From 1b0deae026558575e083b12f0ef708dcd817f99f Mon Sep 17 00:00:00 2001 From: teknomunk Date: Tue, 11 Jun 2024 18:47:18 +0200 Subject: [PATCH] Fix crash when bonemealing sweet berry bushes (#4419) MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4419 Reviewed-by: Mikita Wiśniewski Co-authored-by: teknomunk Co-committed-by: teknomunk --- mods/ITEMS/mcl_farming/sweet_berry.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_farming/sweet_berry.lua b/mods/ITEMS/mcl_farming/sweet_berry.lua index 59b3a5a8b..fdcc460df 100644 --- a/mods/ITEMS/mcl_farming/sweet_berry.lua +++ b/mods/ITEMS/mcl_farming/sweet_berry.lua @@ -53,7 +53,7 @@ for i=0, 3 do end if 3 ~= i and mcl_dye and clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then - mcl_dye.apply_bone_meal({under=pos},clicker) + mcl_dye.apply_bone_meal({under=pos, above=vector.offset(pos,0,1,0)},clicker) if not minetest.is_creative_enabled(pn) then itemstack:take_item() end