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Fix lodestone compass meta handling.
* The nature of a compass was being determined by looking at its meta. This caused lodestone compasses with unset meta to turn into regular compasses. Fixed by using string matching on the itemname. * Changed lodestone rightclick handler to explicitly set the correct name and frame of the compass used on it instead of waiting for globalstep to do this.
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8ae605165b
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14c882f982
1 changed files with 13 additions and 7 deletions
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@ -35,6 +35,7 @@ local m_atan2 = math.atan2
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local m_floor = math.floor
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local m_floor = math.floor
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local m_rnd = math.random
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local m_rnd = math.random
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local vec_new = vector.new
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local vec_new = vector.new
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local string_find = string.find
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local string_to_pos = minetest.string_to_pos
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local string_to_pos = minetest.string_to_pos
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local get_connected_players = minetest.get_connected_players
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local get_connected_players = minetest.get_connected_players
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local get_item_group = minetest.get_item_group
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local get_item_group = minetest.get_item_group
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@ -90,8 +91,7 @@ end
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-- itemstack: the compass including its optional lodestone metadata.
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-- itemstack: the compass including its optional lodestone metadata.
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--
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--
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local function get_compass_frame(pos, dir, itemstack)
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local function get_compass_frame(pos, dir, itemstack)
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local lpos_str = itemstack:get_meta():get_string("pointsto")
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if not string_find(itemstack:get_name(), "_lodestone") then -- normal compass
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if lpos_str == "" then -- normal compass
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-- Compasses only work in the overworld
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-- Compasses only work in the overworld
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if compass_works(pos) then
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if compass_works(pos) then
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local spawn_pos = setting_get_pos("static_spawnpoint")
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local spawn_pos = setting_get_pos("static_spawnpoint")
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@ -101,6 +101,7 @@ local function get_compass_frame(pos, dir, itemstack)
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return random_frame
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return random_frame
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end
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end
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else -- lodestone compass
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else -- lodestone compass
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local lpos_str = itemstack:get_meta():get_string("pointsto")
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local lpos = string_to_pos(lpos_str)
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local lpos = string_to_pos(lpos_str)
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if not lpos then
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if not lpos then
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minetest.log("warning", "mcl_compass: invalid lodestone position!")
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minetest.log("warning", "mcl_compass: invalid lodestone position!")
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@ -185,10 +186,11 @@ minetest.register_globalstep(function(dtime)
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-- check if current compass image still matches true orientation
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-- check if current compass image still matches true orientation
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compass_frame = get_compass_frame(pos, dir, stack)
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compass_frame = get_compass_frame(pos, dir, stack)
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if compass_nr - 1 ~= compass_frame then
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if compass_nr - 1 ~= compass_frame then
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if stack:get_meta():get_string("pointsto") == "" then
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stack:set_name("mcl_compass:" .. compass_frame)
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if string_find(stack:get_name(), "_lodestone") then
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else
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stack:set_name("mcl_compass:" .. compass_frame .. "_lodestone")
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stack:set_name("mcl_compass:" .. compass_frame .. "_lodestone")
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else
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stack:set_name("mcl_compass:" .. compass_frame)
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end
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end
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inv:set_stack("main", j, stack)
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inv:set_stack("main", j, stack)
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end
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end
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@ -251,9 +253,13 @@ minetest.register_alias("mcl_compass:compass", "mcl_compass:" .. stereotype_fram
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minetest.register_node("mcl_compass:lodestone",{
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minetest.register_node("mcl_compass:lodestone",{
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description=S("Lodestone"),
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description=S("Lodestone"),
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on_rightclick = function(pos, node, player, itemstack)
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on_rightclick = function(pos, node, player, itemstack)
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if itemstack.get_name(itemstack).match(itemstack.get_name(itemstack),"mcl_compass:") then
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local name = itemstack.get_name(itemstack)
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if itemstack.get_name(itemstack) ~= "mcl_compass:lodestone" then
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if string_find(name,"mcl_compass:") then
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if name ~= "mcl_compass:lodestone" then
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itemstack:get_meta():set_string("pointsto", minetest.pos_to_string(pos))
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itemstack:get_meta():set_string("pointsto", minetest.pos_to_string(pos))
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local dir = player:get_look_horizontal()
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local frame = get_compass_frame(pos, dir, itemstack)
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itemstack:set_name("mcl_compass:" .. frame .. "_lodestone")
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end
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end
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end
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end
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end,
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end,
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