From 041839fd1a51088d96b21b8996c825bd51c05ebd Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Wed, 2 Oct 2019 19:06:55 +0200 Subject: [PATCH] Update falling node when anvil got destroyed --- mods/ITEMS/mcl_anvils/init.lua | 1 + 1 file changed, 1 insertion(+) diff --git a/mods/ITEMS/mcl_anvils/init.lua b/mods/ITEMS/mcl_anvils/init.lua index 45e271828..b2608cd88 100644 --- a/mods/ITEMS/mcl_anvils/init.lua +++ b/mods/ITEMS/mcl_anvils/init.lua @@ -228,6 +228,7 @@ local function damage_anvil(pos) drop_anvil_items(pos, meta) minetest.sound_play(mcl_sounds.node_sound_metal_defaults().dug, {pos=pos, max_hear_distance=16}) minetest.remove_node(pos) + minetest.check_single_for_falling({x=pos.x, y=pos.y+1, z=pos.z}) return true end end