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comment sections of mcl_hunger that "poison" player. This is handled in mcl_potions.
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1 changed files with 10 additions and 11 deletions
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@ -98,15 +98,15 @@ local function poisonp(tick, time, time_left, damage, exhaustion, name)
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if time_left < time then
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minetest.after(tick, poisonp, tick, time, time_left, damage, exhaustion, name)
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else
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if damage > 0 then
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mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] - 1
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end
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-- if damage > 0 then
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-- mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] - 1
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-- end
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if exhaustion > 0 then
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mcl_hunger.poison_hunger [name] = mcl_hunger.poison_hunger[name] - 1
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end
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if mcl_hunger.poison_damage[name] <= 0 then
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mcl_hunger.reset_bars_poison_damage(player)
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end
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-- if mcl_hunger.poison_damage[name] <= 0 then
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-- mcl_hunger.reset_bars_poison_damage(player)
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-- end
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if mcl_hunger.poison_hunger[name] <= 0 then
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mcl_hunger.reset_bars_poison_hunger(player)
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end
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@ -225,10 +225,10 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisontime, poiso
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end
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if do_poison then
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-- Set poison bars
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if poison and poison > 0 then
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hb.change_hudbar(user, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png")
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mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] + 1
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end
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-- if poison and poison > 0 then
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-- hb.change_hudbar(user, "health", nil, nil, "hbhunger_icon_health_poison.png", nil, "hbhunger_bar_health_poison.png")
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-- mcl_hunger.poison_damage[name] = mcl_hunger.poison_damage[name] + 1
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-- end
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if exhaust and exhaust > 0 then
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hb.change_hudbar(user, "hunger", nil, nil, "mcl_hunger_icon_foodpoison.png", nil, "mcl_hunger_bar_foodpoison.png")
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if mcl_hunger.debug then
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@ -260,4 +260,3 @@ if mcl_hunger.active then
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mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_DIG)
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end)
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end
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