diff --git a/mods/ITEMS/mcl_potions/lingering.lua b/mods/ITEMS/mcl_potions/lingering.lua index f6c0bd474..a12f8b304 100644 --- a/mods/ITEMS/mcl_potions/lingering.lua +++ b/mods/ITEMS/mcl_potions/lingering.lua @@ -132,8 +132,9 @@ function mcl_potions.register_lingering(name, descr, color, def) local pos = self.object:get_pos() local node = minetest.get_node(pos) local n = node.name + local g = minetest.get_node_group(n, "liquid") local d = 4 - if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" or mcl_potions.is_obj_hit(self, pos) then + if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" and g == 0 or mcl_potions.is_obj_hit(self, pos) then minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1}) add_lingering_effect(pos, color, def, name == "water") local texture, minacc, maxacc diff --git a/mods/ITEMS/mcl_potions/splash.lua b/mods/ITEMS/mcl_potions/splash.lua index 75ab6d6ed..54b321b44 100644 --- a/mods/ITEMS/mcl_potions/splash.lua +++ b/mods/ITEMS/mcl_potions/splash.lua @@ -61,9 +61,10 @@ function mcl_potions.register_splash(name, descr, color, def) local pos = self.object:get_pos() local node = minetest.get_node(pos) local n = node.name + local g = minetest.get_node_group(n, "liquid") local d = 0.1 local redux_map = {7/8,0.5,0.25} - if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" or mcl_potions.is_obj_hit(self, pos) then + if n ~= "air" and n ~= "mcl_portals:portal" and n ~= "mcl_portals:portal_end" and g == 0 or mcl_potions.is_obj_hit(self, pos) then minetest.sound_play("mcl_potions_breaking_glass", {pos = pos, max_hear_distance = 16, gain = 1}) local texture, acc if name == "water" then