modified: mods/ITEMS/mcl_campfires/api.lua

modified:   mods/ITEMS/mcl_fishing/init.lua
	modified:   mods/ITEMS/mcl_mobitems/init.lua
This commit is contained in:
DinoNuggies4665 2023-05-30 19:40:12 -05:00 committed by ancientmarinerdev
parent 13d4841097
commit 177196a8d2
3 changed files with 9 additions and 51 deletions

View file

@ -2,11 +2,17 @@ local S = minetest.get_translator(minetest.get_current_modname())
mcl_campfires = {} mcl_campfires = {}
local drop_items = mcl_util.drop_items_from_meta_container("main") local drop_items = mcl_util.drop_items_from_meta_container("main")
local food_entity = {nil, nil, nil, nil}
local function on_blast(pos) local function on_blast(pos)
local node = minetest.get_node(pos) local node = minetest.get_node(pos)
drop_items(pos, node) drop_items(pos, node)
minetest.remove_node(pos) minetest.remove_node(pos)
for i = 1, 4 do
if food_entity[i] then
food_entity[i]:remove()
end
end
end end
-- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory -- on_rightclick function to take items that are cookable in a campfire, and put them in the campfire inventory
@ -32,7 +38,7 @@ function mcl_campfires.take_item(pos, node, player, itemstack)
if not is_creative then itemstack:take_item(1) end -- Take the item if in creative if not is_creative then itemstack:take_item(1) end -- Take the item if in creative
campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot campfire_inv:set_stack("main", space, stack) -- Set the inventory itemstack at the empty spot
campfire_meta:set_int("cooktime_"..tostring(space), 30) -- Set the cook time meta campfire_meta:set_int("cooktime_"..tostring(space), 30) -- Set the cook time meta
minetest.add_entity(pos + campfire_spots[space], stack:get_name().."_entity") -- Spawn food item on the campfire food_entity[space] = minetest.add_entity(pos + campfire_spots[space], stack:get_name().."_entity") -- Spawn food item on the campfire
break break
end end
end end
@ -58,6 +64,7 @@ function mcl_campfires.cook_item(pos, elapsed)
elseif time_r <= 0 then elseif time_r <= 0 then
local cooked = minetest.get_craft_result({method = "cooking", width = 1, items = {item}}) local cooked = minetest.get_craft_result({method = "cooking", width = 1, items = {item}})
if cooked then if cooked then
food_entity[i]:remove() -- Remove visual food entity
minetest.add_item(pos, cooked.item) -- Drop Cooked Item minetest.add_item(pos, cooked.item) -- Drop Cooked Item
inv:set_stack("main", i, "") -- Clear Inventory inv:set_stack("main", i, "") -- Clear Inventory
continue = continue + 1 -- Indicate that the slot is clear. continue = continue + 1 -- Indicate that the slot is clear.
@ -169,7 +176,7 @@ function mcl_campfires.register_campfire(name, def)
_mcl_hardness = 2, _mcl_hardness = 2,
damage_per_second = def.damage, damage_per_second = def.damage,
on_blast = on_blast, on_blast = on_blast,
after_dig_node = drop_items, after_dig_node = on_blast,
}) })
end end

View file

@ -468,15 +468,8 @@ minetest.register_entity("mcl_fishing:fish_raw_entity", {
pointable = false, pointable = false,
}, },
on_activate = function(self, staticdata) on_activate = function(self, staticdata)
self.timer = 0
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0}) self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end, end,
on_step = function(self, dtime)
self.timer = self.timer + dtime
if self.timer > 31 then
self.object:remove()
end
end,
}) })
-- Salmon -- Salmon
@ -520,15 +513,8 @@ minetest.register_entity("mcl_fishing:salmon_raw_entity", {
pointable = false, pointable = false,
}, },
on_activate = function(self, staticdata) on_activate = function(self, staticdata)
self.timer = 0
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0}) self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end, end,
on_step = function(self, dtime)
self.timer = self.timer + dtime
if self.timer > 31 then
self.object:remove()
end
end,
}) })
-- Clownfish -- Clownfish

View file

@ -48,15 +48,8 @@ minetest.register_entity("mcl_mobitems:mutton_entity", {
pointable = false, pointable = false,
}, },
on_activate = function(self, staticdata) on_activate = function(self, staticdata)
self.timer = 0
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0}) self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end, end,
on_step = function(self, dtime)
self.timer = self.timer + dtime
if self.timer > 31 then
self.object:remove()
end
end,
}) })
minetest.register_craftitem("mcl_mobitems:beef", { minetest.register_craftitem("mcl_mobitems:beef", {
@ -94,15 +87,8 @@ minetest.register_entity("mcl_mobitems:beef_entity", {
pointable = false, pointable = false,
}, },
on_activate = function(self, staticdata) on_activate = function(self, staticdata)
self.timer = 0
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0}) self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end, end,
on_step = function(self, dtime)
self.timer = self.timer + dtime
if self.timer > 31 then
self.object:remove()
end
end,
}) })
minetest.register_craftitem("mcl_mobitems:chicken", { minetest.register_craftitem("mcl_mobitems:chicken", {
@ -141,15 +127,8 @@ minetest.register_entity("mcl_mobitems:chicken_entity", {
pointable = false, pointable = false,
}, },
on_activate = function(self, staticdata) on_activate = function(self, staticdata)
self.timer = 0
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0}) self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end, end,
on_step = function(self, dtime)
self.timer = self.timer + dtime
if self.timer > 31 then
self.object:remove()
end
end,
}) })
minetest.register_craftitem("mcl_mobitems:porkchop", { minetest.register_craftitem("mcl_mobitems:porkchop", {
@ -187,15 +166,8 @@ minetest.register_entity("mcl_mobitems:porkchop_entity", {
pointable = false, pointable = false,
}, },
on_activate = function(self, staticdata) on_activate = function(self, staticdata)
self.timer = 0
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0}) self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end, end,
on_step = function(self, dtime)
self.timer = self.timer + dtime
if self.timer > 31 then
self.object:remove()
end
end,
}) })
minetest.register_craftitem("mcl_mobitems:rabbit", { minetest.register_craftitem("mcl_mobitems:rabbit", {
@ -233,15 +205,8 @@ minetest.register_entity("mcl_mobitems:rabbit_entity", {
pointable = false, pointable = false,
}, },
on_activate = function(self, staticdata) on_activate = function(self, staticdata)
self.timer = 0
self.object:set_rotation({x = math.pi / 2, y = 0, z = 0}) self.object:set_rotation({x = math.pi / 2, y = 0, z = 0})
end, end,
on_step = function(self, dtime)
self.timer = self.timer + dtime
if self.timer > 31 then
self.object:remove()
end
end,
}) })
-- Reset food poisoning and status effects -- Reset food poisoning and status effects