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Fix mcl_enchanting
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1 changed files with 2 additions and 4 deletions
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@ -403,8 +403,7 @@ function mcl_enchanting.generate_random_enchantments(itemstack, enchantment_leve
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return enchantments, description
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return enchantments, description
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end
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end
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function mcl_enchanting.generate_random_enchantments_reliable(itemstack, enchantment_level, treasure,
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function mcl_enchanting.generate_random_enchantments_reliable(itemstack, enchantment_level, treasure, no_reduced_bonus_chance, ignore_already_enchanted, pr)
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no_reduced_bonus_chance, ignore_already_enchanted, pr)
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local enchantments
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local enchantments
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repeat
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repeat
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@ -417,8 +416,7 @@ end
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function mcl_enchanting.enchant_randomly(itemstack, enchantment_level, treasure, no_reduced_bonus_chance,
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function mcl_enchanting.enchant_randomly(itemstack, enchantment_level, treasure, no_reduced_bonus_chance,
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ignore_already_enchanted, pr)
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ignore_already_enchanted, pr)
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local enchantments = mcl_enchanting.generate_random_enchantments_reliable(itemstack, enchantment_level, treasure,
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local enchantments = mcl_enchanting.generate_random_enchantments_reliable(itemstack, enchantment_level, treasure, no_reduced_bonus_chance, ignore_already_enchanted, pr)
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no_reduced_bonus_chance, ignore_already_enchanted, pr)
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mcl_enchanting.set_enchanted_itemstring(itemstack)
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mcl_enchanting.set_enchanted_itemstring(itemstack)
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mcl_enchanting.set_enchantments(itemstack, enchantments)
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mcl_enchanting.set_enchantments(itemstack, enchantments)
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