Make diamonds a bit more common in the new depth

This commit is contained in:
cora 2022-10-07 02:03:41 +02:00
parent 9aef6b8ee3
commit 1add2793df

View file

@ -395,7 +395,7 @@ if minetest.settings:get_bool("mcl_generate_ores", true) then
clust_num_ores = 4, clust_num_ores = 4,
clust_size = 3, clust_size = 3,
y_min = mcl_vars.mg_overworld_min, y_min = mcl_vars.mg_overworld_min,
y_max = mcl_worlds.layer_to_y(12), y_max = mcl_worlds.layer_to_y(-5),
}) })
minetest.register_ore({ minetest.register_ore({
ore_type = "scatter", ore_type = "scatter",
@ -405,7 +405,7 @@ if minetest.settings:get_bool("mcl_generate_ores", true) then
clust_num_ores = 2, clust_num_ores = 2,
clust_size = 2, clust_size = 2,
y_min = mcl_vars.mg_overworld_min, y_min = mcl_vars.mg_overworld_min,
y_max = mcl_worlds.layer_to_y(12), y_max = mcl_worlds.layer_to_y(-15),
}) })
minetest.register_ore({ minetest.register_ore({
ore_type = "scatter", ore_type = "scatter",
@ -692,9 +692,9 @@ if minetest.settings:get_bool("mcl_generate_ores", true) then
{ "iron", 830, 5, 3, deepslate_min, deepslate_max }, { "iron", 830, 5, 3, deepslate_min, deepslate_max },
{ "gold", 4775, 5, 3, deepslate_min, deepslate_max }, { "gold", 4775, 5, 3, deepslate_min, deepslate_max },
{ "gold", 6560, 7, 3, deepslate_min, deepslate_max }, { "gold", 6560, 7, 3, deepslate_min, deepslate_max },
{ "diamond", 10000, 4, 3, deepslate_min, mcl_worlds.layer_to_y(12) }, { "diamond", 10000, 4, 3, deepslate_min, mcl_worlds.layer_to_y(-12) },
{ "diamond", 5000, 2, 3, deepslate_min, mcl_worlds.layer_to_y(12) }, { "diamond", 5000, 2, 3, deepslate_min, mcl_worlds.layer_to_y(-12) },
{ "diamond", 10000, 8, 3, deepslate_min, mcl_worlds.layer_to_y(12) }, { "diamond", 10000, 8, 3, deepslate_min, mcl_worlds.layer_to_y(-5) },
{ "diamond", 20000, 1, 1, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) }, { "diamond", 20000, 1, 1, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
{ "diamond", 20000, 2, 2, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) }, { "diamond", 20000, 2, 2, mcl_worlds.layer_to_y(13), mcl_worlds.layer_to_y(15) },
{ "redstone", 500, 4, 3, deepslate_min, mcl_worlds.layer_to_y(13) }, { "redstone", 500, 4, 3, deepslate_min, mcl_worlds.layer_to_y(13) },