From 002a63585f6848220a922af41f1d485b2ea6eed3 Mon Sep 17 00:00:00 2001 From: ancientmarinerdev Date: Sat, 18 Mar 2023 18:27:52 +0000 Subject: [PATCH] Tweak volume and change reference to missing global variable --- mods/ITEMS/mcl_composters/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_composters/init.lua b/mods/ITEMS/mcl_composters/init.lua index 19a89c27b..51c887531 100644 --- a/mods/ITEMS/mcl_composters/init.lua +++ b/mods/ITEMS/mcl_composters/init.lua @@ -76,7 +76,7 @@ local function composter_add_item(pos, node, player, itemstack, pointed_thing) if chance > 0 then if not is_creative_enabled(player:get_player_name()) then itemstack:take_item() - minetest.sound_play({name="default_gravel_dug", pos=above, gain=1}, true) + minetest.sound_play({name="default_gravel_dug", pos=pos, gain=1}, true) end -- calculate leveling up chance local rand = math.random(0,100) @@ -92,7 +92,7 @@ local function composter_add_item(pos, node, player, itemstack, pointed_thing) level = "ready" end swap_node(pos, {name = "mcl_composters:composter_" .. level}) - minetest.sound_play({name="default_grass_footstep", pos=above, gain=1}, true) + minetest.sound_play({name="default_grass_footstep", pos=pos, gain=0.4}, true) -- a full composter becomes ready for harvest after one second -- the block will get updated by the node timer callback set in node reg def if level == 7 then