diff --git a/mods/ENTITIES/mcl_mobs/api.lua b/mods/ENTITIES/mcl_mobs/api.lua index f5e50ba2a..1e7c9168b 100644 --- a/mods/ENTITIES/mcl_mobs/api.lua +++ b/mods/ENTITIES/mcl_mobs/api.lua @@ -24,6 +24,11 @@ local spawn_protected = minetest.settings:get_bool("mobs_spawn_protected") ~= fa local mobs_debug = minetest.settings:get_bool("mobs_debug", false) -- Shows helpful debug info above each mob local spawn_logging = minetest.settings:get_bool("mcl_logging_mobs_spawn",true) +local MAPGEN_LIMIT = mcl_vars.mapgen_limit +local MAPGEN_MOB_LIMIT = MAPGEN_LIMIT - 90 +-- 30927 seems to be the edge of the world, so could be closer, but this is safer + + -- Peaceful mode message so players will know there are no monsters if minetest.settings:get_bool("only_peaceful_mobs", false) then minetest.register_on_joinplayer(function(player) @@ -328,12 +333,37 @@ local function update_timers (self, dtime) end end +function mob_class:outside_limits() + local pos = self.object:get_pos() + if pos then + local posx = math.abs(pos.x) + local posy = math.abs(pos.y) + local posz = math.abs(pos.z) + if posx > MAPGEN_MOB_LIMIT or posy > MAPGEN_MOB_LIMIT or posz > MAPGEN_MOB_LIMIT then + --minetest.log("action", "Getting close to limits of worldgen: " .. minetest.pos_to_string(pos)) + if posx > MAPGEN_LIMIT or posy > MAPGEN_LIMIT or posz > MAPGEN_LIMIT then + minetest.log("action", "Warning mob past limits of worldgen: " .. minetest.pos_to_string(pos)) + else + if self.state ~= "stand" then + minetest.log("action", "Warning mob close to limits of worldgen: " .. minetest.pos_to_string(pos)) + self.state = "stand" + self:set_animation("stand") + self.object:set_acceleration(vector.zero()) + self.object:set_velocity(vector.zero()) + end + end + return true + end + end +end + -- main mob function function mob_class:on_step(dtime) local pos = self.object:get_pos() if not pos then return end if self:check_despawn(pos, dtime) then return true end + if self:outside_limits() then return end if self:check_death_and_slow_mob() then --minetest.log("action", "Mob is dying: ".. tostring(self.name))