v6: Add otherwise ungettable saplings into chests

This commit is contained in:
Wuzzy 2017-09-07 04:38:50 +02:00
parent 196d5a35a7
commit 14a276033d
2 changed files with 38 additions and 5 deletions

View file

@ -2,11 +2,12 @@
-- TODO: Add monster spawner -- TODO: Add monster spawner
local mg_name = minetest.get_mapgen_setting("mg_name")
local pr = PseudoRandom(os.time()) local pr = PseudoRandom(os.time())
-- Get loot for dungeon chests -- Get loot for dungeon chests
local get_loot = function() local get_loot = function()
local items = mcl_loot.get_multi_loot({ local loottable = {
{ {
stacks_min = 1, stacks_min = 1,
stacks_max = 3, stacks_max = 3,
@ -50,7 +51,22 @@ local get_loot = function()
{ itemstring = "mcl_mobitems:rotten_flesh", weight = 10, amount_min = 1, amount_max = 8 }, { itemstring = "mcl_mobitems:rotten_flesh", weight = 10, amount_min = 1, amount_max = 8 },
{ itemstring = "mcl_mobitems:string", weight = 10, amount_min = 1, amount_max = 8 }, { itemstring = "mcl_mobitems:string", weight = 10, amount_min = 1, amount_max = 8 },
}, },
}}, pr) }
}
-- Bonus loot for v6 mapgen: Otherwise unobtainable saplings.
if mg_name == "v6" then
table.insert(loottable, {
stacks_min = 1,
stacks_max = 1,
items = {
{ itemstring = "mcl_core:birchsapling", weight = 1, amount_min = 1, amount_max = 2 },
{ itemstring = "mcl_core:acaciasapling", weight = 1, amount_min = 1, amount_max = 2 },
{ itemstring = "", weight = 11 },
},
})
end
local items = mcl_loot.get_multi_loot(loottable, pr)
return items return items
end end

View file

@ -41,10 +41,12 @@ function tsm_railcorridors.on_construct_spawner(pos)
mcl_mobspawners.setup_spawner(pos, "mobs_mc:cave_spider") mcl_mobspawners.setup_spawner(pos, "mobs_mc:cave_spider")
end end
local mg_name = minetest.get_mapgen_setting("mg_name")
-- MineClone 2's treasure function. Gets all treasures for a single chest. -- MineClone 2's treasure function. Gets all treasures for a single chest.
-- Based on information from Minecraft Wiki. -- Based on information from Minecraft Wiki.
function tsm_railcorridors.get_treasures(pr) function tsm_railcorridors.get_treasures(pr)
local items = mcl_loot.get_multi_loot({ local loottable = {
{ {
stacks_min = 1, stacks_min = 1,
stacks_max = 1, stacks_max = 1,
@ -54,7 +56,7 @@ function tsm_railcorridors.get_treasures(pr)
{ itemstring = "mcl_books:book", weight = 10 }, -- TODO: Enchanted Book { itemstring = "mcl_books:book", weight = 10 }, -- TODO: Enchanted Book
{ itemstring = "", weight = 5}, { itemstring = "", weight = 5},
{ itemstring = "mcl_core:pick_iron", weight = 5 }, { itemstring = "mcl_core:pick_iron", weight = 5 },
{ itemstring = "mcl:core:apple_gold", weight = 1 }, -- TODO: Enchanted Golden Apple { itemstring = "mcl_core:apple_gold", weight = 1 }, -- TODO: Enchanted Golden Apple
} }
}, },
{ {
@ -83,7 +85,22 @@ function tsm_railcorridors.get_treasures(pr)
{ itemstring = "mcl_minecarts:detector_rail", weight = 5, amount_min = 1, amount_max = 4 }, { itemstring = "mcl_minecarts:detector_rail", weight = 5, amount_min = 1, amount_max = 4 },
{ itemstring = "mcl_minecarts:golden_rail", weight = 5, amount_min = 1, amount_max = 4 }, { itemstring = "mcl_minecarts:golden_rail", weight = 5, amount_min = 1, amount_max = 4 },
} }
}}, pr) }
}
-- Bonus loot for v6 mapgen: Otherwise unobtainable saplings.
if mg_name == "v6" then
table.insert(loottable, {
stacks_min = 1,
stacks_max = 1,
items = {
{ itemstring = "mcl_core:darksapling", weight = 1, amount_min = 1, amount_max = 2 },
{ itemstring = "mcl_core:birchsapling", weight = 1, amount_min = 1, amount_max = 2 },
{ itemstring = "", weight = 14 },
},
})
end
local items = mcl_loot.get_multi_loot(loottable, pr)
return items return items
end end