mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-12-22 16:09:33 +01:00
Remove horses, replace with cows and rabbits
This commit is contained in:
parent
823c20bd1b
commit
1c4c2dafc3
3 changed files with 13 additions and 326 deletions
|
@ -1,324 +0,0 @@
|
|||
--MCmobs v0.2
|
||||
--maikerumine
|
||||
--made for MC like Survival game
|
||||
--License for code WTFPL and otherwise stated in readmes
|
||||
|
||||
|
||||
--dofile(minetest.get_modpath("mobs").."/api.lua")
|
||||
|
||||
-------------------------
|
||||
--KPGMOBS HORSE
|
||||
-------------------------
|
||||
--By: KrupnovPavel
|
||||
--Tweaked by: maikerumine
|
||||
local function is_ground(pos)
|
||||
local nn = minetest.get_node(pos).name
|
||||
return minetest.get_item_group(nn, "solid") ~= 0
|
||||
end
|
||||
|
||||
local function get_sign(i)
|
||||
if i == 0 then
|
||||
return 0
|
||||
else
|
||||
return i/math.abs(i)
|
||||
end
|
||||
end
|
||||
|
||||
local function get_velocity(v, yaw, y)
|
||||
local x = math.cos(yaw)*v
|
||||
local z = math.sin(yaw)*v
|
||||
return {x=x, y=y, z=z}
|
||||
end
|
||||
|
||||
local function get_v(v)
|
||||
return math.sqrt(v.x^2+v.z^2)
|
||||
end
|
||||
|
||||
local function merge(a, b)
|
||||
if type(a) == 'table' and type(b) == 'table' then
|
||||
for k,v in pairs(b) do if type(v)=='table' and type(a[k] or false)=='table' then merge(a[k],v) else a[k]=v end end
|
||||
end
|
||||
return a
|
||||
end
|
||||
|
||||
-- HORSE go go goooo :)
|
||||
local horse = {
|
||||
physical = true,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
visual = "mesh",
|
||||
stepheight = 1.1,
|
||||
visual_size = {x=1,y=1},
|
||||
mesh = "mobs_horseh1.x",
|
||||
driver = nil,
|
||||
v = 0,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
if not clicker or not clicker:is_player() then
|
||||
return
|
||||
end
|
||||
if self.driver and clicker == self.driver then
|
||||
self.driver = nil
|
||||
clicker:set_detach()
|
||||
elseif not self.driver then
|
||||
self.driver = clicker
|
||||
clicker:set_attach(self.object, "", {x=0,y=11,z=0}, {x=0,y=0,z=0})
|
||||
self.object:setyaw(clicker:get_look_yaw())
|
||||
end
|
||||
end,
|
||||
|
||||
on_activate = function(self, staticdata, dtime_s)
|
||||
self.object:set_armor_groups({immortal=1})
|
||||
print (self.texture, self.jmp)
|
||||
end,
|
||||
|
||||
on_punch = function(self, puncher, time_from_last_punch, tool_capabilities, direction)
|
||||
if puncher and puncher:is_player() then
|
||||
self.object:remove()
|
||||
end
|
||||
end,
|
||||
|
||||
on_step = function(self, dtime)
|
||||
|
||||
self.v = get_v(self.object:getvelocity())*get_sign(self.v)
|
||||
|
||||
if self.driver then
|
||||
local ctrl = self.driver:get_player_control()
|
||||
if ctrl.up then
|
||||
self.v = self.v + self.jmp
|
||||
end
|
||||
if ctrl.down then
|
||||
self.v = self.v-0.1
|
||||
end
|
||||
if ctrl.left then
|
||||
self.object:setyaw(self.object:getyaw()+math.pi/120+dtime*math.pi/120)
|
||||
end
|
||||
if ctrl.right then
|
||||
self.object:setyaw(self.object:getyaw()-math.pi/120-dtime*math.pi/120)
|
||||
end
|
||||
if ctrl.jump then
|
||||
local p = self.object:getpos()
|
||||
p.y = p.y-0.5
|
||||
if is_ground(p) then
|
||||
local pos = self.object:getpos()
|
||||
pos.y = math.floor(pos.y)+4
|
||||
self.object:setpos(pos)
|
||||
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), 0))
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
local s = get_sign(self.v)
|
||||
self.v = self.v - 0.02*s
|
||||
if s ~= get_sign(self.v) then
|
||||
self.object:setvelocity({x=0, y=0, z=0})
|
||||
self.v = 0
|
||||
return
|
||||
end
|
||||
|
||||
if math.abs(self.v) > 4.5 then
|
||||
self.v = 4.5*get_sign(self.v)
|
||||
end
|
||||
|
||||
local p = self.object:getpos()
|
||||
p.y = p.y-0.5
|
||||
|
||||
if not is_ground(p) then
|
||||
if minetest.registered_nodes[minetest.get_node(p).name].walkable then
|
||||
self.v = 0
|
||||
end
|
||||
self.object:setacceleration({x=0, y=-10, z=0})
|
||||
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y))
|
||||
else
|
||||
p.y = p.y+1
|
||||
if is_ground(p) then
|
||||
self.object:setacceleration({x=0, y=3, z=0})
|
||||
local y = self.object:getvelocity().y
|
||||
if y > 2 then
|
||||
y = 2
|
||||
end
|
||||
if y < 0 then
|
||||
self.object:setacceleration({x=0, y=10, z=0})
|
||||
end
|
||||
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), y))
|
||||
else
|
||||
self.object:setacceleration({x=0, y=0, z=0})
|
||||
if math.abs(self.object:getvelocity().y) < 1 then
|
||||
local pos = self.object:getpos()
|
||||
pos.y = math.floor(pos.y)+0.5
|
||||
self.object:setpos(pos)
|
||||
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), 0))
|
||||
else
|
||||
self.object:setvelocity(get_velocity(self.v, self.object:getyaw(), self.object:getvelocity().y))
|
||||
end
|
||||
end
|
||||
end
|
||||
end,
|
||||
}
|
||||
|
||||
--END HORSE
|
||||
|
||||
-- backup table
|
||||
local hbak = horse
|
||||
|
||||
-- Brown Horse
|
||||
local hrs = {
|
||||
textures = {"mobs_horseh1.png"},
|
||||
jmp = 2,
|
||||
}
|
||||
minetest.register_entity("mobs_mc:horseh1", merge(hrs, horse))
|
||||
|
||||
-- White Horse
|
||||
horse = hbak
|
||||
local peg = {
|
||||
textures = {"mobs_horsepegh1.png"},
|
||||
jmp = 2,
|
||||
}
|
||||
minetest.register_entity("mobs_mc:horsepegh1", merge(peg, horse))
|
||||
|
||||
-- Black Horse
|
||||
horse = hbak
|
||||
local ara = {
|
||||
textures = {"mobs_horsearah1.png"},
|
||||
jmp = 3,
|
||||
}
|
||||
minetest.register_entity("mobs_mc:horsearah1", merge(ara, horse))
|
||||
|
||||
|
||||
mobs:register_mob("mobs_mc:horse", {
|
||||
type = "animal",
|
||||
hp_min = 5,
|
||||
hp_max = 10,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
textures = {
|
||||
{"mobs_horseh.png"},
|
||||
},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_horse.x",
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mcl_mobitems:leather",
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
},
|
||||
drawtype = "front",
|
||||
lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second,
|
||||
light_damage = 0,
|
||||
fear_height = 6,
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 25, stand_end = 75,
|
||||
walk_start = 75, walk_end = 100,
|
||||
},
|
||||
follow = "mcl_farming:wheat_item",
|
||||
view_range = 5,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
local tool = clicker:get_wielded_item()
|
||||
if tool:get_name() == "mcl_mobitems:saddle" then
|
||||
clicker:get_inventory():remove_item("main", "mcl_mobitems:saddle")
|
||||
local pos = self.object:getpos()
|
||||
self.object:remove()
|
||||
minetest.add_entity(pos, "mobs_mc:horseh1")
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_mob("mobs_mc:horse2", {
|
||||
type = "animal",
|
||||
hp_min = 15,
|
||||
hp_max = 30,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
textures = {
|
||||
{"mobs_horsepegh.png"},
|
||||
},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_horse.x",
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
armor = 200,
|
||||
drops = {
|
||||
{name = "mcl_mobitems:leather",
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
},
|
||||
drawtype = "front",
|
||||
lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second,
|
||||
light_damage = 0,
|
||||
fear_height = 6,
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 25, stand_end = 75,
|
||||
walk_start = 75, walk_end = 100,
|
||||
},
|
||||
follow = "mcl_farming:wheat_item",
|
||||
view_range = 5,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
local tool = clicker:get_wielded_item()
|
||||
if tool:get_name() == "mcl_mobitems:saddle" then
|
||||
clicker:get_inventory():remove_item("main", "mcl_mobitems:saddle")
|
||||
local pos = self.object:getpos()
|
||||
self.object:remove()
|
||||
minetest.add_entity(pos, "mobs_mc:horsepegh1")
|
||||
end
|
||||
end,
|
||||
})
|
||||
|
||||
mobs:register_mob("mobs_mc:horse3", {
|
||||
type = "animal",
|
||||
hp_min = 15,
|
||||
hp_max = 30,
|
||||
collisionbox = {-0.4, -0.01, -0.4, 0.4, 1, 0.4},
|
||||
textures = {
|
||||
{"mobs_horsearah.png"},
|
||||
},
|
||||
visual = "mesh",
|
||||
mesh = "mobs_horse.x",
|
||||
makes_footstep_sound = true,
|
||||
walk_velocity = 1,
|
||||
armor = 100,
|
||||
drops = {
|
||||
{name = "mcl_mobitems:leather",
|
||||
chance = 1,
|
||||
min = 0,
|
||||
max = 2,},
|
||||
},
|
||||
drawtype = "front",
|
||||
lava_damage = minetest.registered_nodes["mcl_core:lava_source"].damage_per_second,
|
||||
light_damage = 0,
|
||||
fear_height = 6,
|
||||
animation = {
|
||||
speed_normal = 15,
|
||||
stand_start = 25, stand_end = 75,
|
||||
walk_start = 75, walk_end = 100,
|
||||
},
|
||||
follow = "mcl_farming:wheat_item",
|
||||
view_range = 5,
|
||||
|
||||
on_rightclick = function(self, clicker)
|
||||
local tool = clicker:get_wielded_item()
|
||||
if tool:get_name() == "mcl_mobitems:saddle" then
|
||||
clicker:get_inventory():remove_item("main", "mcl_mobitems:saddle")
|
||||
local pos = self.object:getpos()
|
||||
self.object:remove()
|
||||
minetest.add_entity(pos, "mobs_mc:horsearah1")
|
||||
end
|
||||
end,
|
||||
})
|
||||
mobs:register_spawn("mobs_mc:horse", {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, 20, 9, 21000, 1, 12)
|
||||
mobs:register_spawn("mobs_mc:horse2", {"mcl_core:dirt_with_grass", "mcl_core:dirt"}, 20, 9, 23000, 1, 31000)
|
||||
mobs:register_spawn("mobs_mc:horse3", {"mcl_core:sand", "mcl_core:redsand"}, 20, 9, 17000, 1, 5)
|
||||
|
||||
-- spawn eggs
|
||||
-- KPV wild horse spawn eggs
|
||||
mobs:register_egg("mobs_mc:horse", "Spawn Brown Horse", "spawn_egg_horse.png", 0)
|
||||
mobs:register_egg("mobs_mc:horse2", "Spawn White Horse", "spawn_egg_horse_white.png", 0)
|
||||
mobs:register_egg("mobs_mc:horse3", "Spawn Arabic Horse", "spawn_egg_horse_arabic.png", 0)
|
||||
|
||||
if minetest.setting_get("log_mods") then
|
||||
minetest.log("action", "MC Horse loaded")
|
||||
end
|
|
@ -11,9 +11,7 @@ dofile(path .. "/chicken.lua") -- Mesh and animation by Pavel_S
|
|||
dofile(path .. "/cow.lua") -- Mesh by Morn76 Animation by Pavel_S
|
||||
dofile(path .. "/sheep.lua") -- Mesh and animation by Pavel_S
|
||||
dofile(path .. "/pig.lua") -- Mesh and animation by Pavel_S
|
||||
dofile(path .. "/horse.lua") -- KrupnoPavel
|
||||
dofile(path .. "/wolf.lua") -- KrupnoPavel
|
||||
dofile(path .. "/horse.lua") -- KrupnoPavel
|
||||
dofile(path .. "/squid.lua") -- Animation, sound and egg texture by daufinsyd
|
||||
|
||||
-- NPC
|
||||
|
@ -31,4 +29,6 @@ dofile(path .. "/ghast.lua") -- maikerumine
|
|||
|
||||
dofile(path .. "/blaze.lua") -- Animation by daufinsyd
|
||||
|
||||
dofile(path .. "/old_mobs.lua") -- Compability with old removed mobs. To be removed later
|
||||
|
||||
print ("[MOD] Mobs Redo 'MC' loaded")
|
||||
|
|
11
mods/ENTITIES/mobs_mc/old_mobs.lua
Normal file
11
mods/ENTITIES/mobs_mc/old_mobs.lua
Normal file
|
@ -0,0 +1,11 @@
|
|||
|
||||
-- Compatibility with deleted mobs
|
||||
|
||||
-- Magically turn horses into rabbits and cows. :D
|
||||
mobs:alias_mob("mobs_mc:horse", "mobs_mc:rabbit")
|
||||
mobs:alias_mob("mobs_mc:horse2", "mobs_mc:cow")
|
||||
mobs:alias_mob("mobs_mc:horse3", "mobs_mc:cow")
|
||||
|
||||
minetest.register_alias("mobs_mc:horse", "mobs_mc:rabbit")
|
||||
minetest.register_alias("mobs_mc:horse2", "mobs_mc:cow")
|
||||
minetest.register_alias("mobs_mc:horse3", "mobs_mc:cow")
|
Loading…
Reference in a new issue