Fix crash when mob dies after poison/regen

This commit is contained in:
Wuzzy 2020-08-29 10:53:44 +02:00
parent ae4ede757a
commit 09ee912096

View file

@ -87,7 +87,7 @@ minetest.register_globalstep(function(dtime)
end end
if is_poisoned[player].timer >= is_poisoned[player].dur then if is_poisoned[player] and is_poisoned[player].timer >= is_poisoned[player].dur then
is_poisoned[player] = nil is_poisoned[player] = nil
if is_player then if is_player then
meta = player:get_meta() meta = player:get_meta()
@ -123,7 +123,7 @@ minetest.register_globalstep(function(dtime)
end end
if is_regenerating[player].timer >= is_regenerating[player].dur then if is_regenerating[player] and is_regenerating[player].timer >= is_regenerating[player].dur then
is_regenerating[player] = nil is_regenerating[player] = nil
if is_player then if is_player then
meta = player:get_meta() meta = player:get_meta()