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/kill destroys totem of undying
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1 changed files with 8 additions and 0 deletions
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@ -53,7 +53,15 @@ local function handle_kill_command(suspect, victim)
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if not suspect == victim then
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if not suspect == victim then
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minetest.log("action", S("@1 killed @2", suspect, victim))
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minetest.log("action", S("@1 killed @2", suspect, victim))
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end
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end
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-- If player holds a totem of undying, destroy it before killing,
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-- so it doesn't rescue the player.
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local wield = victimref:get_wielded_item()
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if wield:get_name() == "mobs_mc:totem" then
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victimref:set_wielded_item("")
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end
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-- DIE!
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victimref:set_hp(0)
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victimref:set_hp(0)
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return true
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end
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end
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minetest.register_privilege("clear", {
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minetest.register_privilege("clear", {
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