mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-12-22 16:09:33 +01:00
Add wall sounds
This commit is contained in:
parent
b439e08325
commit
0cb2c2eb8c
1 changed files with 8 additions and 4 deletions
|
@ -111,12 +111,13 @@ local function register_wall(nodename, name, texture, invtex)
|
|||
is_ground_content = false,
|
||||
tiles = {texture},
|
||||
paramtype = "light",
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1},
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1},
|
||||
drop = nodename,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = take
|
||||
},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
@ -129,12 +130,13 @@ local function register_wall(nodename, name, texture, invtex)
|
|||
tiles = {texture},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1},
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1},
|
||||
drop = nodename,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {pillar, full_blocks[1]}
|
||||
},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
minetest.register_node(nodename.."_21", {
|
||||
|
@ -146,12 +148,13 @@ local function register_wall(nodename, name, texture, invtex)
|
|||
tiles = {texture},
|
||||
paramtype = "light",
|
||||
is_ground_content = false,
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,fences=1},
|
||||
groups = {snappy=2,cracky=3,oddly_breakable_by_hand=3,wall=1},
|
||||
drop = nodename,
|
||||
node_box = {
|
||||
type = "fixed",
|
||||
fixed = {pillar, full_blocks[2]}
|
||||
},
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
|
||||
-- Inventory item
|
||||
|
@ -172,7 +175,8 @@ local function register_wall(nodename, name, texture, invtex)
|
|||
fixed = {-4/16, -1, -4/16, 4/16, 1, 4/16}
|
||||
},
|
||||
collisionbox = {-0.2, 0, -0.2, 0.2, 1.4, 0.2},
|
||||
on_construct = update_wall
|
||||
on_construct = update_wall,
|
||||
sounds = default.node_sound_stone_defaults(),
|
||||
})
|
||||
end
|
||||
|
||||
|
|
Loading…
Reference in a new issue