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Fix crash when mob dies after poison/regen
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1 changed files with 2 additions and 2 deletions
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@ -87,7 +87,7 @@ minetest.register_globalstep(function(dtime)
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end
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if is_poisoned[player].timer >= is_poisoned[player].dur then
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if is_poisoned[player] and is_poisoned[player].timer >= is_poisoned[player].dur then
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is_poisoned[player] = nil
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if is_player then
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meta = player:get_meta()
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@ -123,7 +123,7 @@ minetest.register_globalstep(function(dtime)
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end
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if is_regenerating[player].timer >= is_regenerating[player].dur then
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if is_regenerating[player] and is_regenerating[player].timer >= is_regenerating[player].dur then
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is_regenerating[player] = nil
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if is_player then
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meta = player:get_meta()
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