From 135a214213c252839c7320fe404c6ec01663306b Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Thu, 30 Nov 2017 15:01:33 +0100 Subject: [PATCH] Make river water non-renewable --- mods/ITEMS/mclx_core/init.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/mods/ITEMS/mclx_core/init.lua b/mods/ITEMS/mclx_core/init.lua index f16d57ba0..929ec2137 100644 --- a/mods/ITEMS/mclx_core/init.lua +++ b/mods/ITEMS/mclx_core/init.lua @@ -5,6 +5,7 @@ source.description = "Still River Water" source.liquid_range = 2 source.liquid_alternative_flowing = "mclx_core:river_water_flowing" source.liquid_alternative_source = "mclx_core:river_water_source" +source.liquid_renewable = false source._doc_items_longdesc = "River water has the same properties as water, but has a reduced flowing distance and is not renewable." source._doc_items_entry_name = "River Water" -- Auto-expose entry only in valleys mapgen @@ -27,6 +28,7 @@ flowing.description = "Flowing River Water" flowing.liquid_range = 2 flowing.liquid_alternative_flowing = "mclx_core:river_water_flowing" flowing.liquid_alternative_source = "mclx_core:river_water_source" +flowing.liquid_renewable = false flowing.tiles = {"default_river_water_flowing_animated.png^[verticalframe:64:0"} flowing.post_effect_color = {a=204, r=0x2c, g=0x88, b=0x8c} flowing.special_tiles = {