comment sections of mcl_hunger that "poison" player. This is handled in mcl_potions.

This commit is contained in:
Brandon 2020-07-28 17:13:54 -04:00
parent 78bee21a82
commit 1563fc7b96

View file

@ -98,15 +98,15 @@ local function poisonp(tick, time, time_left, damage, exhaustion, name)
if time_left < time then
minetest.after(tick, poisonp, tick, time, time_left, damage, exhaustion, name)
else
if damage > 0 then
mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] - 1
end
-- if damage > 0 then
-- mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] - 1
-- end
if exhaustion > 0 then
mcl_hunger.poison_hunger [name] = mcl_hunger.poison_hunger[name] - 1
end
if mcl_hunger.poison_damage[name] <= 0 then
mcl_hunger.reset_bars_poison_damage(player)
end
-- if mcl_hunger.poison_damage[name] <= 0 then
-- mcl_hunger.reset_bars_poison_damage(player)
-- end
if mcl_hunger.poison_hunger[name] <= 0 then
mcl_hunger.reset_bars_poison_hunger(player)
end
@ -225,10 +225,10 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
end
if do_poison then
-- Set poison bars
if poison and poison > 0 then
hb.change_hudbar(user, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png")
mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] + 1
end
-- if poison and poison > 0 then
-- hb.change_hudbar(user, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png")
-- mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] + 1
-- end
if exhaust and exhaust > 0 then
hb.change_hudbar(user, "hunger", nil, nil, "mcl_hunger_icon_foodpoison.png", nil, "mcl_hunger_bar_foodpoison.png")
if mcl_hunger.debug then
@ -260,4 +260,3 @@ if mcl_hunger.active then
mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_DIG)
end)
end