = 4,
walk_velocity = 2, walk_velocity = 2,
run_velocity = 4, run_velocity = 4,
stepheight = 1.2,
sounds = { sounds = {
shoot_attack = "mobs_mc_ender_dragon_shoot", shoot_attack = "mobs_mc_ender_dragon_shoot",
attack = "mobs_mc_ender_dragon_attack", attack = "mobs_mc_ender_dragon_attack",

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@ -40,7 +40,6 @@ local wolf = {
walk_chance = default_walk_chance, walk_chance = default_walk_chance,
walk_velocity = 2, walk_velocity = 2,
run_velocity = 3, run_velocity = 3,
stepheight = 1.1,
damage = 4, damage = 4,
reach = 2, reach = 2,
attack_type = "dogfight", attack_type = "dogfight",