From 20b229a9b9a5daf6e12ce441d83a409a2d82dc55 Mon Sep 17 00:00:00 2001
From: Sumyjkl <sumianvoice@gmail.com>
Date: Mon, 1 Aug 2022 20:53:35 +1000
Subject: [PATCH] pitching up too far can make player fall fast

---
 mods/PLAYER/mcl_playerplus/init.lua | 2 +-
 1 file changed, 1 insertion(+), 1 deletion(-)

diff --git a/mods/PLAYER/mcl_playerplus/init.lua b/mods/PLAYER/mcl_playerplus/init.lua
index f786d696d..1b938aaa1 100644
--- a/mods/PLAYER/mcl_playerplus/init.lua
+++ b/mods/PLAYER/mcl_playerplus/init.lua
@@ -304,7 +304,7 @@ minetest.register_globalstep(function(dtime)
 			-- NOTE: do not set this higher than about 0.7 or the game will get the wrong vel and it will be broken
 			v = vector.multiply(v, -0.3)
 			player:add_velocity(v)
-			vel.y = vel.y - (100 / math.max(speed_mult, 2)) * dtime
+			vel.y = vel.y - (300 / math.max(speed_mult, 1)) * dtime
 			player:add_velocity(vel)
 			playerphysics.add_physics_factor(player, "gravity", "mcl_playerplus:elytra", 0.1)