From 08c90c34e83c498ee2cc883a2cad9b98a269a850 Mon Sep 17 00:00:00 2001 From: jordan4ibanez Date: Wed, 21 Apr 2021 13:05:46 -0400 Subject: [PATCH] Make parrots and squids work with tilt fly/swim --- mods/ENTITIES/mobs_mc/parrot.lua | 1 + mods/ENTITIES/mobs_mc/squid.lua | 1 + 2 files changed, 2 insertions(+) diff --git a/mods/ENTITIES/mobs_mc/parrot.lua b/mods/ENTITIES/mobs_mc/parrot.lua index ef82884aa..fb1bc6f9b 100644 --- a/mods/ENTITIES/mobs_mc/parrot.lua +++ b/mods/ENTITIES/mobs_mc/parrot.lua @@ -19,6 +19,7 @@ mobs:register_mob("mobs_mc:parrot", { hp_max = 6, xp_min = 1, xp_max = 3, + tilt_fly = true, collisionbox = {-0.25, -0.01, -0.25, 0.25, 0.89, 0.25}, visual = "mesh", mesh = "mobs_mc_parrot.b3d", diff --git a/mods/ENTITIES/mobs_mc/squid.lua b/mods/ENTITIES/mobs_mc/squid.lua index 09fa8b128..53e99f7f9 100644 --- a/mods/ENTITIES/mobs_mc/squid.lua +++ b/mods/ENTITIES/mobs_mc/squid.lua @@ -17,6 +17,7 @@ mobs:register_mob("mobs_mc:squid", { xp_max = 3, armor = 100, rotate = 270, + tilt_swim = true, -- FIXME: If the squid is near the floor, it turns black collisionbox = {-0.4, 0.0, -0.4, 0.4, 0.9, 0.4}, visual = "mesh",