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Apply semi-transparency to stained glass panes
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1 changed files with 3 additions and 0 deletions
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@ -102,6 +102,7 @@ function xpanes.register_pane(name, def)
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wield_image = def.wield_image,
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wield_image = def.wield_image,
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paramtype2 = "facedir",
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paramtype2 = "facedir",
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tiles = {def.textures[3], def.textures[3], def.textures[1]},
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tiles = {def.textures[3], def.textures[3], def.textures[1]},
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use_texture_alpha = def.use_texture_alpha,
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groups = flatgroups,
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groups = flatgroups,
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drop = "xpanes:" .. name .. "_flat",
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drop = "xpanes:" .. name .. "_flat",
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sounds = def.sounds,
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sounds = def.sounds,
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@ -126,6 +127,7 @@ function xpanes.register_pane(name, def)
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sunlight_propagates = true,
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sunlight_propagates = true,
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description = def.description,
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description = def.description,
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tiles = {def.textures[3], def.textures[3], def.textures[1]},
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tiles = {def.textures[3], def.textures[3], def.textures[1]},
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use_texture_alpha = def.use_texture_alpha,
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groups = groups,
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groups = groups,
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drop = "xpanes:" .. name .. "_flat",
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drop = "xpanes:" .. name .. "_flat",
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sounds = def.sounds,
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sounds = def.sounds,
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@ -150,6 +152,7 @@ local pane = function(description, node, append)
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xpanes.register_pane("pane"..append, {
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xpanes.register_pane("pane"..append, {
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description = description,
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description = description,
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textures = {"xpanes_pane_glass"..append..".png","xpanes_pane_half_glass"..append..".png","xpanes_top_glass"..append..".png"},
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textures = {"xpanes_pane_glass"..append..".png","xpanes_pane_half_glass"..append..".png","xpanes_top_glass"..append..".png"},
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use_texture_alpha = true,
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inventory_image = "xpanes_pane_glass"..append..".png",
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inventory_image = "xpanes_pane_glass"..append..".png",
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wield_image = "xpanes_pane_glass"..append..".png",
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wield_image = "xpanes_pane_glass"..append..".png",
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sounds = mcl_sounds.node_sound_glass_defaults(),
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sounds = mcl_sounds.node_sound_glass_defaults(),
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