diff --git a/mods/ENTITIES/mcl_mobs/api.lua b/mods/ENTITIES/mcl_mobs/api.lua index d0972d050..d09a9adfe 100644 --- a/mods/ENTITIES/mcl_mobs/api.lua +++ b/mods/ENTITIES/mcl_mobs/api.lua @@ -467,6 +467,10 @@ local set_animation = function(self, anim, fixed_frame) return end + if self.jockey then + anim = "jockey" + end + if flight_check(self) and self.fly and anim == "walk" then anim = "fly" end self._current_animation = self._current_animation or "" @@ -3459,6 +3463,11 @@ end local mob_detach_child = function(self, child) + if self.detach_child then + if self.detach_child(self, child) then + return + end + end if self.driver == child then self.driver = nil end @@ -3807,6 +3816,9 @@ local mob_step = function(self, dtime) _locked_object_eye_height = self._locked_object:get_properties().eye_height end local self_rot = self.object:get_rotation() + if self.object:get_attach() then + self_rot = self.object:get_attach():get_rotation() + end local player_pos = self._locked_object:get_pos() local direction_player = vector.direction(vector.add(self.object:get_pos(), vector.new(0, self.head_eye_height*.7, 0)), vector.add(player_pos, vector.new(0, _locked_object_eye_height, 0))) local mob_yaw = math.deg(-(-(self_rot.y)-(-minetest.dir_to_yaw(direction_player))))+self.head_yaw_offset @@ -4094,6 +4106,7 @@ minetest.register_entity(name, { on_die = def.on_die, spawn_small_alternative = def.spawn_small_alternative, do_custom = def.do_custom, + detach_child = def.detach_child, jump_height = def.jump_height or 4, -- was 6 rotate = math.rad(def.rotate or 0), -- 0=front, 90=side, 180=back, 270=side2 lifetimer = def.lifetimer or 57.73, diff --git a/mods/ENTITIES/mobs_mc/models/mobs_mc_skeleton.b3d b/mods/ENTITIES/mobs_mc/models/mobs_mc_skeleton.b3d index f4ff18e25..f5e8d4917 100644 Binary files a/mods/ENTITIES/mobs_mc/models/mobs_mc_skeleton.b3d and b/mods/ENTITIES/mobs_mc/models/mobs_mc_skeleton.b3d differ diff --git a/mods/ENTITIES/mobs_mc/models/mobs_mc_spider.b3d b/mods/ENTITIES/mobs_mc/models/mobs_mc_spider.b3d index c77d36cf3..0d71f6377 100644 Binary files a/mods/ENTITIES/mobs_mc/models/mobs_mc_spider.b3d and b/mods/ENTITIES/mobs_mc/models/mobs_mc_spider.b3d differ diff --git a/mods/ENTITIES/mobs_mc/skeleton+stray.lua b/mods/ENTITIES/mobs_mc/skeleton+stray.lua index ce80a680b..3954edf68 100644 --- a/mods/ENTITIES/mobs_mc/skeleton+stray.lua +++ b/mods/ENTITIES/mobs_mc/skeleton+stray.lua @@ -34,7 +34,6 @@ local skeleton = { "mcl_bows_bow_0.png", -- bow "mobs_mc_skeleton.png", -- skeleton } }, - visual_size = {x=1, y=1}, makes_footstep_sound = true, textures = { { @@ -81,11 +80,27 @@ local skeleton = { run_speed = 30, shoot_start = 70, shoot_end = 90, + jockey_start = 172, + jockey_end = 172, die_start = 160, die_end = 170, die_speed = 15, die_loop = false, }, + jock = "mobs_mc:spider", + on_spawn = function(self) + self.jockey = false + if math.random(100) == 1 then -- 1% like from MCwiki + self.jockey = true + local jock = minetest.add_entity(self.object:get_pos(), "mobs_mc:spider") + jock:get_luaentity().docile_by_day = false + self.object:set_attach(jock, "", vector.new(0,0,0), vector.new(0,0,0)) + end + return true + end, + on_detach=function(self, parent) + self.jockey = false + end, ignited_by_sunlight = true, view_range = 16, fear_height = 4, @@ -93,6 +108,9 @@ local skeleton = { arrow = "mcl_bows:arrow_entity", shoot_arrow = function(self, pos, dir) if mod_bows then + if self.attack then + self.object:set_yaw(minetest.dir_to_yaw(vector.direction(self.object:get_pos(), self.attack:get_pos()))) + end -- 2-4 damage per arrow local dmg = math.max(4, math.random(2, 8)) mcl_bows.shoot_arrow("mcl_bows:arrow", pos, dir, self.object:get_yaw(), self.object, nil, dmg) diff --git a/mods/ENTITIES/mobs_mc/spider.lua b/mods/ENTITIES/mobs_mc/spider.lua index 9a0f49395..e94f804d6 100644 --- a/mods/ENTITIES/mobs_mc/spider.lua +++ b/mods/ENTITIES/mobs_mc/spider.lua @@ -14,7 +14,7 @@ local S = minetest.get_translator("mobs_mc") minetest.register_entity("mobs_mc:spider_eyes", { visual = "mesh", mesh = "mobs_mc_spider.b3d", - visual_size = {x=1.01, y=1.01}, + visual_size = {x=1.01/3, y=1.01/3}, textures = { "mobs_mc_spider_eyes.png", }, @@ -44,6 +44,7 @@ local spider = { xp_max = 5, armor = {fleshy = 100, arthropod = 100}, on_spawn = function(self) + self.object:set_properties({visual_size={x=1,y=1}}) local spider_eyes=false for n = 1, #self.object:get_children() do local obj = self.object:get_children()[n] @@ -55,6 +56,14 @@ local spider = { minetest.add_entity(self.object:get_pos(), "mobs_mc:spider_eyes"):set_attach(self.object, "body.head", vector.new(0,-0.98,2), vector.new(90,180,180)) end end, + on_die=function(self) + if self.object:get_children() and self.object:get_children()[1] then + self.object:get_children()[1]:set_detach() + end + end, + detach_child=function(self, child) + child:get_luaentity().jockey = false + end, head_swivel = "Head_Control", bone_eye_height = 1, curiosity = 10, @@ -65,7 +74,7 @@ local spider = { textures = { {"mobs_mc_spider.png"}, }, - visual_size = {x=3, y=3}, + visual_size = {x=1, y=1}, makes_footstep_sound = false, sounds = { random = "mobs_mc_spider_random",