mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-22 18:41:09 +01:00
Merge branch 'master' into swimming_fix
This commit is contained in:
commit
0158681cf8
18 changed files with 200 additions and 50 deletions
16
CREDITS.md
16
CREDITS.md
|
@ -27,6 +27,10 @@
|
|||
* Code-Sploit
|
||||
* NO11
|
||||
* kabou
|
||||
* rudzik8
|
||||
* chmodsayshello
|
||||
* PrarieWind
|
||||
* RandomLegoBrick
|
||||
|
||||
## Contributors
|
||||
* Laurent Rocher
|
||||
|
@ -71,6 +75,10 @@
|
|||
* Sven792
|
||||
* aldum
|
||||
* Dieter44
|
||||
* Pepebotella
|
||||
* MrRar
|
||||
* Lazerbeak12345
|
||||
* mrminer
|
||||
|
||||
## MineClone5
|
||||
* kay27
|
||||
|
@ -78,10 +86,12 @@
|
|||
* epCode
|
||||
* NO11
|
||||
* j45
|
||||
* chmodsayshello
|
||||
* 3raven
|
||||
* PrarieWind
|
||||
* Gustavo1
|
||||
* CableGuy67
|
||||
* MrRar
|
||||
|
||||
## Mineclonia
|
||||
* erlehmann
|
||||
|
@ -134,6 +144,9 @@
|
|||
* yutyo
|
||||
* NO11
|
||||
* kay27
|
||||
* MysticTempest
|
||||
* RandomLegoBrick
|
||||
* cora
|
||||
|
||||
## Translations
|
||||
* Wuzzy
|
||||
|
@ -143,6 +156,8 @@
|
|||
* pitchum
|
||||
* todoporlalibertad
|
||||
* Marcin Serwin
|
||||
* Pepebotella
|
||||
* Emojigit
|
||||
|
||||
## Funders
|
||||
* 40W
|
||||
|
@ -150,5 +165,6 @@
|
|||
## Special thanks
|
||||
* celeron55 for creating Minetest
|
||||
* Jordach for the jukebox music compilation from Big Freaking Dig
|
||||
* wsor for working tirelessly in the shadows for the good of all of us, particularly helping with solving contentDB and copyright issues.
|
||||
* The workaholics who spent way too much time writing for the Minecraft Wiki. It's an invaluable resource for creating this game
|
||||
* Notch and Jeb for being the major forces behind Minecraft
|
||||
|
|
18
README.md
18
README.md
|
@ -2,7 +2,7 @@
|
|||
An unofficial Minecraft-like game for Minetest. Forked from MineClone by davedevils.
|
||||
Developed by many people. Not developed or endorsed by Mojang AB.
|
||||
|
||||
Version: 0.75 (in development)
|
||||
Version: 0.78 (in development)
|
||||
|
||||
### Gameplay
|
||||
You start in a randomly-generated world made entirely of cubes. You can explore
|
||||
|
@ -91,11 +91,11 @@ The MineClone2 repository is hosted at Mesehub. To contribute or report issues,
|
|||
## Target
|
||||
- Crucially, create a stable, moddable, free/libre clone of Minecraft
|
||||
based on the Minetest engine with polished features, usable in both
|
||||
singleplayer and multiplayer. Currently, most of **Minecraft Java
|
||||
Edition 1.12.2** features are already implemented and polishing existing
|
||||
singleplayer and multiplayer. Currently, a lot of **Minecraft Java
|
||||
Edition** features are already implemented and polishing existing
|
||||
features are prioritized over new feature requests.
|
||||
- With lessened priority yet strictly, implement features targetting
|
||||
**Minecraft version 1.17 + OptiFine** (OptiFine only as far as supported
|
||||
**Current Minecraft versions + OptiFine** (OptiFine only as far as supported
|
||||
by the Minetest Engine). This means features in parity with the listed
|
||||
Minecraft experiences are prioritized over those that don't fulfill this
|
||||
scope.
|
||||
|
@ -108,8 +108,7 @@ playerbase on low spec computers, optimizations are hard to investigate.
|
|||
This game is currently in **beta** stage.
|
||||
It is playable, but not yet feature-complete.
|
||||
Backwards-compability is not entirely guaranteed, updating your world might cause small bugs.
|
||||
If you want to use the git version of MineClone2 in production, consider using the production branch.
|
||||
It is updated weekly and contains relatively stable code for servers.
|
||||
If you want to use the development version of MineClone2 in production, the master branch is usually relatively stable. The testing branch often features some experimental PRs and should be considered less stable.
|
||||
|
||||
The following main features are available:
|
||||
|
||||
|
@ -124,7 +123,7 @@ The following main features are available:
|
|||
* Most blocks in the overworld
|
||||
* Water and lava
|
||||
* Weather
|
||||
* 28 biomes
|
||||
* 28 biomes + 5 Nether Biomes
|
||||
* The Nether, a fiery underworld in another dimension
|
||||
* Redstone circuits (partially)
|
||||
* Minecarts (partial)
|
||||
|
@ -162,7 +161,7 @@ The following features are incomplete:
|
|||
* Special minecarts
|
||||
* A couple of non-trivial blocks and items
|
||||
|
||||
Bonus features (not found in Minecraft 1.12):
|
||||
Bonus features (not found in Minecraft):
|
||||
|
||||
* Built-in crafting guide which shows you crafting and smelting recipes
|
||||
* In-game help system containing extensive help about gameplay basics, blocks, items and more
|
||||
|
@ -175,6 +174,9 @@ Bonus features (not found in Minecraft 1.12):
|
|||
* Nether Brick Fence Gate
|
||||
* Red Nether Brick Fence
|
||||
* Red Nether Brick Fence Gate
|
||||
* Structure replacements - these small variants of Minecraft structures serve as replacements until we can get large structures working:
|
||||
* Woodland Cabin (Mansions)
|
||||
* Nether Outpost (Fortress)
|
||||
|
||||
Technical differences from Minecraft:
|
||||
|
||||
|
|
|
@ -91,7 +91,7 @@ minetest.register_chatcommand("clearmobs",{
|
|||
if o.is_mob then
|
||||
if param == "all" or
|
||||
( param == "nametagged" and o.nametag ) or
|
||||
( param == "" and not o.nametag and not o.tamed ) or
|
||||
( param == "" and ( not o.nametag or o.nametag == "" ) and not o.tamed ) or
|
||||
( num and num > 0 and vector.distance(p:get_pos(),o.object:get_pos()) <= num ) then
|
||||
o.object:remove()
|
||||
end
|
||||
|
@ -2312,9 +2312,9 @@ local function check_doors(self)
|
|||
local def = minetest.registered_nodes[n.name]
|
||||
local closed = n.name:find("_b_1")
|
||||
if t < 0.3 or t > 0.8 then
|
||||
if not closed then def.on_rightclick(d,n,self) end
|
||||
if not closed and def.on_rightclick then def.on_rightclick(d,n,self) end
|
||||
else
|
||||
if closed then def.on_rightclick(d,n,self) end
|
||||
if closed and def.on_rightclick then def.on_rightclick(d,n,self) end
|
||||
end
|
||||
|
||||
end
|
||||
|
|
|
@ -1,64 +1,58 @@
|
|||
# textdomain: mobs_mc
|
||||
Agent=Agente
|
||||
Bat=Murciélago
|
||||
Blaze=Blaze
|
||||
Chicken=Pollo
|
||||
Cod=Bacalao
|
||||
Cow=Vaca
|
||||
Mooshroom=Champiñaca
|
||||
Mooshroom=Champivaca
|
||||
Creeper=Creeper
|
||||
Ender Dragon=Enderdragón
|
||||
Dolphin=Delfín
|
||||
Ender Dragon=Ender Dragon
|
||||
Enderman=Enderman
|
||||
Endermite=Endermite
|
||||
Ghast=Ghast
|
||||
Elder Guardian=Gran guardián
|
||||
Guardian=Guardián
|
||||
Horse=Caballo
|
||||
Skeleton Horse=Caballo esquelético
|
||||
Zombie Horse=Caballo zombie
|
||||
Elder Guardian=Guardián Anciano
|
||||
Donkey=Burro
|
||||
Horse=Caballo
|
||||
Mule=Mula
|
||||
Skeleton Horse=Caballo esqueleto
|
||||
Zombie Horse=Caballo zombi
|
||||
Iron Golem=Golem de hierro
|
||||
Llama=Llama
|
||||
Cat=Gato
|
||||
Ocelot=Ocelote
|
||||
Parrot=Loro
|
||||
Pig=Cerdo
|
||||
Polar Bear=Oso polar
|
||||
Rabbit=Conejo
|
||||
Killer Bunny=Conejo asesino
|
||||
Rabbit=Conejo
|
||||
Salmon=Salmón
|
||||
Sheep=Oveja
|
||||
Shulker=Shulker
|
||||
Silverfish=Lepisma
|
||||
Skeleton=Esqueleto
|
||||
Stray=Esqueleto
|
||||
Wither Skeleton=Esqueleto wither
|
||||
Stray=Esqueleto glacial
|
||||
Wither Skeleton=Esqueleto del Wither
|
||||
Magma Cube=Cubo de Magma
|
||||
Slime=Slime
|
||||
Snow Golem=Golem de nieve
|
||||
Spider=Araña
|
||||
Cave Spider=Araña de las cuevas
|
||||
Spider=Araña
|
||||
Squid=Calamar
|
||||
Vex=Ánima
|
||||
Master=Maestro
|
||||
Villager=Aldeano
|
||||
Evoker=Invocador
|
||||
Illusioner=Illusionista
|
||||
Villager=Aldeano
|
||||
Vindicator=Vindicador
|
||||
Zombie Villager=Aldeano zombie
|
||||
Zombie Villager=Aldeano zombi
|
||||
Witch=Bruja
|
||||
Wither=Wither
|
||||
Wolf=Lobo
|
||||
Husk=Husk
|
||||
Zombie=Zombie
|
||||
Zombie Pigman=Cerdo Zombie
|
||||
Farmer=Granjero
|
||||
Fisherman=Pescador
|
||||
Fletcher=Flechador
|
||||
Shepherd=Sacerdote
|
||||
Librarian=Bibliotecario
|
||||
Cartographer=Cartógrafo
|
||||
Armorer=Armero
|
||||
Leatherworker=Peletero
|
||||
Butcher=Carnicero
|
||||
Weapon Smith=Herrero de Armas
|
||||
Tool Smith=Herrero de Herramientas
|
||||
Cleric=Sacerdote
|
||||
Nitwit=Simple
|
||||
Baby Husk=Bebé Zombi Momificado
|
||||
Baby Zombie=Bebé Zombi
|
||||
Husk=Zombi Momificado
|
||||
Zombie=Zombi
|
||||
Baby Zombie Pigman=Bebé Hombrecerdo Zombi
|
||||
Zombie Pigman=Hombrecerdo Zombi
|
||||
|
|
|
@ -1,6 +1,7 @@
|
|||
local S = minetest.get_translator(minetest.get_current_modname())
|
||||
|
||||
local mod_target = minetest.get_modpath("mcl_target")
|
||||
local enable_pvp = minetest.settings:get_bool("enable_pvp")
|
||||
|
||||
local math = math
|
||||
local vector = vector
|
||||
|
@ -204,9 +205,9 @@ function ARROW_ENTITY.on_step(self, dtime)
|
|||
if hitpoint.type == "object" then
|
||||
-- find the closest object that is in the way of the arrow
|
||||
local ok = false
|
||||
if hitpoint.ref:is_player() then
|
||||
if hitpoint.ref:is_player() and enable_pvp then
|
||||
ok = true
|
||||
elseif hitpoint.ref:get_luaentity() then
|
||||
elseif not hitpoint.ref:is_player() and hitpoint.ref:get_luaentity() then
|
||||
if (hitpoint.ref:get_luaentity().is_mob or hitpoint.ref:get_luaentity()._hittable_by_projectile) then
|
||||
ok = true
|
||||
end
|
||||
|
|
|
@ -231,6 +231,7 @@ end
|
|||
local mod_awards = minetest.get_modpath("awards") and minetest.get_modpath("mcl_achievements")
|
||||
local mod_button = minetest.get_modpath("mesecons_button")
|
||||
local mod_target = minetest.get_modpath("mcl_target")
|
||||
local enable_pvp = minetest.settings:get_bool("enable_pvp")
|
||||
|
||||
minetest.register_craftitem("mcl_bows:rocket", {
|
||||
description = S("Arrow"),
|
||||
|
@ -417,9 +418,9 @@ function ARROW_ENTITY.on_step(self, dtime)
|
|||
if hitpoint.type == "object" then
|
||||
-- find the closest object that is in the way of the arrow
|
||||
local ok = false
|
||||
if hitpoint.ref:is_player() then
|
||||
if hitpoint.ref:is_player() and enable_pvp then
|
||||
ok = true
|
||||
elseif hitpoint.ref:get_luaentity() then
|
||||
elseif not hitpoint.ref:is_player() and hitpoint.ref:get_luaentity() then
|
||||
if (hitpoint.ref:get_luaentity().is_mob or hitpoint.ref:get_luaentity()._hittable_by_projectile) then
|
||||
ok = true
|
||||
end
|
||||
|
|
|
@ -23,4 +23,13 @@ minetest.register_craft({
|
|||
{"mcl_core:iron_nugget", "mcl_torches:torch" , "mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget", "mcl_core:iron_nugget"},
|
||||
},
|
||||
})
|
||||
})
|
||||
|
||||
minetest.register_craft({
|
||||
output = "mcl_lanterns:soul_lantern_floor",
|
||||
recipe = {
|
||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget" , "mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_nugget", "mcl_blackstone:soul_torch" , "mcl_core:iron_nugget"},
|
||||
{"mcl_core:iron_nugget", "mcl_core:iron_nugget" , "mcl_core:iron_nugget"},
|
||||
},
|
||||
})
|
||||
|
|
|
@ -30,6 +30,7 @@ local how_to_shoot = minetest.registered_items["mcl_bows:arrow"]._doc_items_usag
|
|||
|
||||
local mod_awards = minetest.get_modpath("awards") and minetest.get_modpath("mcl_achievements")
|
||||
local mod_button = minetest.get_modpath("mesecons_button")
|
||||
local enable_pvp = minetest.settings:get_bool("enable_pvp")
|
||||
|
||||
local arrow_longdesc = minetest.registered_items["mcl_bows:arrow"]._doc_items_longdesc or ""
|
||||
local arrow_tt = minetest.registered_items["mcl_bows:arrow"]._tt_help or ""
|
||||
|
@ -217,9 +218,9 @@ function mcl_potions.register_arrow(name, desc, color, def)
|
|||
if hitpoint.type == "object" then
|
||||
-- find the closest object that is in the way of the arrow
|
||||
local ok = false
|
||||
if hitpoint.ref:is_player() then
|
||||
if hitpoint.ref:is_player() and enable_pvp then
|
||||
ok = true
|
||||
elseif hitpoint.ref:get_luaentity() then
|
||||
elseif not hitpoint.ref:is_player() and hitpoint.ref:get_luaentity() then
|
||||
if (hitpoint.ref:get_luaentity().is_mob or hitpoint.ref:get_luaentity()._hittable_by_projectile) then
|
||||
ok = true
|
||||
end
|
||||
|
@ -283,7 +284,7 @@ function mcl_potions.register_arrow(name, desc, color, def)
|
|||
if is_player then
|
||||
if self._shooter and self._shooter:is_player() then
|
||||
-- “Ding” sound for hitting another player
|
||||
minetest.sound_play({name="mcl_bows_hit_player", gain=0.1}, {to_player=self._shooter}, true)
|
||||
minetest.sound_play({name="mcl_bows_hit_player", gain=0.1}, {to_player=self._shooter:get_player_name()}, true)
|
||||
end
|
||||
end
|
||||
|
||||
|
|
|
@ -404,6 +404,46 @@ if minetest.settings:get_bool("mcl_generate_ores", true) then
|
|||
y_max = mcl_worlds.layer_to_y(15),
|
||||
})
|
||||
|
||||
--
|
||||
-- Ancient debris
|
||||
--
|
||||
local ancient_debris_wherein = {"mcl_nether:netherrack","mcl_blackstone:blackstone","mcl_blackstone:basalt"}
|
||||
-- Common spawn
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_nether:ancient_debris",
|
||||
wherein = ancient_debris_wherein,
|
||||
clust_scarcity = 25000, -- 0.004% chance
|
||||
clust_num_ores = 3,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_nether_min + 8,
|
||||
y_max = mcl_vars.mg_nether_min + 22,
|
||||
})
|
||||
|
||||
-- Rare spawn (below)
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_nether:ancient_debris",
|
||||
wherein = ancient_debris_wherein,
|
||||
clust_scarcity = 32000,
|
||||
clust_num_ores = 2,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_nether_min,
|
||||
y_max = mcl_vars.mg_nether_min + 8,
|
||||
})
|
||||
|
||||
-- Rare spawn (above)
|
||||
minetest.register_ore({
|
||||
ore_type = "scatter",
|
||||
ore = "mcl_nether:ancient_debris",
|
||||
wherein = ancient_debris_wherein,
|
||||
clust_scarcity = 32000,
|
||||
clust_num_ores = 2,
|
||||
clust_size = 3,
|
||||
y_min = mcl_vars.mg_nether_min + 22,
|
||||
y_max = mcl_vars.mg_nether_min + 119,
|
||||
})
|
||||
|
||||
--
|
||||
-- Redstone
|
||||
--
|
||||
|
|
|
@ -244,6 +244,7 @@ dofile(modpath.."/ocean_ruins.lua")
|
|||
dofile(modpath.."/witch_hut.lua")
|
||||
dofile(modpath.."/igloo.lua")
|
||||
dofile(modpath.."/woodland_mansion.lua")
|
||||
dofile(modpath.."/ruined_portal.lua")
|
||||
dofile(modpath.."/geode.lua")
|
||||
|
||||
|
||||
|
|
85
mods/MAPGEN/mcl_structures/ruined_portal.lua
Normal file
85
mods/MAPGEN/mcl_structures/ruined_portal.lua
Normal file
|
@ -0,0 +1,85 @@
|
|||
local modname = minetest.get_current_modname()
|
||||
local modpath = minetest.get_modpath(modname)
|
||||
|
||||
local function get_replacements(b,c,pr)
|
||||
local r = {}
|
||||
if not b then return r end
|
||||
for k,v in pairs(b) do
|
||||
if pr:next(1,100) < c then table.insert(r,v) end
|
||||
end
|
||||
return r
|
||||
end
|
||||
|
||||
local def = {
|
||||
place_on = {"group:grass_block","group:dirt","mcl_core:dirt_with_grass","group:grass_block","group:sand","group:grass_block_snow","mcl_core:snow"},
|
||||
fill_ratio = 0.01,
|
||||
flags = "place_center_x, place_center_z, all_floors",
|
||||
solid_ground = true,
|
||||
make_foundation = true,
|
||||
chunk_probability = 400,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
y_min = 1,
|
||||
sidelen = 10,
|
||||
y_offset = -4,
|
||||
filenames = {
|
||||
modpath.."/schematics/mcl_structures_ruined_portal_1.mts",
|
||||
modpath.."/schematics/mcl_structures_ruined_portal_2.mts",
|
||||
modpath.."/schematics/mcl_structures_ruined_portal_3.mts",
|
||||
modpath.."/schematics/mcl_structures_ruined_portal_4.mts",
|
||||
modpath.."/schematics/mcl_structures_ruined_portal_5.mts",
|
||||
modpath.."/schematics/mcl_structures_ruined_portal_99.mts",
|
||||
},
|
||||
after_place = function(pos,def,pr)
|
||||
local hl = def.sidelen / 2
|
||||
local p1 = vector.offset(pos,-hl,-hl,-hl)
|
||||
local p2 = vector.offset(pos,hl,hl,hl)
|
||||
local gold = minetest.find_nodes_in_area(p1,p2,{"mcl_core:goldblock"})
|
||||
local lava = minetest.find_nodes_in_area(p1,p2,{"mcl_core:lava_source"})
|
||||
local rack = minetest.find_nodes_in_area(p1,p2,{"mcl_nether:netherrack"})
|
||||
local brick = minetest.find_nodes_in_area(p1,p2,{"mcl_core:stonebrick"})
|
||||
local obby = minetest.find_nodes_in_area(p1,p2,{"mcl_core:obsidian"})
|
||||
minetest.bulk_set_node(get_replacements(gold,30,pr),{name="air"})
|
||||
minetest.bulk_set_node(get_replacements(lava,20,pr),{name="mcl_nether:magma"})
|
||||
minetest.bulk_set_node(get_replacements(rack,7,pr),{name="mcl_nether:magma"})
|
||||
minetest.bulk_set_node(get_replacements(obby,30,pr),{name="mcl_core:crying_obsidian"})
|
||||
minetest.bulk_set_node(get_replacements(obby,10,pr),{name="air"})
|
||||
minetest.bulk_set_node(get_replacements(brick,50,pr),{name="mcl_core:stonebrickcracked"})
|
||||
brick = minetest.find_nodes_in_area(p1,p2,{"mcl_core:stonebrick"})
|
||||
minetest.bulk_set_node(get_replacements(brick,50,pr),{name="mcl_core:stonebrickmossy"})
|
||||
end,
|
||||
loot = {
|
||||
["mcl_chests:chest_small" ] ={{
|
||||
stacks_min = 2,
|
||||
stacks_max = 6,
|
||||
items = {
|
||||
{ itemstring = "mcl_core:iron_nugget", weight = 40, amount_min = 9, amount_max = 18 },
|
||||
{ itemstring = "mcl_core:flint", weight = 40, amount_min = 1, amount_max=4 },
|
||||
{ itemstring = "mcl_core:obsidian", weight = 40, amount_min = 1, amount_max=2 },
|
||||
{ itemstring = "mcl_fire:fire_charge", weight = 40, amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_fire:flint_and_steel", weight = 40, amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_core:gold_nugget", weight = 15, amount_min = 4, amount_max = 24 },
|
||||
{ itemstring = "mcl_core:apple_gold", weight = 15, },
|
||||
|
||||
{ itemstring = "mcl_books:book", weight = 1, func = function(stack, pr)
|
||||
mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr)
|
||||
end },
|
||||
--{ itemstring = "mcl_bamboo:bamboo", weight = 15, amount_min = 1, amount_max=3 }, --FIXME BAMBOO
|
||||
|
||||
{ itemstring = "mcl_core:diamond", weight = 3, amount_min = 1, amount_max = 3 },
|
||||
{ itemstring = "mcl_mobitems:saddle", weight = 3, },
|
||||
{ itemstring = "mcl_core:emerald", weight = 2, amount_min = 1, amount_max = 3 },
|
||||
|
||||
{ itemstring = "mcl_mobitems:iron_horse_armor", weight = 1, },
|
||||
{ itemstring = "mcl_mobitems:gold_horse_armor", weight = 1, },
|
||||
{ itemstring = "mcl_mobitems:diamond_horse_armor", weight = 1, },
|
||||
{ itemstring = "mcl_core:apple_gold", weight = 15, },
|
||||
}
|
||||
}}
|
||||
}
|
||||
}
|
||||
mcl_structures.register_structure("ruined_portal_overworld",def)
|
||||
local ndef = table.copy(def)
|
||||
ndef.y_min=mcl_vars.mg_lava_nether_max +10
|
||||
ndef.y_max=mcl_vars.mg_nether_max - 15
|
||||
ndef.place_on = {"mcl_nether:netherrack","group:soul_block","mcl_blackstone:basalt,mcl_blackstone:blackstone","mcl_crimson:crimson_nylium","mcl_crimson:warped_nylium"},
|
||||
mcl_structures.register_structure("ruined_portal_nether",ndef)
|
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@ -19,7 +19,7 @@ pathlist = Path(path).rglob('*.lua')
|
|||
for path in pathlist:
|
||||
path_in_str = str(path)
|
||||
# print(path_in_str)
|
||||
trouve = False
|
||||
found = False
|
||||
with open(path_in_str) as f:
|
||||
local_vars = []
|
||||
for i, line in enumerate(f.readlines()):
|
||||
|
@ -38,7 +38,7 @@ for path in pathlist:
|
|||
local_vars.append(n.group('local_var'))
|
||||
|
||||
if not found:
|
||||
nb_varloc = len(variables_locales)
|
||||
nb_varloc = len(local_vars)
|
||||
#print(path_in_str, ": -", "({} variables locales)".format(nb_varloc) if nb_varloc > 0 else '')
|
||||
|
||||
print(', '.join(['"{}"'.format(v) for v in global_vars]))
|
||||
|
|
Loading…
Reference in a new issue