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Merge pull request 'Add ocean temple' (#2907) from ocean_temple into master
Reviewed-on: https://git.minetest.land/MineClone2/MineClone2/pulls/2907
This commit is contained in:
commit
12a31ee5ba
4 changed files with 101 additions and 2 deletions
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@ -227,9 +227,19 @@ local function process_queue()
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minetest.after(0.5,process_queue)
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minetest.after(0.5,process_queue)
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end
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end
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function mcl_structures.spawn_mobs(mob,spawnon,p1,p2,pr,n)
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function mcl_structures.spawn_mobs(mob,spawnon,p1,p2,pr,n,water)
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n = n or 1
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n = n or 1
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local sp = minetest.find_nodes_in_area_under_air(p1,p2,spawnon)
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local sp = {}
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if water then
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local nn = minetest.find_nodes_in_area(p1,p2,spawnon)
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for k,v in pairs(nn) do
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if minetest.get_item_group(minetest.get_node(vector.offset(v,0,1,0)).name,"water") > 0 then
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table.insert(sp,v)
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end
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end
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else
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sp = minetest.find_nodes_in_area_under_air(p1,p2,spawnon)
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end
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table.shuffle(sp)
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table.shuffle(sp)
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for i,node in pairs(sp) do
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for i,node in pairs(sp) do
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if not peaceful and i <= n then
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if not peaceful and i <= n then
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@ -172,3 +172,92 @@ mcl_structures.register_structure("shipwreck",{
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}
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}
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}
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}
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})
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})
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local spawnon = { "mcl_stairs:slab_prismarine_dark"}
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mcl_structures.register_structure("ocean_temple",{
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place_on = {"group:sand","mcl_core:gravel"},
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spawn_by = {"group:water"},
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num_spawn_by = 4,
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noise_params = {
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offset = 0,
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scale = 0.0000122,
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spread = {x = 250, y = 250, z = 250},
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seed = 32345,
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octaves = 3,
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persist = 0.001,
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flags = "absvalue",
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},
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sidelen = 32,
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flags = "force_placement",
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biomes = ocean_biomes,
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y_max = water_level-4,
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y_min = mcl_vars.mg_overworld_min,
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filenames = {
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modpath .. "/schematics/mcl_structures_ocean_temple.mts",
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modpath .. "/schematics/mcl_structures_ocean_temple_2.mts",
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},
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y_offset = function(pr) return pr:next(-2,0) end,
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after_place = function(p,def,pr)
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local p1 = vector.offset(p,-9,0,-9)
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local p2 = vector.offset(p,9,32,9)
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mcl_structures.spawn_mobs("mobs_mc:guardian",spawnon,p1,p2,pr,5,true)
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mcl_structures.spawn_mobs("mobs_mc:guardian_elder",spawnon,p1,p2,pr,1,true)
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mcl_structures.construct_nodes(p1,p2,{"group:wall"})
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end,
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loot = {
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["mcl_chests:chest_small"] = {
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stacks_min = 3,
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stacks_max = 10,
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items = {
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{ itemstring = "mcl_sus_stew:stew", weight = 10, amount_min = 1, amount_max = 1 },
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{ itemstring = "mcl_core:paper", weight = 8, amount_min = 1, amount_max = 12 },
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{ itemstring = "mcl_fishing:fish_raw", weight = 5, amount_min = 8, amount_max = 21 },
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{ itemstring = "mcl_fishing:salmon_raw", weight = 7, amount_min = 4, amount_max = 8 },
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{ itemstring = "mcl_tnt:tnt", weight = 1, amount_min = 1, amount_max = 2 },
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},
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{
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stacks_min = 2,
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stacks_max = 6,
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items = {
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{ itemstring = "mcl_core:iron_ingot", weight = 10, amount_min = 1, amount_max = 5 },
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{ itemstring = "mcl_core:goldblock", weight = 1, amount_min = 1, amount_max = 2 },
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{ itemstring = "mcl_experience:bottle", weight = 5, amount_min = 1, amount_max = 1 },
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{ itemstring = "mcl_core:diamond", weight = 5, amount_min = 1, amount_max = 1 },
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{ itemstring = "mcl_fishing:fishing_rod", weight = 1, amount_min = 1, amount_max = 1 },
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}
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},
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{
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stacks_min = 4,
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stacks_max = 4,
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items = {
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--{ itemstring = "FIXME TREASURE MAP", weight = 8, amount_min = 1, amount_max = 5 },
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{ itemstring = "mcl_books:book", weight = 1, amount_min = 1, amount_max = 5 },
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{ itemstring = "mcl_clock:clock", weight = 1, amount_min = 1, amount_max = 1 },
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{ itemstring = "mcl_compass:compass", weight = 1, amount_min = 1, amount_max = 1 },
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{ itemstring = "mcl_maps:empty_map", weight = 1, amount_min = 1, amount_max = 1 },
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}
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},
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}
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}
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})
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mcl_structures.register_structure_spawn({
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name = "mobs_mc:guardian",
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_vars.mg_overworld_max,
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chance = 10,
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interval = 60,
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limit = 9,
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spawnon = spawnon,
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})
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mcl_structures.register_structure_spawn({
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name = "mobs_mc:guardian_elder",
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_vars.mg_overworld_max,
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chance = 100,
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interval = 60,
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limit = 4,
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spawnon = spawnon,
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})
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