From 16c9a83a964165af9c4a351811d4106badd5efa5 Mon Sep 17 00:00:00 2001 From: Sumyjkl Date: Fri, 12 Aug 2022 21:46:17 +1000 Subject: [PATCH] fix items floating into the air under rare circumstances --- mods/ENTITIES/mcl_item_entity/init.lua | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-) diff --git a/mods/ENTITIES/mcl_item_entity/init.lua b/mods/ENTITIES/mcl_item_entity/init.lua index 5a82ca1fd..ccf1d2dca 100644 --- a/mods/ENTITIES/mcl_item_entity/init.lua +++ b/mods/ENTITIES/mcl_item_entity/init.lua @@ -847,8 +847,7 @@ minetest.register_entity(":__builtin:item", { elseif self._flowing == true and not is_in_water and not is_floating then -- Disable flowing physics if not on/in flowing liquid self._flowing = false - local pos = self.object:get_pos() - disable_physics(self.object, self, false, false) + disable_physics(self.object, self, true) return end