mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-23 02:51:06 +01:00
Improve fence connection logic
This commit is contained in:
parent
820aca9bfc
commit
1c67f9aacc
2 changed files with 11 additions and 4 deletions
4
API.md
4
API.md
|
@ -55,6 +55,10 @@ These groups are used mostly for informational purposes
|
||||||
* `liquid=1`: Unspecified type
|
* `liquid=1`: Unspecified type
|
||||||
* `liquid=2`: Water
|
* `liquid=2`: Water
|
||||||
* `liquid=3`: Lava
|
* `liquid=3`: Lava
|
||||||
|
* `fence=1`: Fence
|
||||||
|
* `fence_gate=1`: Fence gate
|
||||||
|
* `fence_wood=1`: Wooden fence
|
||||||
|
* `fence_nether_brick=1`: Nether brick fence
|
||||||
* `clock=1`: Clock
|
* `clock=1`: Clock
|
||||||
* `compass`: Compass (rating doesn't matter)
|
* `compass`: Compass (rating doesn't matter)
|
||||||
* `book=1`: Book
|
* `book=1`: Book
|
||||||
|
|
|
@ -24,10 +24,12 @@ mcl_fences.register_fence = function(id, fence_name, fence_gate_name, texture, f
|
||||||
groups.fence = 1
|
groups.fence = 1
|
||||||
groups.deco_block = 1
|
groups.deco_block = 1
|
||||||
if connects_to == nil then connects_to = {} end
|
if connects_to == nil then connects_to = {} end
|
||||||
|
local fence_id = minetest.get_current_modname()..":"..id
|
||||||
table.insert(connects_to, "group:solid")
|
table.insert(connects_to, "group:solid")
|
||||||
table.insert(connects_to, "group:fence")
|
table.insert(connects_to, "group:fence_gate")
|
||||||
|
table.insert(connects_to, fence_id)
|
||||||
local id_gate = id .. "_gate"
|
local id_gate = id .. "_gate"
|
||||||
minetest.register_node(minetest.get_current_modname()..":"..id, {
|
minetest.register_node(fence_id, {
|
||||||
description = fence_name,
|
description = fence_name,
|
||||||
tiles = {texture},
|
tiles = {texture},
|
||||||
inventory_image = "mcl_fences_fence_mask.png^" .. texture .. "^mcl_fences_fence_mask.png^[makealpha:255,126,126",
|
inventory_image = "mcl_fences_fence_mask.png^" .. texture .. "^mcl_fences_fence_mask.png^[makealpha:255,126,126",
|
||||||
|
@ -89,6 +91,7 @@ mcl_fences.register_fence = function(id, fence_name, fence_gate_name, texture, f
|
||||||
end
|
end
|
||||||
|
|
||||||
groups.mesecon_effector_on = 1
|
groups.mesecon_effector_on = 1
|
||||||
|
groups.fence_gate = 1
|
||||||
minetest.register_node(minetest.get_current_modname()..":"..id_gate.."_open", {
|
minetest.register_node(minetest.get_current_modname()..":"..id_gate.."_open", {
|
||||||
tiles = {texture},
|
tiles = {texture},
|
||||||
paramtype = "light",
|
paramtype = "light",
|
||||||
|
@ -190,7 +193,7 @@ mcl_fences.register_fence = function(id, fence_name, fence_gate_name, texture, f
|
||||||
end
|
end
|
||||||
|
|
||||||
local wood_groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fence_wood=1}
|
local wood_groups = {snappy=1,choppy=2,oddly_breakable_by_hand=2,flammable=2,fence_wood=1}
|
||||||
local wood_connect = {}
|
local wood_connect = {"group:fence_wood"}
|
||||||
local wood_sounds = mcl_core.node_sound_wood_defaults()
|
local wood_sounds = mcl_core.node_sound_wood_defaults()
|
||||||
|
|
||||||
local woods = {
|
local woods = {
|
||||||
|
@ -231,7 +234,7 @@ for w=1, #woods do
|
||||||
end
|
end
|
||||||
|
|
||||||
-- Nether Brick Fence (without fence gate!)
|
-- Nether Brick Fence (without fence gate!)
|
||||||
mcl_fences.register_fence("nether_brick_fence", "Nether Brick Fence", nil, "mcl_nether_nether_brick.png", "default_fence.png", nil, {cracky=2, deco_block=1}, {}, mcl_core.node_sound_stone_defaults())
|
mcl_fences.register_fence("nether_brick_fence", "Nether Brick Fence", nil, "mcl_nether_nether_brick.png", "default_fence.png", nil, {cracky=2, deco_block=1, fence_nether_brick=1}, {"group:fence_nether_brick"}, mcl_core.node_sound_stone_defaults())
|
||||||
|
|
||||||
minetest.register_craft({
|
minetest.register_craft({
|
||||||
output = 'mcl_fences:nether_brick_fence 6',
|
output = 'mcl_fences:nether_brick_fence 6',
|
||||||
|
|
Loading…
Reference in a new issue