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Add sounds to bee nests and beehives
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1 changed files with 6 additions and 0 deletions
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@ -73,6 +73,7 @@ minetest.register_node("mcl_beehives:beehive", {
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},
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paramtype2 = "facedir",
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groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, beehive = 1 },
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 0.6,
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_mcl_hardness = 0.6,
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drop = "",
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@ -90,6 +91,7 @@ for l = 1, 4 do
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},
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paramtype2 = "facedir",
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groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, not_in_creative_inventory = 1, beehive = 1 },
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 0.6,
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_mcl_hardness = 0.6,
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drop = "",
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@ -107,6 +109,7 @@ minetest.register_node("mcl_beehives:beehive_5", {
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},
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paramtype2 = "facedir",
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groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 5, material_wood = 1, not_in_creative_inventory = 1, beehive = 1 },
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 0.6,
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_mcl_hardness = 0.6,
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on_rightclick = honey_harvest,
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@ -125,6 +128,7 @@ minetest.register_node("mcl_beehives:bee_nest", {
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},
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paramtype2 = "facedir",
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groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 30, bee_nest = 1 },
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 0.3,
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_mcl_hardness = 0.3,
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drop = "",
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@ -142,6 +146,7 @@ for i = 1, 4 do
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},
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paramtype2 = "facedir",
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groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 30, not_in_creative_inventory = 1, bee_nest = 1 },
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 0.3,
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_mcl_hardness = 0.3,
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drop = "",
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@ -159,6 +164,7 @@ minetest.register_node("mcl_beehives:bee_nest_5", {
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},
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paramtype2 = "facedir",
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groups = { axey = 1, deco_block = 1, flammable = 0, fire_flammability = 30, not_in_creative_inventory = 1, bee_nest = 1 },
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sounds = mcl_sounds.node_sound_wood_defaults(),
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_mcl_blast_resistance = 0.3,
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_mcl_hardness = 0.3,
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on_rightclick = honey_harvest,
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