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Bone meal on sweet berries in creative mode is no longer wasted and
minor fixes. removed an unnecessary -- in a comment. Removed a redundant concatination.
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2 changed files with 5 additions and 3 deletions
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@ -472,7 +472,7 @@ end
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--[[Get a callback that either eats the item or plants it.
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--[[Get a callback that either eats the item or plants it.
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Used for on_place callbacks for craft items which are seeds that can also be consumed.
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Used for on_place callbacks for craft items which are seeds that can also be consumed.
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--]]
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]]
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function mcl_farming:get_seed_or_eat_callback(plantname, hp_change)
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function mcl_farming:get_seed_or_eat_callback(plantname, hp_change)
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return function(itemstack, placer, pointed_thing)
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return function(itemstack, placer, pointed_thing)
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local new = mcl_farming:place_seed(itemstack, placer, pointed_thing, plantname)
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local new = mcl_farming:place_seed(itemstack, placer, pointed_thing, plantname)
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@ -53,7 +53,9 @@ for i=0, 3 do
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end
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end
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if mcl_dye and clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then
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if mcl_dye and clicker:get_wielded_item():get_name() == "mcl_bone_meal:bone_meal" then
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mcl_dye.apply_bone_meal({under=pos},clicker)
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mcl_dye.apply_bone_meal({under=pos},clicker)
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itemstack:take_item()
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if not minetest.is_creative_enabled(pn) then
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itemstack:take_item()
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end
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return
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return
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end
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end
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@ -61,7 +63,7 @@ for i=0, 3 do
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for j=1, berries_to_drop[math.random(2)] do
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for j=1, berries_to_drop[math.random(2)] do
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minetest.add_item(pos, "mcl_farming:sweet_berry")
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minetest.add_item(pos, "mcl_farming:sweet_berry")
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end
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end
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minetest.swap_node(pos, {name = "mcl_farming:sweet_berry_bush_" .. 1 })
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minetest.swap_node(pos, {name = "mcl_farming:sweet_berry_bush_1"})
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end
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end
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return itemstack
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return itemstack
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end,
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end,
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