mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-26 04:21:07 +01:00
Change all enemy attack info to more workable and understandable attacks
This commit is contained in:
parent
719bb2a3c9
commit
1920ddf915
22 changed files with 23 additions and 22 deletions
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@ -63,7 +63,7 @@ mobs:register_mob("mobs_mc:blaze", {
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fall_speed = -2.25,
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fall_speed = -2.25,
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light_damage = 0,
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light_damage = 0,
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view_range = 16,
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view_range = 16,
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attack_type = "dogshoot",
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attack_type = "projectile",
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arrow = "mobs_mc:blaze_fireball",
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arrow = "mobs_mc:blaze_fireball",
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shoot_interval = 3.5,
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shoot_interval = 3.5,
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shoot_offset = 1.0,
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shoot_offset = 1.0,
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@ -46,7 +46,7 @@ mobs:register_mob("mobs_mc:enderdragon", {
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lava_damage = 0,
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lava_damage = 0,
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fire_damage = 0,
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fire_damage = 0,
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on_rightclick = nil,
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on_rightclick = nil,
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attack_type = "dogshoot",
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attack_type = "projectile",
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arrow = "mobs_mc:dragon_fireball",
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arrow = "mobs_mc:dragon_fireball",
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shoot_interval = 0.5,
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shoot_interval = 0.5,
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shoot_offset = -1.0,
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shoot_offset = -1.0,
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@ -14,6 +14,7 @@ mobs:register_mob("mobs_mc:endermite", {
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xp_max = 3,
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xp_max = 3,
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armor = {fleshy = 100, arthropod = 100},
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armor = {fleshy = 100, arthropod = 100},
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group_attack = true,
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group_attack = true,
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attack_type = "punch",
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collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.29, 0.2},
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collisionbox = {-0.2, -0.01, -0.2, 0.2, 0.29, 0.2},
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visual = "mesh",
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visual = "mesh",
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mesh = "mobs_mc_endermite.b3d",
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mesh = "mobs_mc_endermite.b3d",
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@ -49,7 +49,7 @@ mobs:register_mob("mobs_mc:ghast", {
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},
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},
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fall_damage = 0,
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fall_damage = 0,
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view_range = 100,
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view_range = 100,
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attack_type = "dogshoot",
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attack_type = "projectile",
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arrow = "mobs_mc:fireball",
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arrow = "mobs_mc:fireball",
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shoot_interval = 3.5,
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shoot_interval = 3.5,
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shoot_offset = -5,
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shoot_offset = -5,
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@ -13,7 +13,7 @@ mobs:register_mob("mobs_mc:guardian", {
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xp_max = 10,
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xp_max = 10,
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breath_max = -1,
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breath_max = -1,
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "punch",
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pathfinding = 1,
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pathfinding = 1,
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view_range = 16,
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view_range = 16,
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walk_velocity = 2,
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walk_velocity = 2,
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@ -15,7 +15,7 @@ mobs:register_mob("mobs_mc:guardian_elder", {
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xp_max = 10,
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xp_max = 10,
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breath_max = -1,
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breath_max = -1,
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "punch",
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pathfinding = 1,
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pathfinding = 1,
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view_range = 16,
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view_range = 16,
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walk_velocity = 2,
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walk_velocity = 2,
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@ -30,7 +30,7 @@ mobs:register_mob("mobs_mc:polar_bear", {
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walk_velocity = 1.2,
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walk_velocity = 1.2,
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run_velocity = 2.4,
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run_velocity = 2.4,
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group_attack = true,
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group_attack = true,
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attack_type = "dogfight",
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attack_type = "punch",
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drops = {
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drops = {
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-- 3/4 chance to drop raw fish (poor approximation)
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-- 3/4 chance to drop raw fish (poor approximation)
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{name = mobs_mc.items.fish_raw,
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{name = mobs_mc.items.fish_raw,
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@ -14,7 +14,7 @@ local S = minetest.get_translator("mobs_mc")
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mobs:register_mob("mobs_mc:shulker", {
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mobs:register_mob("mobs_mc:shulker", {
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type = "monster",
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type = "monster",
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spawn_class = "hostile",
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spawn_class = "hostile",
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attack_type = "shoot",
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attack_type = "projectile",
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shoot_interval = 0.5,
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shoot_interval = 0.5,
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arrow = "mobs_mc:shulkerbullet",
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arrow = "mobs_mc:shulkerbullet",
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shoot_offset = 0.5,
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shoot_offset = 0.5,
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@ -43,7 +43,7 @@ mobs:register_mob("mobs_mc:silverfish", {
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run_start = 0, run_end = 20,
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run_start = 0, run_end = 20,
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},
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},
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view_range = 16,
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view_range = 16,
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attack_type = "dogfight",
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attack_type = "punch",
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damage = 1,
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damage = 1,
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reach = 1,
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reach = 1,
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})
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})
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@ -84,7 +84,7 @@ local skeleton = {
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ignited_by_sunlight = true,
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ignited_by_sunlight = true,
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view_range = 16,
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view_range = 16,
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fear_height = 4,
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fear_height = 4,
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attack_type = "dogshoot",
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attack_type = "projectile",
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arrow = "mcl_bows:arrow_entity",
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arrow = "mcl_bows:arrow_entity",
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shoot_arrow = function(self, pos, dir)
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shoot_arrow = function(self, pos, dir)
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if mod_bows then
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if mod_bows then
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@ -85,7 +85,7 @@ mobs:register_mob("mobs_mc:witherskeleton", {
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fire_damage = 0,
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fire_damage = 0,
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light_damage = 0,
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light_damage = 0,
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view_range = 16,
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view_range = 16,
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attack_type = "dogfight",
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attack_type = "punch",
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dogshoot_switch = 1,
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dogshoot_switch = 1,
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dogshoot_count_max =0.5,
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dogshoot_count_max =0.5,
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fear_height = 4,
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fear_height = 4,
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@ -99,7 +99,7 @@ local slime_big = {
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},
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},
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fall_damage = 0,
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fall_damage = 0,
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view_range = 16,
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view_range = 16,
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attack_type = "dogfight",
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attack_type = "jump_punch",
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passive = false,
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passive = false,
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jump_only = true,
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jump_only = true,
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jump = true,
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jump = true,
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@ -344,7 +344,7 @@ local magma_cube_big = {
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light_damage = 0,
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light_damage = 0,
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fall_damage = 0,
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fall_damage = 0,
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view_range = 16,
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view_range = 16,
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attack_type = "dogfight",
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attack_type = "jump_punch",
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passive = false,
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passive = false,
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jump_only = true,
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jump_only = true,
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jump = true,
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jump = true,
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@ -17,7 +17,7 @@ local spider = {
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spawn_class = "hostile",
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spawn_class = "hostile",
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passive = false,
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passive = false,
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docile_by_day = true,
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docile_by_day = true,
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attack_type = "dogfight",
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attack_type = "punch",
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pathfinding = 1,
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pathfinding = 1,
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damage = 2,
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damage = 2,
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reach = 2,
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reach = 2,
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@ -14,7 +14,7 @@ mobs:register_mob("mobs_mc:vex", {
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spawn_class = "hostile",
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spawn_class = "hostile",
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pathfinding = 1,
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pathfinding = 1,
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passive = false,
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passive = false,
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attack_type = "dogfight",
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attack_type = "punch",
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physical = false,
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physical = false,
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hp_min = 14,
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hp_min = 14,
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hp_max = 14,
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hp_max = 14,
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@ -34,7 +34,7 @@ mobs:register_mob("mobs_mc:evoker", {
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walk_velocity = 0.2,
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walk_velocity = 0.2,
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run_velocity = 1.4,
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run_velocity = 1.4,
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group_attack = true,
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group_attack = true,
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attack_type = "dogfight",
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attack_type = "punch",
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-- Summon vexes
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-- Summon vexes
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custom_attack = function(self, to_attack)
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custom_attack = function(self, to_attack)
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local r = pr:next(2,4)
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local r = pr:next(2,4)
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@ -9,7 +9,7 @@ local mod_bows = minetest.get_modpath("mcl_bows") ~= nil
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mobs:register_mob("mobs_mc:illusioner", {
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mobs:register_mob("mobs_mc:illusioner", {
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type = "monster",
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type = "monster",
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spawn_class = "hostile",
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spawn_class = "hostile",
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attack_type = "shoot",
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attack_type = "projectile",
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shoot_interval = 2.5,
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shoot_interval = 2.5,
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shoot_offset = 1.5,
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shoot_offset = 1.5,
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arrow = "mcl_bows:arrow_entity",
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arrow = "mcl_bows:arrow_entity",
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@ -36,7 +36,7 @@ mobs:register_mob("mobs_mc:vindicator", {
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reach = 2,
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reach = 2,
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walk_velocity = 1.2,
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walk_velocity = 1.2,
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run_velocity = 2.4,
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run_velocity = 2.4,
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attack_type = "dogfight",
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attack_type = "punch",
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drops = {
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drops = {
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{name = mobs_mc.items.emerald,
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{name = mobs_mc.items.emerald,
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chance = 1,
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chance = 1,
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@ -51,7 +51,7 @@ mobs:register_mob("mobs_mc:villager_zombie", {
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reach = 2,
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reach = 2,
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walk_velocity = 1.2,
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walk_velocity = 1.2,
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run_velocity = 2.4,
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run_velocity = 2.4,
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attack_type = "dogfight",
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attack_type = "punch",
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group_attack = true,
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group_attack = true,
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drops = {
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drops = {
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{name = mobs_mc.items.rotten_flesh,
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{name = mobs_mc.items.rotten_flesh,
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@ -33,7 +33,7 @@ mobs:register_mob("mobs_mc:witch", {
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run_velocity = 2.4,
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run_velocity = 2.4,
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pathfinding = 1,
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pathfinding = 1,
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group_attack = true,
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group_attack = true,
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attack_type = "dogshoot",
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attack_type = "projectile",
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arrow = "mobs_mc:potion_arrow",
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arrow = "mobs_mc:potion_arrow",
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shoot_interval = 2.5,
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shoot_interval = 2.5,
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shoot_offset = 1,
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shoot_offset = 1,
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@ -52,7 +52,7 @@ mobs:register_mob("mobs_mc:wither", {
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},
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},
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lava_damage = 0,
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lava_damage = 0,
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fire_damage = 0,
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fire_damage = 0,
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attack_type = "dogshoot",
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attack_type = "projectile",
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explosion_strength = 8,
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explosion_strength = 8,
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dogshoot_stop = true,
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dogshoot_stop = true,
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arrow = "mobs_mc:wither_skull",
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arrow = "mobs_mc:wither_skull",
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@ -88,7 +88,7 @@ local zombie = {
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ignited_by_sunlight = true,
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ignited_by_sunlight = true,
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sunlight_damage = 2,
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sunlight_damage = 2,
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view_range = 16,
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view_range = 16,
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attack_type = "dogfight",
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attack_type = "punch",
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harmed_by_heal = true,
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harmed_by_heal = true,
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}
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}
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@ -20,7 +20,7 @@ local pigman = {
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xp_min = 6,
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xp_min = 6,
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xp_max = 6,
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xp_max = 6,
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armor = {undead = 90, fleshy = 90},
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armor = {undead = 90, fleshy = 90},
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attack_type = "dogfight",
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attack_type = "punch",
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group_attack = { "mobs_mc:pigman", "mobs_mc:baby_pigman" },
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group_attack = { "mobs_mc:pigman", "mobs_mc:baby_pigman" },
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damage = 9,
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damage = 9,
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reach = 2,
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reach = 2,
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