diff --git a/mods/ENTITIES/mcl_mobs/api.lua b/mods/ENTITIES/mcl_mobs/api.lua index 94d6340ea..6c1a0567e 100644 --- a/mods/ENTITIES/mcl_mobs/api.lua +++ b/mods/ENTITIES/mcl_mobs/api.lua @@ -61,8 +61,6 @@ end -- Load settings local damage_enabled = minetest.settings:get_bool("enable_damage") -local mobs_spawn = minetest.settings:get_bool("mobs_spawn", true) ~= false - local disable_blood = minetest.settings:get_bool("mobs_disable_blood") local mobs_drop_items = minetest.settings:get_bool("mobs_drop_items") ~= false local mobs_griefing = minetest.settings:get_bool("mobs_griefing") ~= false @@ -84,11 +82,6 @@ if minetest.settings:get_bool("only_peaceful_mobs", false) then end) end --- calculate aoc range for mob count -local aosrb = tonumber(minetest.settings:get("active_object_send_range_blocks")) -local abr = tonumber(minetest.settings:get("active_block_range")) -local aoc_range = max(aosrb, abr) * 16 - -- pathfinding settings local enable_pathfinding = true local stuck_timeout = 3 -- how long before mob gets stuck in place and starts searching @@ -866,10 +859,12 @@ local check_for_death = function(self, cause, cmi_cause) remove_texture_mod(self, "^[colorize:#FF000040") remove_texture_mod(self, "^[brighten") self.passive = true + self.object:set_properties({ pointable = false, collide_with_objects = false, }) + set_velocity(self, 0) local acc = self.object:get_acceleration() acc.x, acc.y, acc.z = 0, DEFAULT_FALL_SPEED, 0 @@ -3418,7 +3413,6 @@ local mob_activate = function(self, staticdata, def, dtime) self.timer = 0 self.blinktimer = 0 self.blinkstatus = false - self.collide_with_objects = false -- check existing nametag if not self.nametag then @@ -3562,7 +3556,7 @@ local mob_step = function(self, dtime) end -- mob plays random sound at times - if random(1, 100) == 1 then + if random(1, 70) == 1 then mob_sound(self, "random", true) end @@ -3907,6 +3901,12 @@ minetest.register_entity(name, { on_detach_child = mob_detach_child, on_activate = function(self, staticdata, dtime) + --this is a temporary hack so mobs stop + --glitching and acting really weird with the + --default built in engine collision detection + self.object:set_properties({ + collide_with_objects = false, + }) return mob_activate(self, staticdata, def, dtime) end, @@ -3925,289 +3925,6 @@ end end -- END mobs:register_mob function --- count how many mobs of one type are inside an area -local count_mobs = function(pos, mobtype) - - local num = 0 - local objs = minetest.get_objects_inside_radius(pos, aoc_range) - - for n = 1, #objs do - - local obj = objs[n]:get_luaentity() - - if obj and obj.name and obj._cmi_is_mob then - - -- count passive mobs only - if mobtype == "!passive" then - if obj.spawn_class == "passive" then - num = num + 1 - end - -- count hostile mobs only - elseif mobtype == "!hostile" then - if obj.spawn_class == "hostile" then - num = num + 1 - end - -- count ambient mobs only - elseif mobtype == "!ambient" then - if obj.spawn_class == "ambient" then - num = num + 1 - end - -- count water mobs only - elseif mobtype == "!water" then - if obj.spawn_class == "water" then - num = num + 1 - end - -- count mob type - elseif mobtype and obj.name == mobtype then - num = num + 1 - -- count total mobs - elseif not mobtype then - num = num + 1 - end - end - end - - return num -end - - --- global functions - -function mobs:spawn_abm_check(pos, node, name) - -- global function to add additional spawn checks - -- return true to stop spawning mob -end - - -function mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, - interval, chance, aoc, min_height, max_height, day_toggle, on_spawn) - - -- Do mobs spawn at all? - if not mobs_spawn then - return - end - - -- chance/spawn number override in minetest.conf for registered mob - local numbers = minetest.settings:get(name) - - if numbers then - numbers = numbers:split(",") - chance = tonumber(numbers[1]) or chance - aoc = tonumber(numbers[2]) or aoc - - if chance == 0 then - minetest.log("warning", string.format("[mobs] %s has spawning disabled", name)) - return - end - - minetest.log("action", - string.format("[mobs] Chance setting for %s changed to %s (total: %s)", name, chance, aoc)) - - end - - local spawn_action - spawn_action = function(pos, node, active_object_count, active_object_count_wider, name) - - local orig_pos = table.copy(pos) - -- is mob actually registered? - if not mobs.spawning_mobs[name] - or not minetest.registered_entities[name] then - minetest.log("warning", "Mob spawn of "..name.." failed, unknown entity or mob is not registered for spawning!") - return - end - - -- additional custom checks for spawning mob - if mobs:spawn_abm_check(pos, node, name) == true then - minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, ABM check rejected!") - return - end - - -- count nearby mobs in same spawn class - local entdef = minetest.registered_entities[name] - local spawn_class = entdef and entdef.spawn_class - if not spawn_class then - if entdef.type == "monster" then - spawn_class = "hostile" - else - spawn_class = "passive" - end - end - local in_class_cap = count_mobs(pos, "!"..spawn_class) < MOB_CAP[spawn_class] - -- do not spawn if too many of same mob in area - if active_object_count_wider >= max_per_block -- large-range mob cap - or (not in_class_cap) -- spawn class mob cap - or count_mobs(pos, name) >= aoc then -- per-mob mob cap - -- too many entities - minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, too crowded!") - return - end - - -- if toggle set to nil then ignore day/night check - if day_toggle ~= nil then - - local tod = (minetest.get_timeofday() or 0) * 24000 - - if tod > 4500 and tod < 19500 then - -- daylight, but mob wants night - if day_toggle == false then - -- mob needs night - minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, mob needs light!") - return - end - else - -- night time but mob wants day - if day_toggle == true then - -- mob needs day - minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, mob needs daylight!") - return - end - end - end - - -- spawn above node - pos.y = pos.y + 1 - - -- only spawn away from player - local objs = minetest.get_objects_inside_radius(pos, 24) - - for n = 1, #objs do - - if objs[n]:is_player() then - -- player too close - minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, player too close!") - return - end - end - - -- mobs cannot spawn in protected areas when enabled - if not spawn_protected - and minetest.is_protected(pos, "") then - minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, position is protected!") - return - end - - -- are we spawning within height limits? - if pos.y > max_height - or pos.y < min_height then - minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, out of height limit!") - return - end - - -- are light levels ok? - local light = minetest.get_node_light(pos) - if not light - or light > max_light - or light < min_light then - minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, bad light!") - return - end - - -- do we have enough space to spawn mob? - local ent = minetest.registered_entities[name] - local width_x = max(1, math.ceil(ent.collisionbox[4] - ent.collisionbox[1])) - local min_x, max_x - if width_x % 2 == 0 then - max_x = math.floor(width_x/2) - min_x = -(max_x-1) - else - max_x = math.floor(width_x/2) - min_x = -max_x - end - - local width_z = max(1, math.ceil(ent.collisionbox[6] - ent.collisionbox[3])) - local min_z, max_z - if width_z % 2 == 0 then - max_z = math.floor(width_z/2) - min_z = -(max_z-1) - else - max_z = math.floor(width_z/2) - min_z = -max_z - end - - local max_y = max(0, math.ceil(ent.collisionbox[5] - ent.collisionbox[2]) - 1) - - for y = 0, max_y do - for x = min_x, max_x do - for z = min_z, max_z do - local pos2 = {x = pos.x+x, y = pos.y+y, z = pos.z+z} - if minetest.registered_nodes[node_ok(pos2).name].walkable == true then - -- inside block - minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, too little space!") - if ent.spawn_small_alternative ~= nil and (not minetest.registered_nodes[node_ok(pos).name].walkable) then - minetest.log("info", "Trying to spawn smaller alternative mob: "..ent.spawn_small_alternative) - spawn_action(orig_pos, node, active_object_count, active_object_count_wider, ent.spawn_small_alternative) - end - return - end - end - end - end - - -- tweak X/Y/Z spawn pos - if width_x % 2 == 0 then - pos.x = pos.x + 0.5 - end - if width_z % 2 == 0 then - pos.z = pos.z + 0.5 - end - pos.y = pos.y - 0.5 - - local mob = minetest.add_entity(pos, name) - minetest.log("action", "Mob spawned: "..name.." at "..minetest.pos_to_string(pos)) - - if on_spawn then - - local ent = mob:get_luaentity() - - on_spawn(ent, pos) - end - end - - local function spawn_abm_action(pos, node, active_object_count, active_object_count_wider) - spawn_action(pos, node, active_object_count, active_object_count_wider, name) - end - - minetest.register_abm({ - label = name .. " spawning", - nodenames = nodes, - neighbors = neighbors, - interval = interval, - chance = floor(max(1, chance * mobs_spawn_chance)), - catch_up = false, - action = spawn_abm_action, - }) -end - - --- compatibility with older mob registration -function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, day_toggle) - - mobs:spawn_specific(name, nodes, {"air"}, min_light, max_light, 30, - chance, active_object_count, -31000, max_height, day_toggle) -end - - --- MarkBu's spawn function -function mobs:spawn(def) - - local name = def.name - local nodes = def.nodes or {"group:soil", "group:stone"} - local neighbors = def.neighbors or {"air"} - local min_light = def.min_light or 0 - local max_light = def.max_light or 15 - local interval = def.interval or 30 - local chance = def.chance or 5000 - local active_object_count = def.active_object_count or 1 - local min_height = def.min_height or -31000 - local max_height = def.max_height or 31000 - local day_toggle = def.day_toggle - local on_spawn = def.on_spawn - - mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval, - chance, active_object_count, min_height, max_height, day_toggle, on_spawn) -end - - -- register arrow for shoot attack function mobs:register_arrow(name, def) diff --git a/mods/ENTITIES/mcl_mobs/init.lua b/mods/ENTITIES/mcl_mobs/init.lua index c2d6cb21b..69246b470 100644 --- a/mods/ENTITIES/mcl_mobs/init.lua +++ b/mods/ENTITIES/mcl_mobs/init.lua @@ -4,8 +4,11 @@ local path = minetest.get_modpath(minetest.get_current_modname()) -- Mob API dofile(path .. "/api.lua") +-- Spawning Algorithm +dofile(path .. "/spawning.lua") + -- Rideable Mobs dofile(path .. "/mount.lua") -- Mob Items -dofile(path .. "/crafts.lua") +dofile(path .. "/crafts.lua") \ No newline at end of file diff --git a/mods/ENTITIES/mcl_mobs/spawning.lua b/mods/ENTITIES/mcl_mobs/spawning.lua new file mode 100644 index 000000000..206dfdd41 --- /dev/null +++ b/mods/ENTITIES/mcl_mobs/spawning.lua @@ -0,0 +1,648 @@ +--lua locals +local get_node = minetest.get_node +local get_item_group = minetest.get_item_group +local get_node_light = minetest.get_node_light +local find_nodes_in_area_under_air = minetest.find_nodes_in_area_under_air +local new_vector = vector.new +local math_random = math.random +local get_biome_name = minetest.get_biome_name +local max = math.max +local get_objects_inside_radius = minetest.get_objects_inside_radius +local vector_distance = vector.distance + +-- range for mob count +local aoc_range = 32 +--[[ + +THIS IS THE BIG LIST OF ALL BIOMES - used for programming/updating mobs + +underground: +"FlowerForest_underground", +"JungleEdge_underground",local spawning_position = spawning_position_list[math.random(1,#spawning_position_list)] +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", + +ocean: +"RoofedForest_ocean", +"JungleEdgeM_ocean", +"BirchForestM_ocean", +"BirchForest_ocean", +"IcePlains_deep_ocean", +"Jungle_deep_ocean", +"Savanna_ocean", +"MesaPlateauF_ocean", +"ExtremeHillsM_deep_ocean", +"Savanna_deep_ocean", +"SunflowerPlains_ocean", +"Swampland_deep_ocean", +"Swampland_ocean", +"MegaSpruceTaiga_deep_ocean", +"ExtremeHillsM_ocean", +"JungleEdgeM_deep_ocean", +"SunflowerPlains_deep_ocean", +"BirchForest_deep_ocean", +"IcePlainsSpikes_ocean", +"Mesa_ocean", +"StoneBeach_ocean", +"Plains_deep_ocean", +"JungleEdge_deep_ocean", +"SavannaM_deep_ocean", +"Desert_deep_ocean", +"Mesa_deep_ocean", +"ColdTaiga_deep_ocean", +"Plains_ocean", +"MesaPlateauFM_ocean", +"Forest_deep_ocean", +"JungleM_deep_ocean", +"FlowerForest_deep_ocean", +"MushroomIsland_ocean", +"MegaTaiga_ocean", +"StoneBeach_deep_ocean", +"IcePlainsSpikes_deep_ocean", +"ColdTaiga_ocean", +"SavannaM_ocean", +"MesaPlateauF_deep_ocean", +"MesaBryce_deep_ocean", +"ExtremeHills+_deep_ocean", +"ExtremeHills_ocean", +"MushroomIsland_deep_ocean", +"Forest_ocean", +"MegaTaiga_deep_ocean", +"JungleEdge_ocean", +"MesaBryce_ocean", +"MegaSpruceTaiga_ocean", +"ExtremeHills+_ocean", +"Jungle_ocean", +"RoofedForest_deep_ocean", +"IcePlains_ocean", +"FlowerForest_ocean", +"ExtremeHills_deep_ocean", +"MesaPlateauFM_deep_ocean", +"Desert_ocean", +"Taiga_ocean", +"BirchForestM_deep_ocean", +"Taiga_deep_ocean", +"JungleM_ocean", + +water or beach? +"MesaPlateauFM_sandlevel", +"MesaPlateauF_sandlevel", +"MesaBryce_sandlevel", +"Mesa_sandlevel", + +beach: +"FlowerForest_beach", +"Forest_beach", +"StoneBeach", +"ColdTaiga_beach_water", +"Taiga_beach", +"Savanna_beach", +"Plains_beach", +"ExtremeHills_beach", +"ColdTaiga_beach", +"Swampland_shore", +"MushroomIslandShore", +"JungleM_shore", +"Jungle_shore", + +dimension biome: +"Nether", +"End", + +Overworld regular: +"Mesa", +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"Jungle", +"Savanna", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"Desert", +"ColdTaiga", +"MushroomIsland", +"IcePlainsSpikes", +"SunflowerPlains", +"IcePlains", +"RoofedForest", +"ExtremeHills+_snowtop", +"MesaPlateauFM_grasstop", +"JungleEdgeM", +"ExtremeHillsM", +"JungleM", +"BirchForestM", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +"JungleEdge", +"SavannaM", +]]-- + + + + +local mobs_spawn = minetest.settings:get_bool("mobs_spawn", true) ~= false +-- count how many mobs of one type are inside an area + +local count_mobs = function(pos,mobtype) + print(mobtype) + local num = 0 + local objs = get_objects_inside_radius(pos, aoc_range) + for n = 1, #objs do + local obj = objs[n]:get_luaentity() + if obj and obj.name and obj._cmi_is_mob then + -- count hostile mobs only + if mobtype == "hostile" then + if obj.spawn_class == "hostile" then + num = num + 1 + end + -- count passive mobs only + else + num = num + 1 + end + end + end + + return num +end + + +-- global functions + +function mobs:spawn_abm_check(pos, node, name) + -- global function to add additional spawn checks + -- return true to stop spawning mob +end + + +--[[ + Custom elements changed: + +name: +the mobs name + +dimension: +"overworld" +"nether" +"end" + +types of spawning: +"water" +"ground" +"lava" + +biomes: tells the spawner to allow certain mobs to spawn in certain biomes +{"this", "that", "grasslands", "whatever"} + + +what is aoc??? objects in area + +WARNING: BIOME INTEGRATION NEEDED -> How to get biome through lua?? +]]-- + + +--this is where all of the spawning information is kept +local spawn_dictionary = {} + +function mobs:spawn_specific(name, dimension, type_of_spawning, biomes, min_light, max_light, interval, chance, aoc, min_height, max_height, day_toggle, on_spawn) + + --print(dump(biomes)) + + -- Do mobs spawn at all? + if not mobs_spawn then + return + end + + -- chance/spawn number override in minetest.conf for registered mob + local numbers = minetest.settings:get(name) + + if numbers then + numbers = numbers:split(",") + chance = tonumber(numbers[1]) or chance + aoc = tonumber(numbers[2]) or aoc + + if chance == 0 then + minetest.log("warning", string.format("[mobs] %s has spawning disabled", name)) + return + end + + minetest.log("action", + string.format("[mobs] Chance setting for %s changed to %s (total: %s)", name, chance, aoc)) + end + + --[[ + local spawn_action + spawn_action = function(pos, node, active_object_count, active_object_count_wider, name) + + local orig_pos = table.copy(pos) + -- is mob actually registered? + if not mobs.spawning_mobs[name] + or not minetest.registered_entities[name] then + minetest.log("warning", "Mob spawn of "..name.." failed, unknown entity or mob is not registered for spawning!") + return + end + + -- additional custom checks for spawning mob + if mobs:spawn_abm_check(pos, node, name) == true then + minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, ABM check rejected!") + return + end + + -- count nearby mobs in same spawn class + local entdef = minetest.registered_entities[name] + local spawn_class = entdef and entdef.spawn_class + if not spawn_class then + if entdef.type == "monster" then + spawn_class = "hostile" + else + spawn_class = "passive" + end + end + local in_class_cap = count_mobs(pos, "!"..spawn_class) < MOB_CAP[spawn_class] + -- do not spawn if too many of same mob in area + if active_object_count_wider >= max_per_block -- large-range mob cap + or (not in_class_cap) -- spawn class mob cap + or count_mobs(pos, name) >= aoc then -- per-mob mob cap + -- too many entities + minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, too crowded!") + return + end + + -- if toggle set to nil then ignore day/night check + if day_toggle ~= nil then + + local tod = (minetest.get_timeofday() or 0) * 24000 + + if tod > 4500 and tod < 19500 then + -- daylight, but mob wants night + if day_toggle == false then + -- mob needs night + minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, mob needs light!") + return + end + else + -- night time but mob wants day + if day_toggle == true then + -- mob needs day + minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, mob needs daylight!") + return + end + end + end + + -- spawn above node + pos.y = pos.y + 1 + + -- only spawn away from player + local objs = minetest.get_objects_inside_radius(pos, 24) + + for n = 1, #objs do + + if objs[n]:is_player() then + -- player too close + minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, player too close!") + return + end + end + + -- mobs cannot spawn in protected areas when enabled + if not spawn_protected + and minetest.is_protected(pos, "") then + minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, position is protected!") + return + end + + -- are we spawning within height limits? + if pos.y > max_height + or pos.y < min_height then + minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, out of height limit!") + return + end + + -- are light levels ok? + local light = minetest.get_node_light(pos) + if not light + or light > max_light + or light < min_light then + minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, bad light!") + return + end + + -- do we have enough space to spawn mob? + local ent = minetest.registered_entities[name] + local width_x = max(1, math.ceil(ent.collisionbox[4] - ent.collisionbox[1])) + local min_x, max_x + if width_x % 2 == 0 then + max_x = math.floor(width_x/2) + min_x = -(max_x-1) + else + max_x = math.floor(width_x/2) + min_x = -max_x + end + + local width_z = max(1, math.ceil(ent.collisionbox[6] - ent.collisionbox[3])) + local min_z, max_z + if width_z % 2 == 0 then + max_z = math.floor(width_z/2) + min_z = -(max_z-1) + else + max_z = math.floor(width_z/2) + min_z = -max_z + end + + local max_y = max(0, math.ceil(ent.collisionbox[5] - ent.collisionbox[2]) - 1) + + for y = 0, max_y do + for x = min_x, max_x do + for z = min_z, max_z do + local pos2 = {x = pos.x+x, y = pos.y+y, z = pos.z+z} + if minetest.registered_nodes[node_ok(pos2).name].walkable == true then + -- inside block + minetest.log("info", "Mob spawn of "..name.." at "..minetest.pos_to_string(pos).." failed, too little space!") + if ent.spawn_small_alternative ~= nil and (not minetest.registered_nodes[node_ok(pos).name].walkable) then + minetest.log("info", "Trying to spawn smaller alternative mob: "..ent.spawn_small_alternative) + spawn_action(orig_pos, node, active_object_count, active_object_count_wider, ent.spawn_small_alternative) + end + return + end + end + end + end + + -- tweak X/Y/Z spawn pos + if width_x % 2 == 0 then + pos.x = pos.x + 0.5 + end + if width_z % 2 == 0 then + pos.z = pos.z + 0.5 + end + pos.y = pos.y - 0.5 + + local mob = minetest.add_entity(pos, name) + minetest.log("action", "Mob spawned: "..name.." at "..minetest.pos_to_string(pos)) + + if on_spawn then + + local ent = mob:get_luaentity() + + on_spawn(ent, pos) + end + end + + local function spawn_abm_action(pos, node, active_object_count, active_object_count_wider) + spawn_action(pos, node, active_object_count, active_object_count_wider, name) + end + ]]-- + + local entdef = minetest.registered_entities[name] + local spawn_class + if entdef.type == "monster" then + spawn_class = "hostile" + else + spawn_class = "passive" + end + + --load information into the spawn dictionary + local key = #spawn_dictionary + 1 + spawn_dictionary[key] = {} + spawn_dictionary[key]["name"] = name + spawn_dictionary[key]["dimension"] = dimension + spawn_dictionary[key]["type_of_spawning"] = type_of_spawning + spawn_dictionary[key]["biomes"] = biomes + spawn_dictionary[key]["min_light"] = min_light + spawn_dictionary[key]["max_light"] = max_light + spawn_dictionary[key]["interval"] = interval + spawn_dictionary[key]["chance"] = chance + spawn_dictionary[key]["aoc"] = aoc + spawn_dictionary[key]["min_height"] = min_height + spawn_dictionary[key]["max_height"] = max_height + spawn_dictionary[key]["day_toggle"] = day_toggle + --spawn_dictionary[key]["on_spawn"] = spawn_abm_action + spawn_dictionary[key]["spawn_class"] = spawn_class + + --[[ + minetest.register_abm({ + label = name .. " spawning", + nodenames = nodes, + neighbors = neighbors, + interval = interval, + chance = floor(max(1, chance * mobs_spawn_chance)), + catch_up = false, + action = spawn_abm_action, + }) + ]]-- +end + +-- compatibility with older mob registration +-- we're going to forget about this for now -j4i +--[[ +function mobs:register_spawn(name, nodes, max_light, min_light, chance, active_object_count, max_height, day_toggle) + + mobs:spawn_specific(name, nodes, {"air"}, min_light, max_light, 30, + chance, active_object_count, -31000, max_height, day_toggle) +end +]]-- + + +--Don't disable this yet-j4i +-- MarkBu's spawn function + +function mobs:spawn(def) + --does nothing for now + --[[ + local name = def.name + local nodes = def.nodes or {"group:soil", "group:stone"} + local neighbors = def.neighbors or {"air"} + local min_light = def.min_light or 0 + local max_light = def.max_light or 15 + local interval = def.interval or 30 + local chance = def.chance or 5000 + local active_object_count = def.active_object_count or 1 + local min_height = def.min_height or -31000 + local max_height = def.max_height or 31000 + local day_toggle = def.day_toggle + local on_spawn = def.on_spawn + + mobs:spawn_specific(name, nodes, neighbors, min_light, max_light, interval, + chance, active_object_count, min_height, max_height, day_toggle, on_spawn) + ]]-- +end + + + +local axis +--inner and outer part of square donut radius +local inner = 1 +local outer = 65 +local int = {-1,1} +local position_calculation = function(pos) + + pos = vector.floor(pos) + + --this is used to determine the axis buffer from the player + axis = math.random(0,1) + + --cast towards the direction + if axis == 0 then --x + pos.x = pos.x + math.random(inner,outer)*int[math.random(1,2)] + pos.z = pos.z + math.random(-outer,outer) + else --z + pos.z = pos.z + math.random(inner,outer)*int[math.random(1,2)] + pos.x = pos.x + math.random(-outer,outer) + end + return(pos) +end + +--[[ +local decypher_limits_dictionary = { + ["overworld"] = {mcl_vars.mg_overworld_min,mcl_vars.mg_overworld_max}, + ["nether"] = {mcl_vars.mg_nether_min, mcl_vars.mg_nether_max}, + ["end"] = {mcl_vars.mg_end_min, mcl_vars.mg_end_max} +} +]]-- + +local function decypher_limits(posy) + --local min_max_table = decypher_limits_dictionary[dimension] + --return min_max_table[1],min_max_table[2] + posy = math.floor(posy) + return posy - 32, posy + 32 +end + +--a simple helper function for mob_spawn +local function biome_check(biome_list, biome_goal) + for _,data in ipairs(biome_list) do + if data == biome_goal then + return true + end + end + + return false +end + + +--todo mob limiting +--MAIN LOOP +if mobs_spawn then + local timer = 0 + minetest.register_globalstep(function(dtime) + timer = timer + dtime + if timer >= 8 then + timer = 0 + for _,player in ipairs(minetest.get_connected_players()) do + for i = 1,math.random(3,8) do + + local player_pos = player:get_pos() + + local _,dimension = mcl_worlds.y_to_layer(player_pos.y) + + if dimension == "void" or dimension == "default" then + goto continue -- ignore void and unloaded area + end + + local min,max = decypher_limits(player_pos.y) + + local goal_pos = position_calculation(player_pos) + + local spawning_position_list = find_nodes_in_area_under_air(new_vector(goal_pos.x,min,goal_pos.z), vector.new(goal_pos.x,max,goal_pos.z), {"group:solid", "group:water", "group:lava"}) + + --couldn't find node + if #spawning_position_list <= 0 then + goto continue + end + + local spawning_position = spawning_position_list[math_random(1,#spawning_position_list)] + + --Prevent strange behavior/too close to player + if not spawning_position or vector_distance(player_pos, spawning_position) < 15 then + goto continue + end + + local gotten_node = get_node(spawning_position).name + + if not gotten_node or gotten_node == "air" then --skip air nodes + goto continue + end + + local gotten_biome = minetest.get_biome_data(spawning_position) + + if not gotten_biome then + goto continue --skip if in unloaded area + end + + gotten_biome = get_biome_name(gotten_biome.biome) --makes it easier to work with + + --grab random mob + local mob_def = spawn_dictionary[math.random(1,#spawn_dictionary)] + + if not mob_def then + goto continue --skip if something ridiculous happens (nil mob def) + end + + --skip if not correct dimension + if mob_def.dimension ~= dimension then + goto continue + end + + --skip if not in correct biome + if not biome_check(mob_def.biomes, gotten_biome) then + goto continue + end + + --add this so mobs don't spawn inside nodes + spawning_position.y = spawning_position.y + 1 + + if spawning_position.y < mob_def.min_height or spawning_position.y > mob_def.max_height then + goto continue + end + + --only need to poll for node light if everything else worked + local gotten_light = get_node_light(spawning_position) + + --don't spawn if not in light limits + if gotten_light < mob_def.min_light or gotten_light > mob_def.max_light then + goto continue + end + + local is_water = get_item_group(gotten_node, "water") ~= 0 + local is_lava = get_item_group(gotten_node, "lava") ~= 0 + + if mob_def.type_of_spawning == "ground" and is_water then + goto continue + end + + if mob_def.type_of_spawning == "ground" and is_lava then + goto continue + end + + --finally do the heavy check (for now) of mobs in area + if count_mobs(spawning_position, mob_def.spawn_class) >= mob_def.aoc then + goto continue + end + + --adjust the position for water and lava mobs + if mob_def.type_of_spawning == "water" or mob_def.type_of_spawning == "lava" then + spawning_position.y = spawning_position.y - 1 + end + + --everything is correct, spawn mob + minetest.add_entity(spawning_position, mob_def.name) + + ::continue:: --this is a safety catch + end + end + end + end) +end diff --git a/mods/ENTITIES/mobs_mc/0_gameconfig.lua b/mods/ENTITIES/mobs_mc/0_gameconfig.lua index 74c92d415..c92ccbba5 100644 --- a/mods/ENTITIES/mobs_mc/0_gameconfig.lua +++ b/mods/ENTITIES/mobs_mc/0_gameconfig.lua @@ -290,13 +290,13 @@ mobs_mc.spawn = { mobs_mc.spawn_height = { water = tonumber(minetest.settings:get("water_level")) or 0, -- Water level in the Overworld - -- Overworld boundaries (inclusive) - overworld_min = -2999, + -- Overworld boundaries (inclusive) --I adjusted this to be more reasonable + overworld_min = -64,-- -2999, overworld_max = 31000, -- Nether boundaries (inclusive) - nether_min = -3369, - nether_max = -3000, + nether_min = -29067,-- -3369, + nether_max = -28939,-- -3000, -- End boundaries (inclusive) end_min = -6200, diff --git a/mods/ENTITIES/mobs_mc/agent.lua b/mods/ENTITIES/mobs_mc/agent.lua index 8fa7314cf..cc9910ee6 100644 --- a/mods/ENTITIES/mobs_mc/agent.lua +++ b/mods/ENTITIES/mobs_mc/agent.lua @@ -1,5 +1,5 @@ --################### ---################### AGENT +--################### AGENT - seemingly unused --################### local S = minetest.get_translator("mobs_mc") diff --git a/mods/ENTITIES/mobs_mc/bat.lua b/mods/ENTITIES/mobs_mc/bat.lua index 103579b67..677b96aad 100644 --- a/mods/ENTITIES/mobs_mc/bat.lua +++ b/mods/ENTITIES/mobs_mc/bat.lua @@ -64,7 +64,81 @@ else end -- Spawn on solid blocks at or below Sea level and the selected light level -mobs:spawn_specific("mobs_mc:bat", mobs_mc.spawn.solid, {"air"}, 0, maxlight, 20, 5000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-1) +mobs:spawn_specific( +"mobs_mc:bat", +"overworld", +"ground", +{ +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +"Mesa", +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"Jungle", +"Savanna", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"Desert", +"ColdTaiga", +"MushroomIsland", +"IcePlainsSpikes", +"SunflowerPlains", +"IcePlains", +"RoofedForest", +"ExtremeHills+_snowtop", +"MesaPlateauFM_grasstop", +"JungleEdgeM", +"ExtremeHillsM", +"JungleM", +"BirchForestM", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +"JungleEdge", +"SavannaM", +}, +0, +maxlight, +20, +5000, +2, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.water-1) -- spawn eggs diff --git a/mods/ENTITIES/mobs_mc/blaze.lua b/mods/ENTITIES/mobs_mc/blaze.lua index fbffa7920..847e2f4a5 100644 --- a/mods/ENTITIES/mobs_mc/blaze.lua +++ b/mods/ENTITIES/mobs_mc/blaze.lua @@ -1,6 +1,6 @@ -- daufinsyd -- My work is under the LGPL terms --- Model and mobs_blaze.png see https://github.com/22i/minecraft-voxel-blender-models +-- Model and mobs_blaze.png see https://github.com/22i/minecraft-voxel-blender-models -hi 22i ~jordan4ibanez -- blaze.lua partial copy of mobs_mc/ghast.lua local S = minetest.get_translator("mobs_mc") @@ -128,7 +128,18 @@ mobs:register_mob("mobs_mc:blaze", { end, }) -mobs:spawn_specific("mobs_mc:blaze", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max) +mobs:spawn_specific( +"mobs_mc:blaze", +"nether", +"ground", +{"Nether"}, +0, +minetest.LIGHT_MAX+1, +30, +5000, +3, +mobs_mc.spawn_height.nether_min, +mobs_mc.spawn_height.nether_max) -- Blaze fireball mobs:register_arrow("mobs_mc:blaze_fireball", { diff --git a/mods/ENTITIES/mobs_mc/chicken.lua b/mods/ENTITIES/mobs_mc/chicken.lua index 325371e2b..246bf216a 100644 --- a/mods/ENTITIES/mobs_mc/chicken.lua +++ b/mods/ENTITIES/mobs_mc/chicken.lua @@ -100,7 +100,34 @@ mobs:register_mob("mobs_mc:chicken", { }) --spawn -mobs:spawn_specific("mobs_mc:chicken", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:chicken", +"overworld", +"ground", +{ +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"ColdTaiga", +"SunflowerPlains", +"RoofedForest", +"MesaPlateauFM_grasstop", +"ExtremeHillsM", +"BirchForestM", +}, +9, +minetest.LIGHT_MAX+1, +30, 17000, +3, +mobs_mc.spawn_height.water, +mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:chicken", S("Chicken"), "mobs_mc_spawn_icon_chicken.png", 0) diff --git a/mods/ENTITIES/mobs_mc/cow+mooshroom.lua b/mods/ENTITIES/mobs_mc/cow+mooshroom.lua index 005af2980..48fcc8197 100644 --- a/mods/ENTITIES/mobs_mc/cow+mooshroom.lua +++ b/mods/ENTITIES/mobs_mc/cow+mooshroom.lua @@ -145,8 +145,53 @@ mobs:register_mob("mobs_mc:mooshroom", mooshroom_def) -- Spawning -mobs:spawn_specific("mobs_mc:cow", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 10, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) -mobs:spawn_specific("mobs_mc:mooshroom", mobs_mc.spawn.mushroom_island, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 17000, 5, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:cow", +"overworld", +"ground", +{ +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"ColdTaiga", +"SunflowerPlains", +"RoofedForest", +"MesaPlateauFM_grasstop", +"ExtremeHillsM", +"BirchForestM", +}, +9, +minetest.LIGHT_MAX+1, +30, +17000, +10, +mobs_mc.spawn_height.water, +mobs_mc.spawn_height.overworld_max) + + + +mobs:spawn_specific( +"mobs_mc:mooshroom", +"overworld", +"ground", +{ +"MushroomIslandShore", +"MushroomIsland" +}, +9, +minetest.LIGHT_MAX+1, +30, +17000, +5, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) -- spawn egg mobs:register_egg("mobs_mc:cow", S("Cow"), "mobs_mc_spawn_icon_cow.png", 0) diff --git a/mods/ENTITIES/mobs_mc/creeper.lua b/mods/ENTITIES/mobs_mc/creeper.lua index de44ba8c6..0c884d569 100644 --- a/mods/ENTITIES/mobs_mc/creeper.lua +++ b/mods/ENTITIES/mobs_mc/creeper.lua @@ -39,6 +39,8 @@ mobs:register_mob("mobs_mc:creeper", { runaway_from = { "mobs_mc:ocelot", "mobs_mc:cat" }, attack_type = "explode", + --hssssssssssss + explosion_strength = 3, explosion_radius = 3.5, explosion_damage_radius = 3.5, @@ -138,6 +140,9 @@ mobs:register_mob("mobs_mc:creeper_charged", { pathfinding = 1, visual = "mesh", mesh = "mobs_mc_creeper.b3d", + + --BOOM + textures = { {"mobs_mc_creeper.png", "mobs_mc_creeper_charge.png"}, @@ -248,7 +253,158 @@ mobs:register_mob("mobs_mc:creeper_charged", { glow = 3, }) -mobs:spawn_specific("mobs_mc:creeper", mobs_mc.spawn.solid, {"air"}, 0, 7, 20, 16500, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:creeper", +"overworld", +"ground", +{ +"Mesa", +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"Jungle", +"Savanna", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"Desert", +"ColdTaiga", +"MushroomIsland", +"IcePlainsSpikes", +"SunflowerPlains", +"IcePlains", +"RoofedForest", +"ExtremeHills+_snowtop", +"MesaPlateauFM_grasstop", +"JungleEdgeM", +"ExtremeHillsM", +"JungleM", +"BirchForestM", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +"JungleEdge", +"SavannaM", +"FlowerForest_beach", +"Forest_beach", +"StoneBeach", +"ColdTaiga_beach_water", +"Taiga_beach", +"Savanna_beach", +"Plains_beach", +"ExtremeHills_beach", +"ColdTaiga_beach", +"Swampland_shore", +"MushroomIslandShore", +"JungleM_shore", +"Jungle_shore", +"MesaPlateauFM_sandlevel", +"MesaPlateauF_sandlevel", +"MesaBryce_sandlevel", +"Mesa_sandlevel", +"RoofedForest_ocean", +"JungleEdgeM_ocean", +"BirchForestM_ocean", +"BirchForest_ocean", +"IcePlains_deep_ocean", +"Jungle_deep_ocean", +"Savanna_ocean", +"MesaPlateauF_ocean", +"ExtremeHillsM_deep_ocean", +"Savanna_deep_ocean", +"SunflowerPlains_ocean", +"Swampland_deep_ocean", +"Swampland_ocean", +"MegaSpruceTaiga_deep_ocean", +"ExtremeHillsM_ocean", +"JungleEdgeM_deep_ocean", +"SunflowerPlains_deep_ocean", +"BirchForest_deep_ocean", +"IcePlainsSpikes_ocean", +"Mesa_ocean", +"StoneBeach_ocean", +"Plains_deep_ocean", +"JungleEdge_deep_ocean", +"SavannaM_deep_ocean", +"Desert_deep_ocean", +"Mesa_deep_ocean", +"ColdTaiga_deep_ocean", +"Plains_ocean", +"MesaPlateauFM_ocean", +"Forest_deep_ocean", +"JungleM_deep_ocean", +"FlowerForest_deep_ocean", +"MushroomIsland_ocean", +"MegaTaiga_ocean", +"StoneBeach_deep_ocean", +"IcePlainsSpikes_deep_ocean", +"ColdTaiga_ocean", +"SavannaM_ocean", +"MesaPlateauF_deep_ocean", +"MesaBryce_deep_ocean", +"ExtremeHills+_deep_ocean", +"ExtremeHills_ocean", +"MushroomIsland_deep_ocean", +"Forest_ocean", +"MegaTaiga_deep_ocean", +"JungleEdge_ocean", +"MesaBryce_ocean", +"MegaSpruceTaiga_ocean", +"ExtremeHills+_ocean", +"Jungle_ocean", +"RoofedForest_deep_ocean", +"IcePlains_ocean", +"FlowerForest_ocean", +"ExtremeHills_deep_ocean", +"MesaPlateauFM_deep_ocean", +"Desert_ocean", +"Taiga_ocean", +"BirchForestM_deep_ocean", +"Taiga_deep_ocean", +"JungleM_ocean", +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +}, +0, +7, +20, +16500, +2, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:creeper", S("Creeper"), "mobs_mc_spawn_icon_creeper.png", 0) diff --git a/mods/ENTITIES/mobs_mc/depends.txt b/mods/ENTITIES/mobs_mc/depends.txt new file mode 100644 index 000000000..674eb8094 --- /dev/null +++ b/mods/ENTITIES/mobs_mc/depends.txt @@ -0,0 +1 @@ +mcl_mobs \ No newline at end of file diff --git a/mods/ENTITIES/mobs_mc/enderman.lua b/mods/ENTITIES/mobs_mc/enderman.lua index f93f131cb..ba04f8b59 100644 --- a/mods/ENTITIES/mobs_mc/enderman.lua +++ b/mods/ENTITIES/mobs_mc/enderman.lua @@ -562,11 +562,189 @@ mobs:register_mob("mobs_mc:enderman", { -- End spawn -mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 3000, 12, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max) +mobs:spawn_specific( +"mobs_mc:enderman", +"end", +"ground", +{ +"End" +}, +0, +minetest.LIGHT_MAX+1, +30, +3000, +12, +mobs_mc.spawn_height.end_min, +mobs_mc.spawn_height.end_max) -- Overworld spawn -mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 19000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:enderman", +"overworld", +"ground", +{ +"Mesa", +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"Jungle", +"Savanna", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"Desert", +"ColdTaiga", +"MushroomIsland", +"IcePlainsSpikes", +"SunflowerPlains", +"IcePlains", +"RoofedForest", +"ExtremeHills+_snowtop", +"MesaPlateauFM_grasstop", +"JungleEdgeM", +"ExtremeHillsM", +"JungleM", +"BirchForestM", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +"JungleEdge", +"SavannaM", +"FlowerForest_beach", +"Forest_beach", +"StoneBeach", +"ColdTaiga_beach_water", +"Taiga_beach", +"Savanna_beach", +"Plains_beach", +"ExtremeHills_beach", +"ColdTaiga_beach", +"Swampland_shore", +"MushroomIslandShore", +"JungleM_shore", +"Jungle_shore", +"MesaPlateauFM_sandlevel", +"MesaPlateauF_sandlevel", +"MesaBryce_sandlevel", +"Mesa_sandlevel", +"RoofedForest_ocean", +"JungleEdgeM_ocean", +"BirchForestM_ocean", +"BirchForest_ocean", +"IcePlains_deep_ocean", +"Jungle_deep_ocean", +"Savanna_ocean", +"MesaPlateauF_ocean", +"ExtremeHillsM_deep_ocean", +"Savanna_deep_ocean", +"SunflowerPlains_ocean", +"Swampland_deep_ocean", +"Swampland_ocean", +"MegaSpruceTaiga_deep_ocean", +"ExtremeHillsM_ocean", +"JungleEdgeM_deep_ocean", +"SunflowerPlains_deep_ocean", +"BirchForest_deep_ocean", +"IcePlainsSpikes_ocean", +"Mesa_ocean", +"StoneBeach_ocean", +"Plains_deep_ocean", +"JungleEdge_deep_ocean", +"SavannaM_deep_ocean", +"Desert_deep_ocean", +"Mesa_deep_ocean", +"ColdTaiga_deep_ocean", +"Plains_ocean", +"MesaPlateauFM_ocean", +"Forest_deep_ocean", +"JungleM_deep_ocean", +"FlowerForest_deep_ocean", +"MushroomIsland_ocean", +"MegaTaiga_ocean", +"StoneBeach_deep_ocean", +"IcePlainsSpikes_deep_ocean", +"ColdTaiga_ocean", +"SavannaM_ocean", +"MesaPlateauF_deep_ocean", +"MesaBryce_deep_ocean", +"ExtremeHills+_deep_ocean", +"ExtremeHills_ocean", +"MushroomIsland_deep_ocean", +"Forest_ocean", +"MegaTaiga_deep_ocean", +"JungleEdge_ocean", +"MesaBryce_ocean", +"MegaSpruceTaiga_ocean", +"ExtremeHills+_ocean", +"Jungle_ocean", +"RoofedForest_deep_ocean", +"IcePlains_ocean", +"FlowerForest_ocean", +"ExtremeHills_deep_ocean", +"MesaPlateauFM_deep_ocean", +"Desert_ocean", +"Taiga_ocean", +"BirchForestM_deep_ocean", +"Taiga_deep_ocean", +"JungleM_ocean", +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +}, +0, +7, +30, +19000, +2, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) + -- Nether spawn (rare) -mobs:spawn_specific("mobs_mc:enderman", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 27500, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max) +mobs:spawn_specific( +"mobs_mc:enderman", +"nether", +"ground", +{ +"Nether" +}, +0, +7, +30, +27500, +4, +mobs_mc.spawn_height.nether_min, +mobs_mc.spawn_height.nether_max) -- spawn eggs mobs:register_egg("mobs_mc:enderman", S("Enderman"), "mobs_mc_spawn_icon_enderman.png", 0) diff --git a/mods/ENTITIES/mobs_mc/ghast.lua b/mods/ENTITIES/mobs_mc/ghast.lua index 7aed9395e..83a10bfc4 100644 --- a/mods/ENTITIES/mobs_mc/ghast.lua +++ b/mods/ENTITIES/mobs_mc/ghast.lua @@ -75,7 +75,20 @@ mobs:register_mob("mobs_mc:ghast", { }) -mobs:spawn_specific("mobs_mc:ghast", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 18000, 2, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max) +mobs:spawn_specific( +"mobs_mc:ghast", +"nether", +"ground", +{ +"Nether" +}, +0, +minetest.LIGHT_MAX+1, +30, +18000, +2, +mobs_mc.spawn_height.nether_min, +mobs_mc.spawn_height.nether_max) -- fireball (projectile) mobs:register_arrow("mobs_mc:fireball", { diff --git a/mods/ENTITIES/mobs_mc/guardian_elder.lua b/mods/ENTITIES/mobs_mc/guardian_elder.lua index a58a4a5b7..089f6e38f 100644 --- a/mods/ENTITIES/mobs_mc/guardian_elder.lua +++ b/mods/ENTITIES/mobs_mc/guardian_elder.lua @@ -106,7 +106,7 @@ mobs:register_mob("mobs_mc:guardian_elder", { view_range = 16, }) --- Spawning disabled due to size issues +-- Spawning disabled due to size issues <- what do you mean? -j4i -- TODO: Re-enable spawning -- mobs:spawn_specific("mobs_mc:guardian_elder", mobs_mc.spawn.water, mobs_mc.spawn_water, 0, minetest.LIGHT_MAX+1, 30, 40000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.water-18) diff --git a/mods/ENTITIES/mobs_mc/horse.lua b/mods/ENTITIES/mobs_mc/horse.lua index 3da63831e..938a6b6ac 100644 --- a/mods/ENTITIES/mobs_mc/horse.lua +++ b/mods/ENTITIES/mobs_mc/horse.lua @@ -510,8 +510,56 @@ mobs:register_mob("mobs_mc:mule", mule) --=========================== --Spawn Function -mobs:spawn_specific("mobs_mc:horse", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max) -mobs:spawn_specific("mobs_mc:donkey", mobs_mc.spawn.grassland_savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:horse", +"overworld", +"ground", +{ +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"ColdTaiga", +"SunflowerPlains", +"RoofedForest", +"MesaPlateauFM_grasstop", +"ExtremeHillsM", +"BirchForestM", +}, +0, +minetest.LIGHT_MAX+1, +30, +15000, +4, +mobs_mc.spawn_height.water+3, +mobs_mc.spawn_height.overworld_max) + + +mobs:spawn_specific( +"mobs_mc:donkey", +"overworld", +"ground", +{ +"Mesa", +"MesaPlateauFM_grasstop", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +}, +0, +minetest.LIGHT_MAX+1, +30, +15000, +4, +mobs_mc.spawn_height.water+3, +mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:horse", S("Horse"), "mobs_mc_spawn_icon_horse.png", 0) diff --git a/mods/ENTITIES/mobs_mc/llama.lua b/mods/ENTITIES/mobs_mc/llama.lua index 36d020a65..8ff82b502 100644 --- a/mods/ENTITIES/mobs_mc/llama.lua +++ b/mods/ENTITIES/mobs_mc/llama.lua @@ -217,7 +217,25 @@ mobs:register_mob("mobs_mc:llama", { }) --spawn -mobs:spawn_specific("mobs_mc:llama", mobs_mc.spawn.savanna, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 5, mobs_mc.spawn_height.water+15, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:llama", +"overworld", +"ground", +{ +"Mesa", +"MesaPlateauFM_grasstop", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +}, +0, +minetest.LIGHT_MAX+1, +30, +15000, +5, +mobs_mc.spawn_height.water+15, +mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:llama", S("Llama"), "mobs_mc_spawn_icon_llama.png", 0) diff --git a/mods/ENTITIES/mobs_mc/ocelot.lua b/mods/ENTITIES/mobs_mc/ocelot.lua index eca74d3ba..f3c8c87ae 100644 --- a/mods/ENTITIES/mobs_mc/ocelot.lua +++ b/mods/ENTITIES/mobs_mc/ocelot.lua @@ -152,6 +152,25 @@ mobs:register_mob("mobs_mc:cat", cat) local base_spawn_chance = 5000 -- Spawn ocelot +--they get the same as the llama because I'm trying to rework so much of this code right now -j4i +mobs:spawn_specific( +"mobs_mc:ocelot", +"overworld", +"ground", +{ +"Jungle", +"JungleEdgeM", +"JungleM", +"JungleEdge", +}, +0, +minetest.LIGHT_MAX+1, +30, +15000, +5, +mobs_mc.spawn_height.water+15, +mobs_mc.spawn_height.overworld_max) +--[[ mobs:spawn({ name = "mobs_mc:ocelot", nodes = mobs_mc.spawn.jungle, @@ -163,8 +182,8 @@ mobs:spawn({ min_height = mobs_mc.spawn_height.water+1, -- Right above ocean level max_height = mobs_mc.spawn_height.overworld_max, on_spawn = function(self, pos) - --[[ Note: Minecraft has a 1/3 spawn failure rate. - In this mod it is emulated by reducing the spawn rate accordingly (see above). ]] + Note: Minecraft has a 1/3 spawn failure rate. + In this mod it is emulated by reducing the spawn rate accordingly (see above). -- 1/7 chance to spawn 2 ocelot kittens if pr:next(1,7) == 1 then @@ -207,6 +226,7 @@ mobs:spawn({ end end, }) +]]-- -- spawn eggs -- FIXME: The spawn icon shows a cat texture, not an ocelot texture diff --git a/mods/ENTITIES/mobs_mc/parrot.lua b/mods/ENTITIES/mobs_mc/parrot.lua index 407cb4466..5efcb191b 100644 --- a/mods/ENTITIES/mobs_mc/parrot.lua +++ b/mods/ENTITIES/mobs_mc/parrot.lua @@ -90,8 +90,24 @@ mobs:register_mob("mobs_mc:parrot", { }) --- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome* -mobs:spawn_specific("mobs_mc:parrot", {"mcl_core:jungletree", "mcl_core:jungleleaves"}, {"air"}, 0, minetest.LIGHT_MAX+1, 7, 30000, 1, mobs_mc.spawn_height.water+7, mobs_mc.spawn_height.overworld_max) +-- Parrots spawn rarely in jungles. TODO: Also check for jungle *biome* <- I'll get to this eventually -j4i +mobs:spawn_specific( +"mobs_mc:parrot", +"overworld", +"ground", +{ +"Jungle", +"JungleEdgeM", +"JungleM", +"JungleEdge", +}, +0, +minetest.LIGHT_MAX+1, +7, +30000, +1, +mobs_mc.spawn_height.water+7, +mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:parrot", S("Parrot"), "mobs_mc_spawn_icon_parrot.png", 0) diff --git a/mods/ENTITIES/mobs_mc/pig.lua b/mods/ENTITIES/mobs_mc/pig.lua index 38700b6ca..b7cdf1afe 100644 --- a/mods/ENTITIES/mobs_mc/pig.lua +++ b/mods/ENTITIES/mobs_mc/pig.lua @@ -182,7 +182,35 @@ mobs:register_mob("mobs_mc:pig", { end, }) -mobs:spawn_specific("mobs_mc:pig", mobs_mc.spawn.grassland, {"air"}, 9, minetest.LIGHT_MAX+1, 30, 15000, 8, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:pig", +"overworld", +"ground", +{ +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"ColdTaiga", +"SunflowerPlains", +"RoofedForest", +"MesaPlateauFM_grasstop", +"ExtremeHillsM", +"BirchForestM", +}, +9, +minetest.LIGHT_MAX+1, +30, +15000, +8, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:pig", S("Pig"), "mobs_mc_spawn_icon_pig.png", 0) diff --git a/mods/ENTITIES/mobs_mc/polar_bear.lua b/mods/ENTITIES/mobs_mc/polar_bear.lua index 459ca29b4..5d2853f6d 100644 --- a/mods/ENTITIES/mobs_mc/polar_bear.lua +++ b/mods/ENTITIES/mobs_mc/polar_bear.lua @@ -67,7 +67,23 @@ mobs:register_mob("mobs_mc:polar_bear", { }) -mobs:spawn_specific("mobs_mc:polar_bear", mobs_mc.spawn.snow, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 7000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:polar_bear", +"overworld", +"ground", +{ +"ColdTaiga", +"IcePlainsSpikes", +"IcePlains", +"ExtremeHills+_snowtop", +}, +0, +minetest.LIGHT_MAX+1, +30, +7000, +3, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) -- spawn egg mobs:register_egg("mobs_mc:polar_bear", S("Polar Bear"), "mobs_mc_spawn_icon_polarbear.png", 0) diff --git a/mods/ENTITIES/mobs_mc/rabbit.lua b/mods/ENTITIES/mobs_mc/rabbit.lua index e167649f6..74bdffcd8 100644 --- a/mods/ENTITIES/mobs_mc/rabbit.lua +++ b/mods/ENTITIES/mobs_mc/rabbit.lua @@ -107,8 +107,39 @@ end mobs:register_mob("mobs_mc:killer_bunny", killer_bunny) -- Mob spawning rules. --- Different skins depending on spawn location +-- Different skins depending on spawn location <- we'll get to this when the spawning algorithm is fleshed out +mobs:spawn_specific( +"mobs_mc:rabbit", +"overworld", +"ground", +{ +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"ColdTaiga", +"SunflowerPlains", +"RoofedForest", +"MesaPlateauFM_grasstop", +"ExtremeHillsM", +"BirchForestM", +}, +9, +minetest.LIGHT_MAX+1, +30, +15000, +8, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) + +--[[ local spawn = { name = "mobs_mc:rabbit", neighbors = {"air"}, @@ -165,6 +196,7 @@ spawn_grass.on_spawn = function(self, pos) self.object:set_properties({textures = self.base_texture}) end mobs:spawn(spawn_grass) +]]-- -- Spawn egg mobs:register_egg("mobs_mc:rabbit", S("Rabbit"), "mobs_mc_spawn_icon_rabbit.png", 0) diff --git a/mods/ENTITIES/mobs_mc/sheep.lua b/mods/ENTITIES/mobs_mc/sheep.lua index 84650b4dd..d82df8cf9 100644 --- a/mods/ENTITIES/mobs_mc/sheep.lua +++ b/mods/ENTITIES/mobs_mc/sheep.lua @@ -303,7 +303,35 @@ mobs:register_mob("mobs_mc:sheep", { end end, }) -mobs:spawn_specific("mobs_mc:sheep", mobs_mc.spawn.grassland, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 3, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:sheep", +"overworld", +"ground", +{ +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"ColdTaiga", +"SunflowerPlains", +"RoofedForest", +"MesaPlateauFM_grasstop", +"ExtremeHillsM", +"BirchForestM", +}, +0, +minetest.LIGHT_MAX+1, +30, +15000, +3, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:sheep", S("Sheep"), "mobs_mc_spawn_icon_sheep.png", 0) diff --git a/mods/ENTITIES/mobs_mc/shulker.lua b/mods/ENTITIES/mobs_mc/shulker.lua index faaf2ac40..8000d0937 100644 --- a/mods/ENTITIES/mobs_mc/shulker.lua +++ b/mods/ENTITIES/mobs_mc/shulker.lua @@ -81,4 +81,17 @@ mobs:register_arrow("mobs_mc:shulkerbullet", { mobs:register_egg("mobs_mc:shulker", S("Shulker"), "mobs_mc_spawn_icon_shulker.png", 0) -mobs:spawn_specific("mobs_mc:shulker", mobs_mc.spawn.end_city, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 5000, 2, mobs_mc.spawn_height.end_min, mobs_mc.spawn_height.end_max) +mobs:spawn_specific( +"mobs_mc:shulker", +"end", +"ground", +{ +"End" +}, +0, +minetest.LIGHT_MAX+1, +30, +5000, +2, +mobs_mc.spawn_height.end_min, +mobs_mc.spawn_height.end_max) diff --git a/mods/ENTITIES/mobs_mc/skeleton+stray.lua b/mods/ENTITIES/mobs_mc/skeleton+stray.lua index cb12e905d..b43873b2a 100644 --- a/mods/ENTITIES/mobs_mc/skeleton+stray.lua +++ b/mods/ENTITIES/mobs_mc/skeleton+stray.lua @@ -139,13 +139,195 @@ table.insert(stray.drops, { mobs:register_mob("mobs_mc:stray", stray) -- Overworld spawn -mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.solid, {"air"}, 0, 7, 20, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:skeleton", +"overworld", +"ground", +{ +"Mesa", +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"Jungle", +"Savanna", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"Desert", +"ColdTaiga", +"MushroomIsland", +"IcePlainsSpikes", +"SunflowerPlains", +"IcePlains", +"RoofedForest", +"ExtremeHills+_snowtop", +"MesaPlateauFM_grasstop", +"JungleEdgeM", +"ExtremeHillsM", +"JungleM", +"BirchForestM", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +"JungleEdge", +"SavannaM", +"FlowerForest_beach", +"Forest_beach", +"StoneBeach", +"ColdTaiga_beach_water", +"Taiga_beach", +"Savanna_beach", +"Plains_beach", +"ExtremeHills_beach", +"ColdTaiga_beach", +"Swampland_shore", +"MushroomIslandShore", +"JungleM_shore", +"Jungle_shore", +"MesaPlateauFM_sandlevel", +"MesaPlateauF_sandlevel", +"MesaBryce_sandlevel", +"Mesa_sandlevel", +"RoofedForest_ocean", +"JungleEdgeM_ocean", +"BirchForestM_ocean", +"BirchForest_ocean", +"IcePlains_deep_ocean", +"Jungle_deep_ocean", +"Savanna_ocean", +"MesaPlateauF_ocean", +"ExtremeHillsM_deep_ocean", +"Savanna_deep_ocean", +"SunflowerPlains_ocean", +"Swampland_deep_ocean", +"Swampland_ocean", +"MegaSpruceTaiga_deep_ocean", +"ExtremeHillsM_ocean", +"JungleEdgeM_deep_ocean", +"SunflowerPlains_deep_ocean", +"BirchForest_deep_ocean", +"IcePlainsSpikes_ocean", +"Mesa_ocean", +"StoneBeach_ocean", +"Plains_deep_ocean", +"JungleEdge_deep_ocean", +"SavannaM_deep_ocean", +"Desert_deep_ocean", +"Mesa_deep_ocean", +"ColdTaiga_deep_ocean", +"Plains_ocean", +"MesaPlateauFM_ocean", +"Forest_deep_ocean", +"JungleM_deep_ocean", +"FlowerForest_deep_ocean", +"MushroomIsland_ocean", +"MegaTaiga_ocean", +"StoneBeach_deep_ocean", +"IcePlainsSpikes_deep_ocean", +"ColdTaiga_ocean", +"SavannaM_ocean", +"MesaPlateauF_deep_ocean", +"MesaBryce_deep_ocean", +"ExtremeHills+_deep_ocean", +"ExtremeHills_ocean", +"MushroomIsland_deep_ocean", +"Forest_ocean", +"MegaTaiga_deep_ocean", +"JungleEdge_ocean", +"MesaBryce_ocean", +"MegaSpruceTaiga_ocean", +"ExtremeHills+_ocean", +"Jungle_ocean", +"RoofedForest_deep_ocean", +"IcePlains_ocean", +"FlowerForest_ocean", +"ExtremeHills_deep_ocean", +"MesaPlateauFM_deep_ocean", +"Desert_ocean", +"Taiga_ocean", +"BirchForestM_deep_ocean", +"Taiga_deep_ocean", +"JungleM_ocean", +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +}, +0, +7, +20, +17000, +2, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) + + -- Nether spawn -mobs:spawn_specific("mobs_mc:skeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 10000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max) +mobs:spawn_specific( +"mobs_mc:skeleton", +"nether", +"ground", +{ +"Nether" +}, +0, +7, +30, +10000, +3, +mobs_mc.spawn_height.nether_min, +mobs_mc.spawn_height.nether_max) -- Stray spawn -- TODO: Spawn directly under the sky -mobs:spawn_specific("mobs_mc:stray", mobs_mc.spawn.snow, {"air"}, 0, 7, 20, 19000, 2, mobs_mc.spawn_height.water, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:stray", +"overworld", +"ground", +{ +"ColdTaiga", +"IcePlainsSpikes", +"IcePlains", +"ExtremeHills+_snowtop", +}, +0, +7, +20, +19000, +2, +mobs_mc.spawn_height.water, +mobs_mc.spawn_height.overworld_max) -- spawn eggs diff --git a/mods/ENTITIES/mobs_mc/skeleton_wither.lua b/mods/ENTITIES/mobs_mc/skeleton_wither.lua index e4a1f86fc..da472d605 100644 --- a/mods/ENTITIES/mobs_mc/skeleton_wither.lua +++ b/mods/ENTITIES/mobs_mc/skeleton_wither.lua @@ -94,7 +94,20 @@ mobs:register_mob("mobs_mc:witherskeleton", { }) --spawn -mobs:spawn_specific("mobs_mc:witherskeleton", mobs_mc.spawn.nether_fortress, {"air"}, 0, 7, 30, 5000, 5, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max) +mobs:spawn_specific( +"mobs_mc:witherskeleton", +"nether", +"ground", +{ +"Nether" +}, +0, +7, +30, +5000, +5, +mobs_mc.spawn_height.nether_min, +mobs_mc.spawn_height.nether_max) -- spawn eggs -mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0) +mobs:register_egg("mobs_mc:witherskeleton", S("Wither Skeleton"), "mobs_mc_spawn_icon_witherskeleton.png", 0) \ No newline at end of file diff --git a/mods/ENTITIES/mobs_mc/slime+magma_cube.lua b/mods/ENTITIES/mobs_mc/slime+magma_cube.lua index fd1f92bb4..6c8000a50 100644 --- a/mods/ENTITIES/mobs_mc/slime+magma_cube.lua +++ b/mods/ENTITIES/mobs_mc/slime+magma_cube.lua @@ -157,9 +157,137 @@ mobs:register_mob("mobs_mc:slime_tiny", slime_tiny) local smin = mobs_mc.spawn_height.overworld_min local smax = mobs_mc.spawn_height.water - 23 -mobs:spawn_specific("mobs_mc:slime_tiny", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 12000, 4, smin, smax) -mobs:spawn_specific("mobs_mc:slime_small", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 8500, 4, smin, smax) -mobs:spawn_specific("mobs_mc:slime_big", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 10000, 4, smin, smax) +mobs:spawn_specific( +"mobs_mc:slime_tiny", +"overworld", +"ground", +{ +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +}, +0, +minetest.LIGHT_MAX+1, +30, +12000, +4, +smin, +smax) + +mobs:spawn_specific( +"mobs_mc:slime_small", +"overworld", +"ground", +{ +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +}, +0, +minetest.LIGHT_MAX+1, +30, +8500, +4, +smin, +smax) + +mobs:spawn_specific( +"mobs_mc:slime_big", +"overworld", +"ground", +{ +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +}, +0, +minetest.LIGHT_MAX+1, +30, +10000, +4, +smin, +smax) -- Magma cube local magma_cube_big = { @@ -272,13 +400,55 @@ mobs:register_mob("mobs_mc:magma_cube_tiny", magma_cube_tiny) local mmin = mobs_mc.spawn_height.nether_min local mmax = mobs_mc.spawn_height.nether_max -mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15000, 4, mmin, mmax) -mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 15500, 4, mmin, mmax) -mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 16000, 4, mmin, mmax) +mobs:spawn_specific( +"mobs_mc:magma_cube_tiny", +"nether", +"ground", +{ +"Nether" +}, +0, +minetest.LIGHT_MAX+1, +30, +15000, +4, +mmin, +mmax) -mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11000, 4, mmin, mmax) -mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11100, 4, mmin, mmax) -mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11200, 4, mmin, mmax) + +mobs:spawn_specific( +"mobs_mc:magma_cube_small", +"nether", +"ground", +{ +"Nether" +}, +0, +minetest.LIGHT_MAX+1, +30, +15500, +4, +mmin, +mmax) + +mobs:spawn_specific( +"mobs_mc:magma_cube_big", +"nether", +"ground", +{ +"Nether" +}, +0, +minetest.LIGHT_MAX+1, +30, +16000, +4, +mmin, +mmax) + +--mobs:spawn_specific("mobs_mc:magma_cube_tiny", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11000, 4, mmin, mmax) +--mobs:spawn_specific("mobs_mc:magma_cube_small", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11100, 4, mmin, mmax) +--mobs:spawn_specific("mobs_mc:magma_cube_big", mobs_mc.spawn.nether_fortress, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 11200, 4, mmin, mmax) -- spawn eggs diff --git a/mods/ENTITIES/mobs_mc/spider.lua b/mods/ENTITIES/mobs_mc/spider.lua index 0bb03a9c7..bb5e29eb1 100644 --- a/mods/ENTITIES/mobs_mc/spider.lua +++ b/mods/ENTITIES/mobs_mc/spider.lua @@ -87,7 +87,158 @@ cave_spider.sounds.base_pitch = 1.25 mobs:register_mob("mobs_mc:cave_spider", cave_spider) -mobs:spawn_specific("mobs_mc:spider", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 17000, 2, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:spider", +"overworld", +"ground", +{ +"Mesa", +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"Jungle", +"Savanna", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"Desert", +"ColdTaiga", +"MushroomIsland", +"IcePlainsSpikes", +"SunflowerPlains", +"IcePlains", +"RoofedForest", +"ExtremeHills+_snowtop", +"MesaPlateauFM_grasstop", +"JungleEdgeM", +"ExtremeHillsM", +"JungleM", +"BirchForestM", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +"JungleEdge", +"SavannaM", +"FlowerForest_beach", +"Forest_beach", +"StoneBeach", +"ColdTaiga_beach_water", +"Taiga_beach", +"Savanna_beach", +"Plains_beach", +"ExtremeHills_beach", +"ColdTaiga_beach", +"Swampland_shore", +"MushroomIslandShore", +"JungleM_shore", +"Jungle_shore", +"MesaPlateauFM_sandlevel", +"MesaPlateauF_sandlevel", +"MesaBryce_sandlevel", +"Mesa_sandlevel", +"RoofedForest_ocean", +"JungleEdgeM_ocean", +"BirchForestM_ocean", +"BirchForest_ocean", +"IcePlains_deep_ocean", +"Jungle_deep_ocean", +"Savanna_ocean", +"MesaPlateauF_ocean", +"ExtremeHillsM_deep_ocean", +"Savanna_deep_ocean", +"SunflowerPlains_ocean", +"Swampland_deep_ocean", +"Swampland_ocean", +"MegaSpruceTaiga_deep_ocean", +"ExtremeHillsM_ocean", +"JungleEdgeM_deep_ocean", +"SunflowerPlains_deep_ocean", +"BirchForest_deep_ocean", +"IcePlainsSpikes_ocean", +"Mesa_ocean", +"StoneBeach_ocean", +"Plains_deep_ocean", +"JungleEdge_deep_ocean", +"SavannaM_deep_ocean", +"Desert_deep_ocean", +"Mesa_deep_ocean", +"ColdTaiga_deep_ocean", +"Plains_ocean", +"MesaPlateauFM_ocean", +"Forest_deep_ocean", +"JungleM_deep_ocean", +"FlowerForest_deep_ocean", +"MushroomIsland_ocean", +"MegaTaiga_ocean", +"StoneBeach_deep_ocean", +"IcePlainsSpikes_deep_ocean", +"ColdTaiga_ocean", +"SavannaM_ocean", +"MesaPlateauF_deep_ocean", +"MesaBryce_deep_ocean", +"ExtremeHills+_deep_ocean", +"ExtremeHills_ocean", +"MushroomIsland_deep_ocean", +"Forest_ocean", +"MegaTaiga_deep_ocean", +"JungleEdge_ocean", +"MesaBryce_ocean", +"MegaSpruceTaiga_ocean", +"ExtremeHills+_ocean", +"Jungle_ocean", +"RoofedForest_deep_ocean", +"IcePlains_ocean", +"FlowerForest_ocean", +"ExtremeHills_deep_ocean", +"MesaPlateauFM_deep_ocean", +"Desert_ocean", +"Taiga_ocean", +"BirchForestM_deep_ocean", +"Taiga_deep_ocean", +"JungleM_ocean", +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +}, +0, +7, +30, +17000, +2, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:spider", S("Spider"), "mobs_mc_spawn_icon_spider.png", 0) diff --git a/mods/ENTITIES/mobs_mc/squid.lua b/mods/ENTITIES/mobs_mc/squid.lua index 1877a2104..cf794ea5b 100644 --- a/mods/ENTITIES/mobs_mc/squid.lua +++ b/mods/ENTITIES/mobs_mc/squid.lua @@ -62,7 +62,158 @@ mobs:register_mob("mobs_mc:squid", { local water = mobs_mc.spawn_height.water --name, nodes, neighbours, minlight, maxlight, interval, chance, active_object_count, min_height, max_height -mobs:spawn_specific("mobs_mc:squid", mobs_mc.spawn.water, {mobs_mc.items.water_source}, 0, minetest.LIGHT_MAX+1, 30, 5500, 3, water-16, water) +mobs:spawn_specific( +"mobs_mc:squid", +"overworld", +"water", +{ +"Mesa", +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"Jungle", +"Savanna", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"Desert", +"ColdTaiga", +"MushroomIsland", +"IcePlainsSpikes", +"SunflowerPlains", +"IcePlains", +"RoofedForest", +"ExtremeHills+_snowtop", +"MesaPlateauFM_grasstop", +"JungleEdgeM", +"ExtremeHillsM", +"JungleM", +"BirchForestM", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +"JungleEdge", +"SavannaM", +"FlowerForest_beach", +"Forest_beach", +"StoneBeach", +"ColdTaiga_beach_water", +"Taiga_beach", +"Savanna_beach", +"Plains_beach", +"ExtremeHills_beach", +"ColdTaiga_beach", +"Swampland_shore", +"MushroomIslandShore", +"JungleM_shore", +"Jungle_shore", +"MesaPlateauFM_sandlevel", +"MesaPlateauF_sandlevel", +"MesaBryce_sandlevel", +"Mesa_sandlevel", +"RoofedForest_ocean", +"JungleEdgeM_ocean", +"BirchForestM_ocean", +"BirchForest_ocean", +"IcePlains_deep_ocean", +"Jungle_deep_ocean", +"Savanna_ocean", +"MesaPlateauF_ocean", +"ExtremeHillsM_deep_ocean", +"Savanna_deep_ocean", +"SunflowerPlains_ocean", +"Swampland_deep_ocean", +"Swampland_ocean", +"MegaSpruceTaiga_deep_ocean", +"ExtremeHillsM_ocean", +"JungleEdgeM_deep_ocean", +"SunflowerPlains_deep_ocean", +"BirchForest_deep_ocean", +"IcePlainsSpikes_ocean", +"Mesa_ocean", +"StoneBeach_ocean", +"Plains_deep_ocean", +"JungleEdge_deep_ocean", +"SavannaM_deep_ocean", +"Desert_deep_ocean", +"Mesa_deep_ocean", +"ColdTaiga_deep_ocean", +"Plains_ocean", +"MesaPlateauFM_ocean", +"Forest_deep_ocean", +"JungleM_deep_ocean", +"FlowerForest_deep_ocean", +"MushroomIsland_ocean", +"MegaTaiga_ocean", +"StoneBeach_deep_ocean", +"IcePlainsSpikes_deep_ocean", +"ColdTaiga_ocean", +"SavannaM_ocean", +"MesaPlateauF_deep_ocean", +"MesaBryce_deep_ocean", +"ExtremeHills+_deep_ocean", +"ExtremeHills_ocean", +"MushroomIsland_deep_ocean", +"Forest_ocean", +"MegaTaiga_deep_ocean", +"JungleEdge_ocean", +"MesaBryce_ocean", +"MegaSpruceTaiga_ocean", +"ExtremeHills+_ocean", +"Jungle_ocean", +"RoofedForest_deep_ocean", +"IcePlains_ocean", +"FlowerForest_ocean", +"ExtremeHills_deep_ocean", +"MesaPlateauFM_deep_ocean", +"Desert_ocean", +"Taiga_ocean", +"BirchForestM_deep_ocean", +"Taiga_deep_ocean", +"JungleM_ocean", +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +}, +0, +minetest.LIGHT_MAX+1, +30, +5500, +3, +water-16, +water+1) -- spawn eggs mobs:register_egg("mobs_mc:squid", S("Squid"), "mobs_mc_spawn_icon_squid.png", 0) diff --git a/mods/ENTITIES/mobs_mc/villager.lua b/mods/ENTITIES/mobs_mc/villager.lua index 68644266f..d251ba823 100644 --- a/mods/ENTITIES/mobs_mc/villager.lua +++ b/mods/ENTITIES/mobs_mc/villager.lua @@ -1074,7 +1074,35 @@ mobs:register_mob("mobs_mc:villager", { -mobs:spawn_specific("mobs_mc:villager", mobs_mc.spawn.village, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 20, 4, mobs_mc.spawn_height.water+1, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:villager", +"overworld", +"ground", +{ +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"ColdTaiga", +"SunflowerPlains", +"RoofedForest", +"MesaPlateauFM_grasstop", +"ExtremeHillsM", +"BirchForestM", +}, +0, +minetest.LIGHT_MAX+1, +30, +20, +4, +mobs_mc.spawn_height.water+1, +mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:villager", S("Villager"), "mobs_mc_spawn_icon_villager.png", 0) diff --git a/mods/ENTITIES/mobs_mc/villager_zombie.lua b/mods/ENTITIES/mobs_mc/villager_zombie.lua index 09539fa76..325cf5955 100644 --- a/mods/ENTITIES/mobs_mc/villager_zombie.lua +++ b/mods/ENTITIES/mobs_mc/villager_zombie.lua @@ -146,8 +146,99 @@ mobs:register_mob("mobs_mc:villager_zombie", { harmed_by_heal = true, }) -mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.village, {"air"}, 0, 7, 30, 4090, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) -mobs:spawn_specific("mobs_mc:villager_zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:villager_zombie", +"overworld", +"ground", +{ +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +"Mesa", +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"Jungle", +"Savanna", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"Desert", +"ColdTaiga", +"MushroomIsland", +"IcePlainsSpikes", +"SunflowerPlains", +"IcePlains", +"RoofedForest", +"ExtremeHills+_snowtop", +"MesaPlateauFM_grasstop", +"JungleEdgeM", +"ExtremeHillsM", +"JungleM", +"BirchForestM", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +"JungleEdge", +"SavannaM", +"FlowerForest_beach", +"Forest_beach", +"StoneBeach", +"ColdTaiga_beach_water", +"Taiga_beach", +"Savanna_beach", +"Plains_beach", +"ExtremeHills_beach", +"ColdTaiga_beach", +"Swampland_shore", +"MushroomIslandShore", +"JungleM_shore", +"Jungle_shore", +"MesaPlateauFM_sandlevel", +"MesaPlateauF_sandlevel", +"MesaBryce_sandlevel", +"Mesa_sandlevel", +}, +0, +7, +30, +4090, +4, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) +--mobs:spawn_specific("mobs_mc:villager_zombie", "overworld", "ground", 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:villager_zombie", S("Zombie Villager"), "mobs_mc_spawn_icon_zombie_villager.png", 0) diff --git a/mods/ENTITIES/mobs_mc/witch.lua b/mods/ENTITIES/mobs_mc/witch.lua index 383cbd36f..f9f9b8d1f 100644 --- a/mods/ENTITIES/mobs_mc/witch.lua +++ b/mods/ENTITIES/mobs_mc/witch.lua @@ -99,7 +99,7 @@ mobs:register_arrow("mobs_mc:potion_arrow", { end }) --- TODO: Spawn when witch works properly +-- TODO: Spawn when witch works properly <- eventually -j4i --mobs:spawn_specific("mobs_mc:witch", mobs_mc.spawn.jungle, {"air"}, 0, minetest.LIGHT_MAX-6, 12, 20000, 2, mobs_mc.spawn_height.water-6, mobs_mc.spawn_height.overworld_max) -- spawn eggs diff --git a/mods/ENTITIES/mobs_mc/wolf.lua b/mods/ENTITIES/mobs_mc/wolf.lua index fe3031895..b1c077d46 100644 --- a/mods/ENTITIES/mobs_mc/wolf.lua +++ b/mods/ENTITIES/mobs_mc/wolf.lua @@ -232,6 +232,34 @@ end mobs:register_mob("mobs_mc:dog", dog) -- Spawn -mobs:spawn_specific("mobs_mc:wolf", mobs_mc.spawn.wolf, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 9000, 7, mobs_mc.spawn_height.water+3, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:wolf", +"overworld", +"ground", +{ +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"ColdTaiga", +"SunflowerPlains", +"RoofedForest", +"MesaPlateauFM_grasstop", +"ExtremeHillsM", +"BirchForestM", +}, +0, +minetest.LIGHT_MAX+1, +30, +9000, +7, +mobs_mc.spawn_height.water+3, +mobs_mc.spawn_height.overworld_max) mobs:register_egg("mobs_mc:wolf", S("Wolf"), "mobs_mc_spawn_icon_wolf.png", 0) diff --git a/mods/ENTITIES/mobs_mc/zombie.lua b/mods/ENTITIES/mobs_mc/zombie.lua index df9727d34..fed83f233 100644 --- a/mods/ENTITIES/mobs_mc/zombie.lua +++ b/mods/ENTITIES/mobs_mc/zombie.lua @@ -135,11 +135,227 @@ mobs:register_mob("mobs_mc:baby_husk", baby_husk) -- Spawning -mobs:spawn_specific("mobs_mc:zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 6000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:zombie", +"overworld", +"ground", +{ +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +"Mesa", +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"Jungle", +"Savanna", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"Desert", +"ColdTaiga", +"MushroomIsland", +"IcePlainsSpikes", +"SunflowerPlains", +"IcePlains", +"RoofedForest", +"ExtremeHills+_snowtop", +"MesaPlateauFM_grasstop", +"JungleEdgeM", +"ExtremeHillsM", +"JungleM", +"BirchForestM", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +"JungleEdge", +"SavannaM", +"FlowerForest_beach", +"Forest_beach", +"StoneBeach", +"ColdTaiga_beach_water", +"Taiga_beach", +"Savanna_beach", +"Plains_beach", +"ExtremeHills_beach", +"ColdTaiga_beach", +"Swampland_shore", +"MushroomIslandShore", +"JungleM_shore", +"Jungle_shore", +"MesaPlateauFM_sandlevel", +"MesaPlateauF_sandlevel", +"MesaBryce_sandlevel", +"Mesa_sandlevel", +}, +0, +7, +30, +6000, +4, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) -- Baby zombie is 20 times less likely than regular zombies -mobs:spawn_specific("mobs_mc:baby_zombie", mobs_mc.spawn.solid, {"air"}, 0, 7, 30, 60000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) -mobs:spawn_specific("mobs_mc:husk", mobs_mc.spawn.desert, {"air"}, 0, 7, 30, 6500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) -mobs:spawn_specific("mobs_mc:baby_husk", mobs_mc.spawn.desert, {"air"}, 0, 7, 30, 65000, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:baby_zombie", +"overworld", +"ground", +{ +"FlowerForest_underground", +"JungleEdge_underground", +"StoneBeach_underground", +"MesaBryce_underground", +"Mesa_underground", +"RoofedForest_underground", +"Jungle_underground", +"Swampland_underground", +"MushroomIsland_underground", +"BirchForest_underground", +"Plains_underground", +"MesaPlateauF_underground", +"ExtremeHills_underground", +"MegaSpruceTaiga_underground", +"BirchForestM_underground", +"SavannaM_underground", +"MesaPlateauFM_underground", +"Desert_underground", +"Savanna_underground", +"Forest_underground", +"SunflowerPlains_underground", +"ColdTaiga_underground", +"IcePlains_underground", +"IcePlainsSpikes_underground", +"MegaTaiga_underground", +"Taiga_underground", +"ExtremeHills+_underground", +"JungleM_underground", +"ExtremeHillsM_underground", +"JungleEdgeM_underground", +"Mesa", +"FlowerForest", +"Swampland", +"Taiga", +"ExtremeHills", +"Jungle", +"Savanna", +"BirchForest", +"MegaSpruceTaiga", +"MegaTaiga", +"ExtremeHills+", +"Forest", +"Plains", +"Desert", +"ColdTaiga", +"MushroomIsland", +"IcePlainsSpikes", +"SunflowerPlains", +"IcePlains", +"RoofedForest", +"ExtremeHills+_snowtop", +"MesaPlateauFM_grasstop", +"JungleEdgeM", +"ExtremeHillsM", +"JungleM", +"BirchForestM", +"MesaPlateauF", +"MesaPlateauFM", +"MesaPlateauF_grasstop", +"MesaBryce", +"JungleEdge", +"SavannaM", +"FlowerForest_beach", +"Forest_beach", +"StoneBeach", +"ColdTaiga_beach_water", +"Taiga_beach", +"Savanna_beach", +"Plains_beach", +"ExtremeHills_beach", +"ColdTaiga_beach", +"Swampland_shore", +"MushroomIslandShore", +"JungleM_shore", +"Jungle_shore", +"MesaPlateauFM_sandlevel", +"MesaPlateauF_sandlevel", +"MesaBryce_sandlevel", +"Mesa_sandlevel", +}, +0, +7, +30, +60000, +4, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) + + +mobs:spawn_specific( +"mobs_mc:husk", +"overworld", +"ground", +{ +"Desert", +"SavannaM", +"Savanna", +"Savanna_beach", +}, +0, +7, +30, +6500, +4, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) +mobs:spawn_specific( +"mobs_mc:baby_husk", +"overworld", +"ground", +{ +"Desert", +"SavannaM", +"Savanna", +"Savanna_beach", +}, +0, +7, +30, +65000, +4, +mobs_mc.spawn_height.overworld_min, +mobs_mc.spawn_height.overworld_max) -- Spawn eggs mobs:register_egg("mobs_mc:husk", S("Husk"), "mobs_mc_spawn_icon_husk.png", 0) diff --git a/mods/ENTITIES/mobs_mc/zombiepig.lua b/mods/ENTITIES/mobs_mc/zombiepig.lua index 8c29a4bff..ebd8ce485 100644 --- a/mods/ENTITIES/mobs_mc/zombiepig.lua +++ b/mods/ENTITIES/mobs_mc/zombiepig.lua @@ -111,12 +111,38 @@ baby_pigman.child = 1 mobs:register_mob("mobs_mc:baby_pigman", baby_pigman) -- Regular spawning in the Nether -mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 6000, 3, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max) +mobs:spawn_specific( +"mobs_mc:pigman", +"nether", +"ground", +{ +"Nether" +}, +0, +minetest.LIGHT_MAX+1, +30, +6000, +3, +mobs_mc.spawn_height.nether_min, +mobs_mc.spawn_height.nether_max) -- Baby zombie is 20 times less likely than regular zombies -mobs:spawn_specific("mobs_mc:baby_pigman", mobs_mc.spawn.solid, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 100000, 4, mobs_mc.spawn_height.nether_min, mobs_mc.spawn_height.nether_max) +mobs:spawn_specific( +"mobs_mc:baby_pigman", +"nether", +"ground", +{ +"Nether" +}, +0, +minetest.LIGHT_MAX+1, +30, +100000, +4, +mobs_mc.spawn_height.nether_min, +mobs_mc.spawn_height.nether_max) -- Spawning in Nether portals in the Overworld -mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) +--mobs:spawn_specific("mobs_mc:pigman", mobs_mc.spawn.nether_portal, {"air"}, 0, minetest.LIGHT_MAX+1, 30, 500, 4, mobs_mc.spawn_height.overworld_min, mobs_mc.spawn_height.overworld_max) -- spawn eggs mobs:register_egg("mobs_mc:pigman", S("Zombie Pigman"), "mobs_mc_spawn_icon_zombie_pigman.png", 0) diff --git a/mods/ITEMS/REDSTONE/mesecons/internal.lua b/mods/ITEMS/REDSTONE/mesecons/internal.lua index 7986c2908..f4ed9df4e 100644 --- a/mods/ITEMS/REDSTONE/mesecons/internal.lua +++ b/mods/ITEMS/REDSTONE/mesecons/internal.lua @@ -47,28 +47,34 @@ -- mesecon.rotate_rules_down(rules) -- These functions return rules that have been rotated in the specific direction +local equals = vector.equals +local get_node_force = mesecon.get_node_force +local invertRule = mesecon.invertRule +local copy, insert = table.copy, table.insert +local registered_nodes = minetest.registered_nodes + -- General function mesecon.get_effector(nodename) - if minetest.registered_nodes[nodename] - and minetest.registered_nodes[nodename].mesecons - and minetest.registered_nodes[nodename].mesecons.effector then - return minetest.registered_nodes[nodename].mesecons.effector + if registered_nodes[nodename] + and registered_nodes[nodename].mesecons + and registered_nodes[nodename].mesecons.effector then + return registered_nodes[nodename].mesecons.effector end end function mesecon.get_receptor(nodename) - if minetest.registered_nodes[nodename] - and minetest.registered_nodes[nodename].mesecons - and minetest.registered_nodes[nodename].mesecons.receptor then - return minetest.registered_nodes[nodename].mesecons.receptor + if registered_nodes[nodename] + and registered_nodes[nodename].mesecons + and registered_nodes[nodename].mesecons.receptor then + return registered_nodes[nodename].mesecons.receptor end end function mesecon.get_conductor(nodename) - if minetest.registered_nodes[nodename] - and minetest.registered_nodes[nodename].mesecons - and minetest.registered_nodes[nodename].mesecons.conductor then - return minetest.registered_nodes[nodename].mesecons.conductor + if registered_nodes[nodename] + and registered_nodes[nodename].mesecons + and registered_nodes[nodename].mesecons.conductor then + return registered_nodes[nodename].mesecons.conductor end end @@ -103,13 +109,14 @@ end -- Receptors -- Nodes that can power mesecons -function mesecon.is_receptor_on(nodename) +local function is_receptor_on(nodename) local receptor = mesecon.get_receptor(nodename) if receptor and receptor.state == mesecon.state.on then return true end return false end +mesecon.is_receptor_on = is_receptor_on function mesecon.is_receptor_off(nodename) local receptor = mesecon.get_receptor(nodename) @@ -127,7 +134,7 @@ function mesecon.is_receptor(nodename) return false end -function mesecon.receptor_get_rules(node) +local function receptor_get_rules(node) local receptor = mesecon.get_receptor(node.name) if receptor then local rules = receptor.rules @@ -140,6 +147,7 @@ function mesecon.receptor_get_rules(node) return mesecon.rules.default end +mesecon.receptor_get_rules = receptor_get_rules -- Effectors -- Nodes that can be powered by mesecons @@ -186,7 +194,7 @@ end -- Activation: mesecon.queue:add_function("activate", function (pos, rulename) - local node = mesecon.get_node_force(pos) + local node = get_node_force(pos) if not node then return end local effector = mesecon.get_effector(node.name) @@ -198,7 +206,7 @@ end) function mesecon.activate(pos, node, rulename, depth) if rulename == nil then - for _,rule in ipairs(mesecon.effector_get_rules(node)) do + for _,rule in pairs(mesecon.effector_get_rules(node)) do mesecon.activate(pos, node, rule, depth + 1) end return @@ -209,7 +217,7 @@ end -- Deactivation mesecon.queue:add_function("deactivate", function (pos, rulename) - local node = mesecon.get_node_force(pos) + local node = get_node_force(pos) if not node then return end local effector = mesecon.get_effector(node.name) @@ -221,7 +229,7 @@ end) function mesecon.deactivate(pos, node, rulename, depth) if rulename == nil then - for _,rule in ipairs(mesecon.effector_get_rules(node)) do + for _,rule in pairs(mesecon.effector_get_rules(node)) do mesecon.deactivate(pos, node, rule, depth + 1) end return @@ -232,7 +240,7 @@ end -- Change mesecon.queue:add_function("change", function (pos, rulename, changetype) - local node = mesecon.get_node_force(pos) + local node = get_node_force(pos) if not node then return end local effector = mesecon.get_effector(node.name) @@ -244,7 +252,7 @@ end) function mesecon.changesignal(pos, node, rulename, newstate, depth) if rulename == nil then - for _,rule in ipairs(mesecon.effector_get_rules(node)) do + for _,rule in pairs(mesecon.effector_get_rules(node)) do mesecon.changesignal(pos, node, rule, newstate, depth + 1) end return @@ -356,15 +364,15 @@ end -- some more general high-level stuff function mesecon.is_power_on(pos, rulename) - local node = mesecon.get_node_force(pos) - if node and (mesecon.is_conductor_on(node, rulename) or mesecon.is_receptor_on(node.name)) then + local node = get_node_force(pos) + if node and (mesecon.is_conductor_on(node, rulename) or is_receptor_on(node.name)) then return true end return false end function mesecon.is_power_off(pos, rulename) - local node = mesecon.get_node_force(pos) + local node = get_node_force(pos) if node and (mesecon.is_conductor_off(node, rulename) or mesecon.is_receptor_off(node.name)) then return true end @@ -381,7 +389,7 @@ function mesecon.turnon(pos, link) local depth = 1 while frontiers[1] do local f = table.remove(frontiers, 1) - local node = mesecon.get_node_force(f.pos) + local node = get_node_force(f.pos) if not node then -- Area does not exist; do nothing @@ -389,10 +397,10 @@ function mesecon.turnon(pos, link) local rules = mesecon.conductor_get_rules(node) -- Call turnon on neighbors - for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do + for _, r in pairs(mesecon.rule2meta(f.link, rules)) do local np = vector.add(f.pos, r) - for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do - table.insert(frontiers, {pos = np, link = l}) + for _, l in pairs(mesecon.rules_link_rule_all(f.pos, r)) do + insert(frontiers, {pos = np, link = l}) end end @@ -406,12 +414,12 @@ function mesecon.turnon(pos, link) if node and f.link.spread and minetest.get_item_group(node.name, "opaque") == 1 then -- Call turnon on neighbors -- Warning: A LOT of nodes need to be looked at for this to work - for _, r in ipairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do + for _, r in pairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do local np = vector.add(f.pos, r) - for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do - local nlink = table.copy(l) + for _, l in pairs(mesecon.rules_link_rule_all(f.pos, r)) do + local nlink = copy(l) nlink.spread = false - table.insert(frontiers, {pos = np, link = nlink}) + insert(frontiers, {pos = np, link = nlink}) end end end @@ -443,33 +451,33 @@ function mesecon.turnoff(pos, link) local depth = 1 while frontiers[1] do local f = table.remove(frontiers, 1) - local node = mesecon.get_node_force(f.pos) + local node = get_node_force(f.pos) if not node then -- No-op elseif mesecon.is_conductor_on(node, f.link) then local rules = mesecon.conductor_get_rules(node) - for _, r in ipairs(mesecon.rule2meta(f.link, rules)) do + for _, r in pairs(mesecon.rule2meta(f.link, rules)) do local np = vector.add(f.pos, r) -- Check if an onstate receptor is connected. If that is the case, -- abort this turnoff process by returning false. `receptor_off` will -- discard all the changes that we made in the voxelmanip: - for _, l in ipairs(mesecon.rules_link_rule_all_inverted(f.pos, r)) do - if mesecon.is_receptor_on(mesecon.get_node_force(np).name) then + for _, l in pairs(mesecon.rules_link_rule_all_inverted(f.pos, r)) do + if is_receptor_on(get_node_force(np).name) then return false end end -- Call turnoff on neighbors - for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do - table.insert(frontiers, {pos = np, link = l}) + for _, l in pairs(mesecon.rules_link_rule_all(f.pos, r)) do + insert(frontiers, {pos = np, link = l}) end end mesecon.swap_node_force(f.pos, mesecon.get_conductor_off(node, f.link)) elseif mesecon.is_effector(node.name) then - table.insert(signals, { + insert(signals, { pos = f.pos, node = node, link = f.link, @@ -480,21 +488,22 @@ function mesecon.turnoff(pos, link) if node and f.link.spread and minetest.get_item_group(node.name, "opaque") == 1 then -- Call turnoff on neighbors -- Warning: A LOT of nodes need to be looked at for this to work - for _, r in ipairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do - local np = vector.add(f.pos, r) - local n = mesecon.get_node_force(np) - if mesecon.is_receptor_on(n.name) then - local receptorrules = mesecon.receptor_get_rules(n) + local fpos = f.pos + for _, r in pairs(mesecon.rule2meta(f.link, mesecon.rules.mcl_alldirs_spread)) do + local np = {x=fpos.x+r.x, y=fpos.y+r.y, z=fpos.z+r.z} + local n = get_node_force(np) + if n and is_receptor_on(n.name) then + local receptorrules = receptor_get_rules(n) for _, rr in pairs(receptorrules) do - if rr.spread and vector.equals(mesecon.invertRule(rr), r) then + if rr.spread and equals(invertRule(rr), r) then return false end end end - for _, l in ipairs(mesecon.rules_link_rule_all(f.pos, r)) do - local nlink = table.copy(l) + for _, l in pairs(mesecon.rules_link_rule_all(fpos, r)) do + local nlink = copy(l) nlink.spread = false - table.insert(frontiers, {pos = np, link = nlink}) + insert(frontiers, {pos = np, link = nlink}) end end end @@ -502,7 +511,7 @@ function mesecon.turnoff(pos, link) depth = depth + 1 end - for _, sig in ipairs(signals) do + for _, sig in pairs(signals) do mesecon.changesignal(sig.pos, sig.node, sig.link, mesecon.state.off, sig.depth) if mesecon.is_effector_on(sig.node.name) and not mesecon.is_powered(sig.pos) then mesecon.deactivate(sig.pos, sig.node, sig.link, sig.depth) @@ -516,19 +525,19 @@ end -- outputnode (receptor or conductor) at position `output` and has an output in direction `rule` function mesecon.rules_link_rule_all(output, rule) local input = vector.add(output, rule) - local inputnode = mesecon.get_node_force(input) + local inputnode = get_node_force(input) local inputrules = mesecon.get_any_inputrules(inputnode) if not inputrules then return {} end local rules = {} - for _, inputrule in ipairs(mesecon.flattenrules(inputrules)) do + for _, inputrule in pairs(mesecon.flattenrules(inputrules)) do -- Check if input accepts from output - if vector.equals(vector.add(input, inputrule), output) then - local newrule = table.copy(inputrule) + if equals(vector.add(input, inputrule), output) then + local newrule = copy(inputrule) newrule.spread = rule.spread - table.insert(rules, newrule) + insert(rules, newrule) end end @@ -539,19 +548,19 @@ end -- inputnode (effector or conductor) at position `input` and has an input in direction `rule` function mesecon.rules_link_rule_all_inverted(input, rule) local output = vector.add(input, rule) - local outputnode = mesecon.get_node_force(output) + local outputnode = get_node_force(output) local outputrules = mesecon.get_any_outputrules(outputnode) if not outputrules then return {} end local rules = {} - for _, outputrule in ipairs(mesecon.flattenrules(outputrules)) do - if vector.equals(vector.add(output, outputrule), input) then - local newrule = table.copy(outputrule) - newrule = mesecon.invertRule(newrule) + for _, outputrule in pairs(mesecon.flattenrules(outputrules)) do + if equals(vector.add(output, outputrule), input) then + local newrule = copy(outputrule) + newrule = invertRule(newrule) newrule.spread = rule.spread - table.insert(rules, newrule) + insert(rules, newrule) end end return rules @@ -562,7 +571,7 @@ function mesecon.is_powered(pos, rule, depth, sourcepos, home_pos) if depth > 1 then return false, false end - local node = mesecon.get_node_force(pos) + local node = get_node_force(pos) local rules = mesecon.get_any_inputrules(node) if not rules then return false, false @@ -578,23 +587,23 @@ function mesecon.is_powered(pos, rule, depth, sourcepos, home_pos) local function power_walk(pos, home_pos, sourcepos, rulenames, rule, depth) local spread = false - for _, rname in ipairs(rulenames) do + for _, rname in pairs(rulenames) do local np = vector.add(pos, rname) - local nn = mesecon.get_node_force(np) - if (mesecon.is_conductor_on (nn, mesecon.invertRule(rname)) - or mesecon.is_receptor_on (nn.name)) then - if not vector.equals(home_pos, np) then + local nn = get_node_force(np) + if (mesecon.is_conductor_on (nn, invertRule(rname)) + or is_receptor_on (nn.name)) then + if not equals(home_pos, np) then local rulez = mesecon.get_any_outputrules(nn) local spread_tmp = false for r=1, #rulez do - if vector.equals(mesecon.invertRule(rname), rulez[r]) then + if equals(invertRule(rname), rulez[r]) then if rulez[r].spread then spread_tmp = true end end end if depth == 0 or spread_tmp then - table.insert(sourcepos, np) + insert(sourcepos, np) if spread_tmp then spread = true end @@ -612,7 +621,7 @@ function mesecon.is_powered(pos, rule, depth, sourcepos, home_pos) local spread = false if not rule then - for _, rule in ipairs(mesecon.flattenrules(rules)) do + for _, rule in pairs(mesecon.flattenrules(rules)) do local spread_temp local rulenames = mesecon.rules_link_rule_all_inverted(pos, rule) sourcepos, spread_temp = power_walk(pos, home_pos, sourcepos, rulenames, rule, depth) diff --git a/mods/ITEMS/mcl_core/crafting.lua b/mods/ITEMS/mcl_core/crafting.lua index a0ad38a77..7a2b6a5c8 100644 --- a/mods/ITEMS/mcl_core/crafting.lua +++ b/mods/ITEMS/mcl_core/crafting.lua @@ -46,6 +46,56 @@ minetest.register_craft({ } }) +-- Stripped Bark +minetest.register_craft({ + output = "mcl_core:stripped_oak_bark 3", + recipe = { + { "mcl_core:stripped_oak", "mcl_core:stripped_oak" }, + { "mcl_core:stripped_oak", "mcl_core:stripped_oak" }, + } +}) + +minetest.register_craft({ + output = "mcl_core:stripped_acacia_bark 3", + recipe = { + { "mcl_core:stripped_acacia", "mcl_core:stripped_acacia" }, + { "mcl_core:stripped_acacia", "mcl_core:stripped_acacia" }, + } +}) + +minetest.register_craft({ + output = "mcl_core:stripped_dark_oak_bark 3", + recipe = { + { "mcl_core:stripped_dark_oak", "mcl_core:stripped_dark_oak" }, + { "mcl_core:stripped_dark_oak", "mcl_core:stripped_dark_oak" }, + } +}) + +minetest.register_craft({ + output = "mcl_core:stripped_birch_bark 3", + recipe = { + { "mcl_core:stripped_birch", "mcl_core:stripped_birch" }, + { "mcl_core:stripped_birch", "mcl_core:stripped_birch" }, + } +}) + +minetest.register_craft({ + output = "mcl_core:stripped_spruce_bark 3", + recipe = { + { "mcl_core:stripped_spruce", "mcl_core:stripped_spruce" }, + { "mcl_core:stripped_spruce", "mcl_core:stripped_spruce" }, + } +}) + +minetest.register_craft({ + output = "mcl_core:stripped_jungle_bark 3", + recipe = { + { "mcl_core:stripped_jungle", "mcl_core:stripped_jungle" }, + { "mcl_core:stripped_jungle", "mcl_core:stripped_jungle" }, + } +}) + + minetest.register_craft({ type = 'shapeless', output = 'mcl_core:mossycobble', diff --git a/mods/ITEMS/mcl_core/nodes_trees.lua b/mods/ITEMS/mcl_core/nodes_trees.lua index 197846ebc..4af3eef34 100644 --- a/mods/ITEMS/mcl_core/nodes_trees.lua +++ b/mods/ITEMS/mcl_core/nodes_trees.lua @@ -1,4 +1,4 @@ --- Tree nodes: Wood, Wooden Planks, Sapling, Leaves +-- Tree nodes: Wood, Wooden Planks, Sapling, Leaves, Stripped Wood local S = minetest.get_translator("mcl_core") local mod_screwdriver = minetest.get_modpath("screwdriver") ~= nil @@ -48,6 +48,166 @@ local register_tree_trunk = function(subname, description_trunk, description_bar }) end +-- Register stripped trunk +minetest.register_node("mcl_core:stripped_oak", { + description = "Stripped Oak Log", + _doc_items_longdesc = "Stripped Oak Log is a log that has been stripped of it's bark.", + tiles = {"mcl_core_stripped_oak_top.png", "mcl_core_stripped_oak_top.png", "mcl_core_stripped_oak_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_core:stripped_acacia", { + description = "Stripped Acacia Log", + _doc_items_longdesc = "Stripped Acacia Log is a log that has been stripped of it's bark.", + tiles = {"mcl_core_stripped_acacia_top.png", "mcl_core_stripped_acacia_top.png", "mcl_core_stripped_acacia_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_core:stripped_dark_oak", { + description = "Stripped Dark Oak Log", + _doc_items_longdesc = "Stripped Dark Oak Log is a log that has been stripped of it's bark.", + tiles = {"mcl_core_stripped_dark_oak_top.png", "mcl_core_stripped_dark_oak_top.png", "mcl_core_stripped_dark_oak_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_core:stripped_birch", { + description = "Stripped Birch Log", + _doc_items_longdesc = "Stripped Birch Log is a log that has been stripped of it's bark.", + tiles = {"mcl_core_stripped_birch_top.png", "mcl_core_stripped_birch_top.png", "mcl_core_stripped_birch_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_core:stripped_spruce", { + description = "Stripped Spruce Log", + _doc_items_longdesc = "Stripped Spruce Log is a log that has been stripped of it's bark.", + tiles = {"mcl_core_stripped_spruce_top.png", "mcl_core_stripped_spruce_top.png", "mcl_core_stripped_spruce_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_core:stripped_jungle", { + description = "Stripped Jungle Log", + _doc_items_longdesc = "Stripped Jungle Log is a log that has been stripped of it's bark.", + tiles = {"mcl_core_stripped_jungle_top.png", "mcl_core_stripped_jungle_top.png", "mcl_core_stripped_jungle_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5, tree=1}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + + +-- Register stripped bark +minetest.register_node("mcl_core:stripped_oak_bark", { + description = "Stripped Oak Bark", + _doc_items_longdesc = "Stripped Oak Bark is a bark that has been stripped.", + tiles = {"mcl_core_stripped_oak_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_core:stripped_acacia_bark", { + description = "Stripped Acacia Bark", + _doc_items_longdesc = "Stripped Acacia Bark is a bark that has been stripped.", + tiles = {"mcl_core_stripped_acacia_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_core:stripped_dark_oak_bark", { + description = "Stripped Dark Oak Bark", + _doc_items_longdesc = "Stripped Dark Oak Bark is a bark that has been stripped.", + tiles = {"mcl_core_stripped_dark_oak_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_core:stripped_birch_bark", { + description = "Stripped Birch Bark", + _doc_items_longdesc = "Stripped Birch Bark is a bark that has been stripped.", + tiles = {"mcl_core_stripped_birch_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_core:stripped_spruce_bark", { + description = "Stripped Spruce Bark", + _doc_items_longdesc = "Stripped Spruce Bark is a bark that has been stripped.", + tiles = {"mcl_core_stripped_spruce_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + +minetest.register_node("mcl_core:stripped_jungle_bark", { + description = "Stripped Jungle Bark", + _doc_items_longdesc = "Stripped Jungles Bark is a bark that has been stripped.", + tiles = {"mcl_core_stripped_jungle_side.png"}, + is_ground_content = false, + paramtype2 = "facedir", + on_place = mcl_util.rotate_axis, + groups = {handy=1,axey=1, flammable=2, building_block=1, material_wood=1, fire_encouragement=5, fire_flammability=5}, + sounds = mcl_sounds.node_sound_wood_defaults(), + _mcl_blast_resistance = 10, + _mcl_hardness = 2, +}) + + local register_wooden_planks = function(subname, description, tiles) minetest.register_node("mcl_core:"..subname, { description = description, @@ -226,4 +386,4 @@ register_leaves("birchleaves", S("Birch Leaves"), S("Birch leaves are grown from -- Node aliases minetest.register_alias("default:acacia_tree", "mcl_core:acaciatree") -minetest.register_alias("default:acacia_leaves", "mcl_core:acacialeaves") +minetest.register_alias("default:acacia_leaves", "mcl_core:acacialeaves") \ No newline at end of file diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_side.png new file mode 100644 index 000000000..2e2de8dbe Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_top.png new file mode 100644 index 000000000..0746884de Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_acacia_top.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_side.png new file mode 100644 index 000000000..a27739c1e Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_top.png new file mode 100644 index 000000000..e5290422d Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_birch_top.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_side.png new file mode 100644 index 000000000..9345a14dc Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_top.png new file mode 100644 index 000000000..fbc45938f Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_dark_oak_top.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_side.png new file mode 100644 index 000000000..74f9f03d5 Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_top.png new file mode 100644 index 000000000..bfa54d8fe Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_jungle_top.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_side.png new file mode 100644 index 000000000..3bdffd76e Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_top.png new file mode 100644 index 000000000..b07c72613 Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_oak_top.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_side.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_side.png new file mode 100644 index 000000000..11ea15beb Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_side.png differ diff --git a/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_top.png b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_top.png new file mode 100644 index 000000000..7699612b6 Binary files /dev/null and b/mods/ITEMS/mcl_core/textures/mcl_core_stripped_spruce_top.png differ diff --git a/mods/ITEMS/mcl_ocean/kelp.lua b/mods/ITEMS/mcl_ocean/kelp.lua index 3aefe85f8..9670943da 100644 --- a/mods/ITEMS/mcl_ocean/kelp.lua +++ b/mods/ITEMS/mcl_ocean/kelp.lua @@ -1,6 +1,9 @@ -- TODO: whenever it becomes possible to fully implement kelp without the -- plantlike_rooted limitation, please update accordingly. -- +-- TODO: whenever it becomes possible to make kelp grow infinitely without +-- resorting to making intermediate kelp stem node, please update accordingly. +-- -- TODO: In MC, you can't actually destroy kelp by bucket'ing water in the middle. -- However, because of the plantlike_rooted hack, we'll just allow it for now. @@ -191,17 +194,18 @@ end -- Converts param2 to kelp height. +-- For the special case where the max param2 is reached, interpret that as the +-- 16th kelp stem. function kelp.get_height(param2) - return math_floor(param2 / 16) + return math_floor(param2 / 16) + math_floor(param2 % 16 / 8) end -- Obtain pos and node of the tip of kelp. -function kelp.get_tip(pos, param2) - -- Optional params: param2 - local height = kelp.get_height(param2 or mt_get_node(pos).param2) - local pos_tip = {x=pos.x, y=pos.y, z=pos.z} - pos_tip.y = pos_tip.y + height + 1 +function kelp.get_tip(pos, height) + -- Optional params: height + local height = height or kelp.get_height(mt_get_node(pos).param2) + local pos_tip = {x=pos.x, y=pos.y+height+1, z=pos.z} return pos_tip, mt_get_node(pos_tip), height end @@ -210,7 +214,7 @@ end function kelp.find_unsubmerged(pos, node, height) -- Optional params: node, height local node = node or mt_get_node(pos) - local height = height or kelp.get_height(node.param2) + local height = height or ((node.param2 >= 0 and node.param2 < 16) and 1) or kelp.get_height(node.param2) local walk_pos = {x=pos.x, z=pos.z} local y = pos.y @@ -227,7 +231,8 @@ end -- Obtain next param2. function kelp.next_param2(param2) - return param2+16 - param2 % 16 + -- param2 max value is 255, so adding to 256 causes overflow. + return math_min(param2+16 - param2 % 16, 255); end @@ -311,7 +316,7 @@ function kelp.init_timer(pos, pos_hash) end --- Apply next kelp height. +-- Apply next kelp height. The surface is swapped. so on_construct is skipped. function kelp.next_height(pos, node, pos_tip, node_tip, submerged, downward_flowing) -- Modified params: node -- Optional params: node, set_node, pos_tip, node_tip, submerged, downward_flowing @@ -367,9 +372,9 @@ end -- Drops the items for detached kelps. -function kelp.detach_drop(pos, param2) - -- Optional params: param2 - local height = kelp.get_height(param2 or mt_get_node(pos).param2) +function kelp.detach_drop(pos, height) + -- Optional params: height + local height = height or kelp.get_height(mt_get_node(pos).param2) local y = pos.y local walk_pos = {x=pos.x, z=pos.z} for i=1,height do @@ -384,17 +389,18 @@ end -- Synonymous to digging the kelp. -- NOTE: this is intended for whenever kelp truly becomes segmented plants -- instead of rooted to the floor. Don't try to remove dig_pos. -function kelp.detach_dig(dig_pos, pos, node, drop) - -- Optional params: drop +function kelp.detach_dig(dig_pos, pos, drop, node, height) + -- Optional params: drop, node, height - local param2 = node.param2 + local node = node or mt_get_node(pos) + local height = height or kelp.get_height(node.param2) -- pos.y points to the surface, offset needed to point to the first kelp. local new_height = dig_pos.y - (pos.y+1) -- Digs the entire kelp. if new_height <= 0 then if drop then - kelp.detach_drop(dig_pos, param2) + kelp.detach_drop(dig_pos, height) end mt_set_node(pos, { name=mt_registered_nodes[node.name].node_dig_prediction, @@ -404,7 +410,7 @@ function kelp.detach_dig(dig_pos, pos, node, drop) -- Digs the kelp beginning at a height. else if drop then - kelp.detach_drop(dig_pos, param2 - new_height) + kelp.detach_drop(dig_pos, height - new_height) end mt_swap_node(pos, {name=node.name, param=node.param, param2=16*new_height}) end @@ -416,7 +422,7 @@ end -------------------------------------------------------------------------------- function kelp.surface_on_dig(pos, node, digger) - kelp.detach_dig(pos, pos, node, true) + kelp.detach_dig(pos, pos, true, node) end @@ -430,11 +436,11 @@ function kelp.surface_on_timer(pos) local pos_hash -- Update detahed kelps - local dig_pos = kelp.find_unsubmerged(pos, node) + local dig_pos,_, height = kelp.find_unsubmerged(pos, node) if dig_pos then pos_hash = mt_hash_node_position(pos) mt_sound_play(mt_registered_nodes[node.name].sounds.dug, { gain = 0.5, pos = dig_pos }, true) - kelp.detach_dig(dig_pos, pos, node, true) + kelp.detach_dig(dig_pos, pos, true, node, height) kelp.store_age(kelp.roll_init_age(), pos, pos_hash) end @@ -463,7 +469,7 @@ function kelp.surface_on_destruct(pos) -- on_falling callback. Activated by pistons for falling nodes too. if kelp.is_falling(pos, node) then - kelp.detach_drop(pos, node.param2) + kelp.detach_drop(pos, kelp.get_height(node.param2)) end -- Removes position from queue @@ -474,7 +480,7 @@ end function kelp.surface_on_mvps_move(pos, node, oldpos, nodemeta) -- Pistons moving falling nodes will have already activated on_falling callback. - kelp.detach_dig(pos, pos, node, mt_get_item_group(node.name, "falling_node") ~= 1) + kelp.detach_dig(pos, pos, mt_get_item_group(node.name, "falling_node") ~= 1, node) end @@ -518,7 +524,7 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing) end - local pos_tip, node_tip, def_tip, new_kelp + local pos_tip, node_tip, def_tip, new_surface, height -- Kelp must also be placed on the top/tip side of the surface/kelp if pos_under.y >= pos_above.y then return itemstack @@ -526,31 +532,33 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing) -- When placed on kelp. if mt_get_item_group(nu_name, "kelp") == 1 then - pos_tip,node_tip = kelp.get_tip(pos_under, node_under.param2) + height = kelp.get_height(node_under.param2) + pos_tip,node_tip = kelp.get_tip(pos_under, height) def_tip = mt_registered_nodes[node_tip.name] -- When placed on surface. else - new_kelp = false + new_surface = false for _,surface in pairs(kelp.surfaces) do if nu_name == surface.nodename then node_under.name = "mcl_ocean:kelp_" ..surface.name node_under.param2 = 0 - new_kelp = true + new_surface = true break end end -- Surface must support kelp - if not new_kelp then + if not new_surface then return itemstack end pos_tip = pos_above node_tip = mt_get_node(pos_above) def_tip = mt_registered_nodes[node_tip.name] + height = 0 end - -- New kelp must also be submerged in water. + -- Next kelp must also be submerged in water. local downward_flowing = kelp.is_downward_flowing(pos_tip, node_tip) local submerged = kelp.is_submerged(node_tip) if not submerged then @@ -562,14 +570,19 @@ function kelp.kelp_on_place(itemstack, placer, pointed_thing) if def_node.sounds then mt_sound_play(def_node.sounds.place, { gain = 0.5, pos = pos_under }, true) end - kelp.next_height(pos_under, node_under, pos_tip, node_tip, def_tip, submerged, downward_flowing) + -- TODO: get rid of rooted plantlike hack + if height < 16 then + kelp.next_height(pos_under, node_under, pos_tip, node_tip, def_tip, submerged, downward_flowing) + else + mt_add_item(pos_tip, "mcl_ocean:kelp") + end if not mt_is_creative_enabled(player_name) then itemstack:take_item() end - -- Initialize age and timer when it's a new kelp + -- Initialize age and timer when it's planted on a new surface. local pos_hash = mt_hash_node_position(pos_under) - if new_kelp then + if new_surface then kelp.init_age(pos_under, nil, pos_hash) kelp.init_timer(pos_under, pos_hash) else diff --git a/mods/ITEMS/mcl_portals/portal_nether.lua b/mods/ITEMS/mcl_portals/portal_nether.lua index 825c95e05..1d9fe2efb 100644 --- a/mods/ITEMS/mcl_portals/portal_nether.lua +++ b/mods/ITEMS/mcl_portals/portal_nether.lua @@ -490,10 +490,12 @@ local function ecb_scan_area_2(blockpos, action, calls_remaining, param) end if param.next_chunk_1 and param.next_chunk_2 and param.next_pos then - local pos1, pos2, pos = param.next_chunk_1, param.next_chunk_2, param.next_pos - log("action", "[mcl_portals] Making additional search in chunk below, because current one doesn't contain any air space for portal, target pos "..pos_to_string(pos)) - minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = pos, pos1 = pos1, pos2 = pos2, name=name, obj=obj}) - return + local pos1, pos2, p = param.next_chunk_1, param.next_chunk_2, param.next_pos + if p.x >= pos1.x and p.x <= pos2.x and p.y >= pos1.y and p.y <= pos2.y and p.z >= pos1.z and p.z <= pos2.z then + log("action", "[mcl_portals] Making additional search in chunk below, because current one doesn't contain any air space for portal, target pos "..pos_to_string(p)) + minetest.emerge_area(pos1, pos2, ecb_scan_area_2, {pos = p, pos1 = pos1, pos2 = pos2, name=name, obj=obj}) + return + end end log("action", "[mcl_portals] found no space, reverting to target pos "..pos_to_string(pos).." - creating a portal") @@ -536,7 +538,7 @@ local function create_portal(pos, limit1, limit2, name, obj) -- Basically the copy of code above, with minor additions to continue the search in single additional chunk below: local next_chunk_1 = {x = pos1.x, y = pos1.y - mcl_vars.chunk_size_in_nodes, z = pos1.z} local next_chunk_2 = add(next_chunk_1, mcl_vars.chunk_size_in_nodes - 1) - local next_pos = {x = pos.x, y=next_chunk_2.y, z = pos.z} + local next_pos = {x = pos.x, y=max(next_chunk_2.y, limit1.y), z = pos.z} if limit1 and limit1.x and limit1.y and limit1.z then pos1 = {x = max(min(limit1.x, pos.x), pos1.x), y = max(min(limit1.y, pos.y), pos1.y), z = max(min(limit1.z, pos.z), pos1.z)} next_chunk_1 = {x = max(min(limit1.x, next_pos.x), next_chunk_1.x), y = max(min(limit1.y, next_pos.y), next_chunk_1.y), z = max(min(limit1.z, next_pos.z), next_chunk_1.z)} diff --git a/mods/ITEMS/mcl_tools/init.lua b/mods/ITEMS/mcl_tools/init.lua index b50782ec4..2d804b9bc 100644 --- a/mods/ITEMS/mcl_tools/init.lua +++ b/mods/ITEMS/mcl_tools/init.lua @@ -352,6 +352,56 @@ minetest.register_tool("mcl_tools:shovel_diamond", { }) -- Axes + +local make_stripped_trunk = function(itemstack, placer, pointed_thing) + if pointed_thing.type == "node" then + local pos = minetest.get_pointed_thing_position(pointed_thing) + local node = minetest.get_node(pos) + local node_name = node.name + if placer and not placer:get_player_control().sneak then + if minetest.registered_nodes[node_name] and minetest.registered_nodes[node_name].on_rightclick then + return minetest.registered_nodes[node_name].on_rightclick(pointed_thing.under, node, placer, itemstack) or itemstack + end + end + if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then + minetest.record_protection_violation(pointed_thing.under, placer:get_player_name()) + return itemstack + end + if not minetest.is_creative_enabled(placer:get_player_name()) then + -- Add wear (as if digging a axey node) + local toolname = itemstack:get_name() + local wear = mcl_autogroup.get_wear(toolname, "axey") + itemstack:add_wear(wear) + end + if node_name == "mcl_core:tree" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_oak"}) + elseif node_name == "mcl_core:darktree" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_dark_oak"}) + elseif node_name == "mcl_core:acaciatree" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_acacia"}) + elseif node_name == "mcl_core:birchtree" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_birch"}) + elseif node_name == "mcl_core:sprucetree" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_spruce"}) + elseif node_name == "mcl_core:jungletree" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_jungle"}) + elseif node_name == "mcl_core:tree_bark" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_oak_bark"}) + elseif node_name == "mcl_core:darktree_bark" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_dark_oak_bark"}) + elseif node_name == "mcl_core:acaciatree_bark" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_acacia_bark"}) + elseif node_name == "mcl_core:birchtree_bark" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_birch_bark"}) + elseif node_name == "mcl_core:sprucetree_bark" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_spruce_bark"}) + elseif node_name == "mcl_core:jungletree_bark" then + minetest.swap_node(pointed_thing.under, {name="mcl_core:stripped_jungle_bark"}) + end + end + return itemstack +end + minetest.register_tool("mcl_tools:axe_wood", { description = S("Wooden Axe"), _doc_items_longdesc = axe_longdesc, @@ -365,6 +415,7 @@ minetest.register_tool("mcl_tools:axe_wood", { damage_groups = {fleshy=7}, punch_attack_uses = 30, }, + on_place = make_stripped_trunk, sound = { breaks = "default_tool_breaks" }, _repair_material = "group:wood", _mcl_toollike_wield = true, @@ -384,6 +435,7 @@ minetest.register_tool("mcl_tools:axe_stone", { damage_groups = {fleshy=9}, punch_attack_uses = 66, }, + on_place = make_stripped_trunk, sound = { breaks = "default_tool_breaks" }, _repair_material = "mcl_core:cobble", _mcl_toollike_wield = true, @@ -404,6 +456,7 @@ minetest.register_tool("mcl_tools:axe_iron", { damage_groups = {fleshy=9}, punch_attack_uses = 126, }, + on_place = make_stripped_trunk, sound = { breaks = "default_tool_breaks" }, _repair_material = "mcl_core:iron_ingot", _mcl_toollike_wield = true, @@ -423,6 +476,7 @@ minetest.register_tool("mcl_tools:axe_gold", { damage_groups = {fleshy=7}, punch_attack_uses = 17, }, + on_place = make_stripped_trunk, sound = { breaks = "default_tool_breaks" }, _repair_material = "mcl_core:gold_ingot", _mcl_toollike_wield = true, @@ -442,6 +496,7 @@ minetest.register_tool("mcl_tools:axe_diamond", { damage_groups = {fleshy=9}, punch_attack_uses = 781, }, + on_place = make_stripped_trunk, sound = { breaks = "default_tool_breaks" }, _repair_material = "mcl_core:diamond", _mcl_toollike_wield = true, diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua index 52c87a514..82b681f6d 100644 --- a/mods/PLAYER/mcl_playerplus/init.lua +++ b/mods/PLAYER/mcl_playerplus/init.lua @@ -22,11 +22,48 @@ local mcl_playerplus_internal = {} local def = {} local time = 0 +local player_collision = function(player) + + local pos = player:get_pos() + local vel = player:get_velocity() + local x = 0 + local z = 0 + local width = .75 + + for _,object in pairs(minetest.get_objects_inside_radius(pos, width)) do + + if object and (object:is_player() + or (object:get_luaentity()._cmi_is_mob == true and object ~= player)) then + + local pos2 = object:get_pos() + local vec = {x = pos.x - pos2.x, z = pos.z - pos2.z} + local force = (width + 0.5) - vector.distance( + {x = pos.x, y = 0, z = pos.z}, + {x = pos2.x, y = 0, z = pos2.z}) + + x = x + (vec.x * force) + z = z + (vec.z * force) + end + end + + return({x * 5,z * 5}) +end + -- converts yaw to degrees local function degrees(rad) return rad * 180.0 / math.pi end +local pi = math.pi +local atann = math.atan +local atan = function(x) + if not x or x ~= x then + return 0 + else + return atann(x) + end +end + local dir_to_pitch = function(dir) local dir2 = vector.normalize(dir) local xz = math.abs(dir.x) + math.abs(dir.z) @@ -88,6 +125,13 @@ minetest.register_globalstep(function(dtime) for _,player in pairs(get_connected_players()) do + c_x, c_y = unpack(player_collision(player)) + + if player:get_velocity().x + player:get_velocity().y < .5 and c_x + c_y > 0 then + --minetest.chat_send_player(player:get_player_name(), "pushed at " .. c_x + c_y .. " parsecs.") + player:add_velocity({x=c_x, y=0, z=c_y}) + end + --[[ _ _ _ __ _ _ __ (_)_ __ ___ __ _| |_(_) ___ _ __ ___