remove unused file scope variables

This commit is contained in:
Sumyjkl 2022-08-02 18:39:15 +10:00
parent 1468acf6d4
commit 0f6a51a031

View file

@ -2,8 +2,6 @@ mcl_playerplus = {
elytra = {}, elytra = {},
} }
local player_velocity_old = {x=0, y=0, z=0}
local player_position_old = {x=0, y=0, z=0}
local is_pressing_jump = false local is_pressing_jump = false
local get_connected_players = minetest.get_connected_players local get_connected_players = minetest.get_connected_players
local dir_to_yaw = minetest.dir_to_yaw local dir_to_yaw = minetest.dir_to_yaw
@ -369,10 +367,6 @@ minetest.register_globalstep(function(dtime)
set_bone_position_conditional(player,"Wield_Item", vector.new(-1.5,4.9,1.8), vector.new(135,0,90)) set_bone_position_conditional(player,"Wield_Item", vector.new(-1.5,4.9,1.8), vector.new(135,0,90))
end end
player_velocity_old = player:get_velocity() or player:get_player_velocity()
player_position_old = player:get_pos()
-- controls right and left arms pitch when shooting a bow or blocking -- controls right and left arms pitch when shooting a bow or blocking
if mcl_shields.is_blocking(player) == 2 then if mcl_shields.is_blocking(player) == 2 then
set_bone_position_conditional(player, "Arm_Right_Pitch_Control", vector.new(-3, 5.785, 0), vector.new(20, -20, 0)) set_bone_position_conditional(player, "Arm_Right_Pitch_Control", vector.new(-3, 5.785, 0), vector.new(20, -20, 0))