diff --git a/mods/ITEMS/mcl_core/functions.lua b/mods/ITEMS/mcl_core/functions.lua index c236fd2dc..880ae642b 100644 --- a/mods/ITEMS/mcl_core/functions.lua +++ b/mods/ITEMS/mcl_core/functions.lua @@ -26,7 +26,7 @@ minetest.register_abm({ elseif lavatype == "flowing" and water[w].y == pos.y and (water[w].x == pos.x or water[w].z == pos.z) then minetest.set_node(pos, {name="mcl_core:cobble"}) minetest.sound_play("fire_extinguish_flame", {pos = pos, gain = 0.25, max_hear_distance = 16}) - -- Still lava vs flowing water above or horizontally neighbored: Lava turns into obsidian + -- Lava source vs flowing water above or horizontally neighbored: Lava turns into obsidian elseif lavatype == "source" and ((water[w].y > pos.y and water[w].x == pos.x and water[w].z == pos.z) or (water[w].y == pos.y and (water[w].x == pos.x or water[w].z == pos.z))) then diff --git a/mods/ITEMS/mcl_core/nodes_base.lua b/mods/ITEMS/mcl_core/nodes_base.lua index d37a4acd0..e462cd80a 100644 --- a/mods/ITEMS/mcl_core/nodes_base.lua +++ b/mods/ITEMS/mcl_core/nodes_base.lua @@ -772,7 +772,7 @@ minetest.register_node("mcl_core:obsidian", { minetest.register_node("mcl_core:ice", { description = "Ice", - _doc_items_longdesc = "Ice is a translucent solid block usually found in cold areas. It melts near block light sources at a light level of 12 or higher. When it melts or is broken while resting on top of another block, it will turn into still water.", + _doc_items_longdesc = "Ice is a translucent solid block usually found in cold areas. It melts near block light sources at a light level of 12 or higher. When it melts or is broken while resting on top of another block, it will turn into a water source.", drawtype = "glasslike", tiles = {"default_ice.png"}, is_ground_content = true, diff --git a/mods/ITEMS/mcl_core/nodes_liquid.lua b/mods/ITEMS/mcl_core/nodes_liquid.lua index 584610935..3861595ee 100644 --- a/mods/ITEMS/mcl_core/nodes_liquid.lua +++ b/mods/ITEMS/mcl_core/nodes_liquid.lua @@ -45,12 +45,12 @@ minetest.register_node("mcl_core:water_flowing", { }) minetest.register_node("mcl_core:water_source", { - description = "Still Water", + description = "Water Source", _doc_items_entry_name = "Water", _doc_items_longdesc = [[Water is abundant in oceans and also appears in a few springs in the ground. You can swim easily in water, but you need to catch your breath from time to time. Water interacts with lava in various ways: -• When water is directly above or horizontally next to still lava, the lava turns into obsidian. +• When water is directly above or horizontally next to a lava source, the lava turns into obsidian. • When flowing water touches flowing lava either from above or horizontally, the lava turns into cobblestone. • When water is directly below lava, the water turns into stone.]], _doc_items_hidden = false, @@ -136,13 +136,13 @@ minetest.register_node("mcl_core:lava_flowing", { }) minetest.register_node("mcl_core:lava_source", { - description = "Still Lava", + description = "Lava Source", _doc_items_entry_name = "Lava", _doc_items_longdesc = [[Lava is hot and rather dangerous. Don't touch it, it will hurt you a lot and it is hard to get out. -Still lava sets fire to a couple of air blocks above when they're next to a flammable block. +A lava source sets fire to a couple of air blocks above when they're next to a flammable block. Lava interacts with water various ways: -• When still lava is directly below or horizontally next to water, the lava turns into obsidian. +• When a lava source is directly below or horizontally next to water, the lava turns into obsidian. • When flowing water touches flowing lava either from above or horizontally, the lava turns into cobblestone. • When lava is directly above water, the water turns into stone.]], drawtype = "liquid", diff --git a/mods/ITEMS/mcl_nether/lava.lua b/mods/ITEMS/mcl_nether/lava.lua index f6049f4cc..35959d451 100644 --- a/mods/ITEMS/mcl_nether/lava.lua +++ b/mods/ITEMS/mcl_nether/lava.lua @@ -5,7 +5,7 @@ -- but this would also allow players to swim faster in lava. local lava_src_def = table.copy(minetest.registered_nodes["mcl_core:lava_source"]) -lava_src_def.description = "Still Nether Lava" +lava_src_def.description = "Nether Lava Source" lava_src_def._doc_items_create_entry = false lava_src_def._doc_items_entry_name = nil lava_src_def._doc_items_longdesc = nil diff --git a/mods/ITEMS/mclx_core/init.lua b/mods/ITEMS/mclx_core/init.lua index 9ae1fe246..a90159f77 100644 --- a/mods/ITEMS/mclx_core/init.lua +++ b/mods/ITEMS/mclx_core/init.lua @@ -1,7 +1,7 @@ -- Liquids: River Water local source = table.copy(minetest.registered_nodes["mcl_core:water_source"]) -source.description = "Still River Water" +source.description = "River Water Source" source.liquid_range = 2 source.liquid_alternative_flowing = "mclx_core:river_water_flowing" source.liquid_alternative_source = "mclx_core:river_water_source"