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Limit check to +/- 16 nodes from goal position (maximum 33 nodes, 3 map blocks)
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@ -675,6 +675,14 @@ local function get_next_mob_spawn_pos(pos)
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y_min = math_round(y_min)
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y_max = math_round(y_max)
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-- Limit total range of check to 32 nodes (maximum of 3 map blocks)
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if y_max > goal_pos.y + 16 then
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y_max = goal_pos.y + 16
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end
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if y_min < goal_pos.y - 16 then
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y_min = goal_pos.y - 16
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end
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-- Ask engine for valid spawn locations
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local spawning_position_list = find_nodes_in_area_under_air(
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{x = goal_pos.x, y = y_min, z = goal_pos.z},
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