mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-23 02:51:06 +01:00
Add in mob criticals when falling
This commit is contained in:
parent
afdcada1fd
commit
0a8fff6524
4 changed files with 71 additions and 33 deletions
|
@ -160,6 +160,7 @@ dofile(api_path .. "set_up.lua")
|
||||||
dofile(api_path .. "attack_type_instructions.lua")
|
dofile(api_path .. "attack_type_instructions.lua")
|
||||||
dofile(api_path .. "sound_handling.lua")
|
dofile(api_path .. "sound_handling.lua")
|
||||||
dofile(api_path .. "death_logic.lua")
|
dofile(api_path .. "death_logic.lua")
|
||||||
|
dofile(api_path .. "mob_effects.lua")
|
||||||
|
|
||||||
|
|
||||||
mobs.spawning_mobs = {}
|
mobs.spawning_mobs = {}
|
||||||
|
|
|
@ -1,5 +1,4 @@
|
||||||
local minetest_add_item = minetest.add_item
|
local minetest_add_item = minetest.add_item
|
||||||
local minetest_add_particlespawner = minetest.add_particlespawner
|
|
||||||
local minetest_sound_play = minetest.sound_play
|
local minetest_sound_play = minetest.sound_play
|
||||||
|
|
||||||
local math_pi = math.pi
|
local math_pi = math.pi
|
||||||
|
@ -10,37 +9,6 @@ local HALF_PI = math_pi / 2
|
||||||
local vector_new = vector.new
|
local vector_new = vector.new
|
||||||
|
|
||||||
|
|
||||||
local death_effect = function(self)
|
|
||||||
|
|
||||||
local pos = self.object:get_pos()
|
|
||||||
local yaw = self.object:get_yaw()
|
|
||||||
local collisionbox = self.object:get_properties().collisionbox
|
|
||||||
|
|
||||||
local min, max
|
|
||||||
|
|
||||||
if collisionbox then
|
|
||||||
min = {x=collisionbox[1], y=collisionbox[2], z=collisionbox[3]}
|
|
||||||
max = {x=collisionbox[4], y=collisionbox[5], z=collisionbox[6]}
|
|
||||||
end
|
|
||||||
|
|
||||||
minetest_add_particlespawner({
|
|
||||||
amount = 50,
|
|
||||||
time = 0.001,
|
|
||||||
minpos = vector.add(pos, min),
|
|
||||||
maxpos = vector.add(pos, max),
|
|
||||||
minvel = vector.new(-0.5,0.5,-0.5),
|
|
||||||
maxvel = vector.new(0.5,1,0.5),
|
|
||||||
minexptime = 1.1,
|
|
||||||
maxexptime = 1.5,
|
|
||||||
minsize = 1,
|
|
||||||
maxsize = 2,
|
|
||||||
collisiondetection = false,
|
|
||||||
vertical = false,
|
|
||||||
texture = "mcl_particles_mob_death.png", -- this particle looks strange
|
|
||||||
})
|
|
||||||
end
|
|
||||||
|
|
||||||
|
|
||||||
-- drop items
|
-- drop items
|
||||||
local item_drop = function(self, cooked, looting_level)
|
local item_drop = function(self, cooked, looting_level)
|
||||||
|
|
||||||
|
@ -127,7 +95,7 @@ mobs.death_logic = function(self, dtime)
|
||||||
|
|
||||||
item_drop(self,false,1)
|
item_drop(self,false,1)
|
||||||
|
|
||||||
death_effect(self)
|
mobs.death_effect(self)
|
||||||
|
|
||||||
self.object:remove()
|
self.object:remove()
|
||||||
|
|
||||||
|
|
|
@ -170,6 +170,14 @@ mobs.mob_punch = function(self, hitter, tflp, tool_capabilities, dir)
|
||||||
end
|
end
|
||||||
end
|
end
|
||||||
|
|
||||||
|
|
||||||
|
--if player is falling multiply damage by 1.5
|
||||||
|
--critical hit
|
||||||
|
if hitter:get_velocity().y < 0 then
|
||||||
|
damage = damage * 1.5
|
||||||
|
mobs.critical_effect(self)
|
||||||
|
end
|
||||||
|
|
||||||
local die = false
|
local die = false
|
||||||
|
|
||||||
-- only play hit sound and show blood effects if damage is 1 or over; lower to 0.1 to ensure armor works appropriately.
|
-- only play hit sound and show blood effects if damage is 1 or over; lower to 0.1 to ensure armor works appropriately.
|
||||||
|
|
61
mods/ENTITIES/mcl_mobs/api/mob_functions/mob_effects.lua
Normal file
61
mods/ENTITIES/mcl_mobs/api/mob_functions/mob_effects.lua
Normal file
|
@ -0,0 +1,61 @@
|
||||||
|
local minetest_add_particlespawner = minetest.add_particlespawner
|
||||||
|
|
||||||
|
mobs.death_effect = function(self)
|
||||||
|
|
||||||
|
local pos = self.object:get_pos()
|
||||||
|
local yaw = self.object:get_yaw()
|
||||||
|
local collisionbox = self.object:get_properties().collisionbox
|
||||||
|
|
||||||
|
local min, max
|
||||||
|
|
||||||
|
if collisionbox then
|
||||||
|
min = {x=collisionbox[1], y=collisionbox[2], z=collisionbox[3]}
|
||||||
|
max = {x=collisionbox[4], y=collisionbox[5], z=collisionbox[6]}
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest_add_particlespawner({
|
||||||
|
amount = 50,
|
||||||
|
time = 0.0001,
|
||||||
|
minpos = vector.add(pos, min),
|
||||||
|
maxpos = vector.add(pos, max),
|
||||||
|
minvel = vector.new(-0.5,0.5,-0.5),
|
||||||
|
maxvel = vector.new(0.5,1,0.5),
|
||||||
|
minexptime = 1.1,
|
||||||
|
maxexptime = 1.5,
|
||||||
|
minsize = 1,
|
||||||
|
maxsize = 2,
|
||||||
|
collisiondetection = false,
|
||||||
|
vertical = false,
|
||||||
|
texture = "mcl_particles_mob_death.png", -- this particle looks strange
|
||||||
|
})
|
||||||
|
end
|
||||||
|
|
||||||
|
mobs.critical_effect = function(self)
|
||||||
|
|
||||||
|
local pos = self.object:get_pos()
|
||||||
|
local yaw = self.object:get_yaw()
|
||||||
|
local collisionbox = self.object:get_properties().collisionbox
|
||||||
|
|
||||||
|
local min, max
|
||||||
|
|
||||||
|
if collisionbox then
|
||||||
|
min = {x=collisionbox[1], y=collisionbox[2], z=collisionbox[3]}
|
||||||
|
max = {x=collisionbox[4], y=collisionbox[5], z=collisionbox[6]}
|
||||||
|
end
|
||||||
|
|
||||||
|
minetest_add_particlespawner({
|
||||||
|
amount = 10,
|
||||||
|
time = 0.0001,
|
||||||
|
minpos = vector.add(pos, min),
|
||||||
|
maxpos = vector.add(pos, max),
|
||||||
|
minvel = vector.new(-1,1,-1),
|
||||||
|
maxvel = vector.new(1,3,1),
|
||||||
|
minexptime = 0.7,
|
||||||
|
maxexptime = 1,
|
||||||
|
minsize = 1,
|
||||||
|
maxsize = 2,
|
||||||
|
collisiondetection = false,
|
||||||
|
vertical = false,
|
||||||
|
texture = "heart.png^[colorize:black:255",
|
||||||
|
})
|
||||||
|
end
|
Loading…
Reference in a new issue