Add Pillager and Evoker Spawning to Pillager Outpost

This commit is contained in:
PrairieWind 2022-08-09 17:09:16 -06:00 committed by cora
parent 24939326c4
commit 092b746b0b

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@ -57,11 +57,25 @@ mcl_structures.register_structure("pillager_outpost",{
after_place = function(p,def,pr) after_place = function(p,def,pr)
local p1 = vector.offset(p,-7,0,-7) local p1 = vector.offset(p,-7,0,-7)
local p2 = vector.offset(p,7,14,7) local p2 = vector.offset(p,7,14,7)
local spawnon = {"mcl_core:stripped_oak"}
local sp = minetest.find_nodes_in_area_under_air(p1,p2,spawnon)
for _,n in pairs(minetest.find_nodes_in_area(p1,p2,{"group:wall"})) do for _,n in pairs(minetest.find_nodes_in_area(p1,p2,{"group:wall"})) do
local def = minetest.registered_nodes[minetest.get_node(n).name:gsub("_%d+$","")] local def = minetest.registered_nodes[minetest.get_node(n).name:gsub("_%d+$","")]
if def and def.on_construct then if def and def.on_construct then
def.on_construct(n) def.on_construct(n)
end end
end end
if sp and #sp > 0 then
for i=1,5 do
local pos = sp[pr:next(1,#sp)]
if pos then
minetest.add_entity(pos,"mobs_mc:pillager")
end
end
local pos = sp[pr:next(1,#sp)]
if pos then
minetest.add_entity(pos,"mobs_mc:evoker")
end
end
end end
}) })