2021-01-27 09:56:53 +01:00
|
|
|
-------------------------------------------------------------------------------
|
|
|
|
-- generate paths between buildings
|
|
|
|
-------------------------------------------------------------------------------
|
2024-07-23 01:09:17 +02:00
|
|
|
local light_threshold = tonumber(minetest.settings:get("mcl_villages_light_threshold")) or 5
|
|
|
|
|
|
|
|
-- This ends up being a nested table.
|
|
|
|
-- 1st level is the blockseed which is the village
|
|
|
|
-- 2nd is the distance of the building from the bell
|
|
|
|
-- 3rd is the pos of the end points
|
|
|
|
local path_ends = {}
|
|
|
|
|
2024-09-03 17:16:36 +02:00
|
|
|
-- note: not using LVM here, as this runs after the pathfinder
|
|
|
|
-- simple function to increase "no_paths" walls
|
|
|
|
function mcl_villages.clean_no_paths(minp, maxp)
|
|
|
|
local no_paths_nodes = minetest.find_nodes_in_area(minp, maxp, { "mcl_villages:no_paths" })
|
|
|
|
if #no_paths_nodes > 0 then
|
2024-09-05 21:28:47 +02:00
|
|
|
minetest.bulk_swap_node(no_paths_nodes, { name = "air" })
|
2024-09-03 17:16:36 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- this can still run in LVM
|
|
|
|
-- simple function to increase "no_paths" walls
|
|
|
|
function mcl_villages.increase_no_paths(vm, minp, maxp)
|
|
|
|
local p = vector.zero()
|
|
|
|
for z = minp.z, maxp.z do
|
|
|
|
p.z = z
|
|
|
|
for x = minp.x, maxp.x do
|
|
|
|
p.x = x
|
|
|
|
for y = minp.y, maxp.y - 1 do
|
|
|
|
p.y = y
|
|
|
|
local n = vm:get_node_at(p)
|
|
|
|
if n and n.name == "mcl_villages:no_paths" then
|
|
|
|
p.y = y + 1
|
|
|
|
n = vm:get_node_at(p)
|
|
|
|
if n and n.name == "air" then
|
|
|
|
vm:set_node_at(p, {name = "mcl_villages:no_paths" })
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-07-23 01:09:17 +02:00
|
|
|
-- Insert end points in to the nested tables
|
2024-09-03 17:16:36 +02:00
|
|
|
function mcl_villages.store_path_ends(vm, minp, maxp, pos, blockseed, bell_pos)
|
2024-07-23 01:09:17 +02:00
|
|
|
-- We store by distance because we create paths far away from the bell first
|
|
|
|
local dist = vector.distance(bell_pos, pos)
|
|
|
|
local id = "block_" .. blockseed -- cannot use integers as keys
|
2024-10-20 21:00:12 +02:00
|
|
|
-- TODO: benchmark best way
|
|
|
|
local tab = {}
|
2024-07-23 01:09:17 +02:00
|
|
|
local v = vector.zero()
|
2024-09-03 17:16:36 +02:00
|
|
|
for zi = minp.z, maxp.z do
|
2024-07-23 01:09:17 +02:00
|
|
|
v.z = zi
|
2024-09-03 17:16:36 +02:00
|
|
|
for yi = minp.y, maxp.y do
|
2024-07-23 01:09:17 +02:00
|
|
|
v.y = yi
|
2024-09-03 17:16:36 +02:00
|
|
|
for xi = minp.x, maxp.x do
|
2024-07-23 01:09:17 +02:00
|
|
|
v.x = xi
|
2024-09-03 17:16:36 +02:00
|
|
|
local n = vm:get_node_at(v)
|
2024-07-23 01:09:17 +02:00
|
|
|
if n and n.name == "mcl_villages:path_endpoint" then
|
2024-10-20 21:00:12 +02:00
|
|
|
table.insert(tab, vector.copy(v))
|
2024-09-03 17:16:36 +02:00
|
|
|
vm:set_node_at(v, { name = "air" })
|
2024-07-23 01:09:17 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
2024-10-20 21:00:12 +02:00
|
|
|
if not path_ends[id] then path_ends[id] = {} end
|
|
|
|
table.insert(path_ends[id], {dist, minetest.pos_to_string(pos), tab})
|
2024-07-23 01:09:17 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
local function place_lamp(pos, pr)
|
|
|
|
local lamp_index = pr:next(1, #mcl_villages.schematic_lamps)
|
|
|
|
local schema = mcl_villages.schematic_lamps[lamp_index]
|
|
|
|
local schem_lua = mcl_villages.substitute_materials(pos, schema.schem_lua, pr)
|
|
|
|
local schematic = loadstring(schem_lua)()
|
|
|
|
|
2024-09-03 17:16:36 +02:00
|
|
|
minetest.place_schematic(vector.offset(pos, 0, schema.yadjust or 0, 0), schematic, "0",
|
2024-07-23 01:09:17 +02:00
|
|
|
{["air"] = "ignore"}, -- avoid destroying stairs etc.
|
|
|
|
true,
|
|
|
|
{ place_center_x = true, place_center_y = false, place_center_z = true }
|
|
|
|
)
|
|
|
|
end
|
|
|
|
|
2024-09-03 17:16:36 +02:00
|
|
|
-- TODO: port this to lvm.
|
2024-10-20 21:00:12 +02:00
|
|
|
local function smooth_path(path, passes, minp, maxp)
|
|
|
|
-- bridge over water/laver
|
2024-07-23 01:09:17 +02:00
|
|
|
for i = 2, #path - 1 do
|
2024-10-20 21:00:12 +02:00
|
|
|
while true do
|
|
|
|
local cur = path[i]
|
|
|
|
local node = minetest.get_node(cur).name
|
|
|
|
if node == "air" and vector.in_area(cur, minp, maxp) then
|
|
|
|
local under = minetest.get_node(vector.offset(path[i], 0, -1, 0)).name
|
|
|
|
local udef = minetest.registered_nodes[under]
|
|
|
|
-- do not build paths over leaves
|
|
|
|
if udef and udef.groups.leaves then
|
|
|
|
minetest.swap_node(path[i], {name="mcl_villages:no_paths"})
|
|
|
|
return -- bad path
|
|
|
|
end
|
|
|
|
break
|
|
|
|
else
|
|
|
|
local ndef = minetest.registered_nodes[node]
|
|
|
|
if not ndef then break end -- ignore
|
|
|
|
if (ndef.groups.water or 0) > 0 or (ndef.groups.lava or 0) > 0 then
|
|
|
|
cur.y = cur.y + 1
|
|
|
|
else
|
|
|
|
break
|
|
|
|
end
|
|
|
|
end
|
2024-07-23 01:09:17 +02:00
|
|
|
end
|
|
|
|
end
|
2024-10-20 21:00:12 +02:00
|
|
|
-- Smooth out bumps in path to reduce weird stairs
|
|
|
|
local any_changed = false
|
|
|
|
for pass = 1, passes do
|
|
|
|
local changed = false
|
|
|
|
for i = 2, #path - 1 do
|
|
|
|
local prev_y = path[i - 1].y
|
|
|
|
local y = path[i].y
|
|
|
|
local next_y = path[i + 1].y
|
|
|
|
local bump = minetest.get_node(path[i]).name
|
|
|
|
local bdef = minetest.registered_nodes[bump]
|
|
|
|
|
|
|
|
-- TODO: also replace bamboo underneath with dirt here?
|
|
|
|
if bdef and ((bdef.groups.water or 0) > 0 or (bdef.groups.lava or 0) > 0) then
|
|
|
|
-- ignore in this pass
|
|
|
|
elseif (y > next_y + 1 and y <= prev_y) -- large step
|
|
|
|
or (y > prev_y + 1 and y <= next_y) -- large step
|
|
|
|
or (y > prev_y and y > next_y) then
|
|
|
|
-- Remove peaks to flatten path
|
|
|
|
path[i].y = math.max(prev_y, next_y)
|
|
|
|
minetest.swap_node(path[i], { name = "air" })
|
|
|
|
changed = true
|
|
|
|
elseif (y < next_y - 1 and y >= prev_y) -- large step
|
|
|
|
or (y < prev_y - 1 and y >= next_y) -- large step
|
|
|
|
or (y < prev_y and y < next_y) then
|
|
|
|
-- Fill in dips to flatten path
|
|
|
|
path[i].y = math.min(prev_y, next_y) - 1 -- to replace below first
|
|
|
|
minetest.swap_node(path[i], { name = "mcl_core:dirt" }) -- todo: use sand/sandstone in desert?, use slabs?
|
|
|
|
path[i].y = path[i].y + 1 -- above dirt
|
|
|
|
changed = true
|
|
|
|
end
|
|
|
|
end
|
|
|
|
if changed then any_changed = true else break end
|
2024-07-23 01:09:17 +02:00
|
|
|
end
|
2024-10-20 21:00:12 +02:00
|
|
|
-- by delaying this, we allow making bridges over deep dips:
|
|
|
|
--[[
|
|
|
|
if any_changed then
|
|
|
|
-- we may not yet have filled a gap
|
|
|
|
for i = 2, #path - 1 do
|
|
|
|
local below = vector.offset(path[y], 0, -1, 0)
|
|
|
|
local bdef = minetest.registered_nodes[minetest.get_node(path[i]).name]
|
|
|
|
if bdef and not bdef.walkable then
|
|
|
|
minetest.swap_node(path[i], { name = "mcl_core:dirt" }) -- todo: use sand/sandstone in desert?, use slabs?
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end]]
|
|
|
|
return path
|
2024-07-23 01:09:17 +02:00
|
|
|
end
|
|
|
|
|
2024-09-03 17:16:36 +02:00
|
|
|
-- TODO: port this to lvm.
|
2024-07-23 01:09:17 +02:00
|
|
|
local function place_path(path, pr, stair, slab)
|
2024-10-20 21:00:12 +02:00
|
|
|
-- find water/lava below
|
2024-07-23 01:09:17 +02:00
|
|
|
for i = 2, #path - 1 do
|
|
|
|
local prev_y = path[i - 1].y
|
|
|
|
local y = path[i].y
|
|
|
|
local next_y = path[i + 1].y
|
2024-09-03 17:16:36 +02:00
|
|
|
local bump = minetest.get_node(path[i]).name
|
2024-10-20 21:00:12 +02:00
|
|
|
local bdef = minetest.registered_nodes[bump]
|
2024-07-23 01:09:17 +02:00
|
|
|
|
2024-10-20 21:00:12 +02:00
|
|
|
if bdef and ((bdef.groups.water or 0) > 0 or (bdef.groups.lava or 0) > 0) then
|
2024-07-23 01:09:17 +02:00
|
|
|
-- Find air
|
2024-09-03 17:16:36 +02:00
|
|
|
local up_pos = vector.copy(path[i])
|
|
|
|
while true do
|
|
|
|
up_pos.y = up_pos.y + 1
|
|
|
|
local up_node = minetest.get_node(up_pos).name
|
2024-10-20 21:00:12 +02:00
|
|
|
local udef = minetest.registered_nodes[up_node]
|
|
|
|
if udef and (udef.groups.water or 0) == 0 and (udef.groups.lava or 0) == 0 then
|
2024-07-23 01:09:17 +02:00
|
|
|
minetest.swap_node(up_pos, { name = "air" })
|
|
|
|
path[i] = up_pos
|
2024-09-03 17:16:36 +02:00
|
|
|
break
|
2024-10-20 21:00:12 +02:00
|
|
|
elseif not udef then break end -- ignore node encountered
|
2024-07-23 01:09:17 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
for i, pos in ipairs(path) do
|
2024-09-03 17:16:36 +02:00
|
|
|
local n0 = minetest.get_node(pos).name
|
|
|
|
if n0 ~= "air" then minetest.swap_node(pos, { name = "air" }) end
|
2024-07-23 01:09:17 +02:00
|
|
|
|
|
|
|
local under_pos = vector.offset(pos, 0, -1, 0)
|
2024-09-03 17:16:36 +02:00
|
|
|
local n = minetest.get_node(under_pos).name
|
|
|
|
local ndef = minetest.registered_nodes[n]
|
|
|
|
local groups = ndef and ndef.groups or {}
|
2024-07-23 01:09:17 +02:00
|
|
|
local done = false
|
|
|
|
if i > 1 and pos.y > path[i - 1].y then
|
|
|
|
-- stairs up
|
2024-09-03 17:16:36 +02:00
|
|
|
if not groups.stair then
|
2024-07-23 01:09:17 +02:00
|
|
|
done = true
|
|
|
|
local param2 = minetest.dir_to_facedir(vector.subtract(pos, path[i - 1]))
|
|
|
|
minetest.swap_node(under_pos, { name = stair, param2 = param2 })
|
|
|
|
end
|
|
|
|
elseif i < #path-1 and pos.y > path[i + 1].y then
|
|
|
|
-- stairs down
|
2024-09-03 17:16:36 +02:00
|
|
|
if not groups.stair then
|
2024-07-23 01:09:17 +02:00
|
|
|
done = true
|
|
|
|
local param2 = minetest.dir_to_facedir(vector.subtract(pos, path[i + 1]))
|
|
|
|
minetest.swap_node(under_pos, { name = stair, param2 = param2 })
|
|
|
|
end
|
2024-09-03 17:16:36 +02:00
|
|
|
elseif not groups.stair and i > 1 and pos.y < path[i - 1].y then
|
2024-07-23 01:09:17 +02:00
|
|
|
-- stairs down
|
2024-09-03 17:16:36 +02:00
|
|
|
local n2 = minetest.get_node(vector.offset(path[i - 1], 0, -1, 0)).name
|
|
|
|
if not minetest.get_item_group(n2, "stair") then
|
2024-07-23 01:09:17 +02:00
|
|
|
done = true
|
|
|
|
local param2 = minetest.dir_to_facedir(vector.subtract(path[i - 1], pos))
|
|
|
|
if i < #path - 1 then -- uglier, but easier to walk up?
|
|
|
|
param2 = minetest.dir_to_facedir(vector.subtract(pos, path[i + 1]))
|
|
|
|
end
|
|
|
|
minetest.add_node(pos, { name = stair, param2 = param2 })
|
|
|
|
pos.y = pos.y + 1
|
|
|
|
end
|
2024-09-03 17:16:36 +02:00
|
|
|
elseif not groups.stair and i < #path-1 and pos.y < path[i + 1].y then
|
2024-07-23 01:09:17 +02:00
|
|
|
-- stairs up
|
2024-09-03 17:16:36 +02:00
|
|
|
local n2 = minetest.get_node(vector.offset(path[i + 1], 0, -1, 0)).name
|
|
|
|
if not minetest.get_item_group(n2, "stair") then
|
2024-07-23 01:09:17 +02:00
|
|
|
done = true
|
|
|
|
local param2 = minetest.dir_to_facedir(vector.subtract(path[i + 1], pos))
|
|
|
|
if i > 1 then -- uglier, but easier to walk up?
|
|
|
|
param2 = minetest.dir_to_facedir(vector.subtract(pos, path[i - 1]))
|
|
|
|
end
|
|
|
|
minetest.add_node(pos, { name = stair, param2 = param2 })
|
|
|
|
pos.y = pos.y + 1
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- flat
|
|
|
|
if not done then
|
2024-09-03 17:16:36 +02:00
|
|
|
if groups.water then
|
2024-07-23 01:09:17 +02:00
|
|
|
minetest.add_node(under_pos, { name = slab })
|
2024-10-20 21:00:12 +02:00
|
|
|
elseif groups.lava then
|
|
|
|
minetest.add_node(under_pos, { name = "mcl_stairs:slab_stone" })
|
2024-09-03 17:16:36 +02:00
|
|
|
elseif groups.sand then
|
2024-07-23 01:09:17 +02:00
|
|
|
minetest.swap_node(under_pos, { name = "mcl_core:sandstonesmooth2" })
|
2024-09-03 17:16:36 +02:00
|
|
|
elseif groups.soil and not groups.dirtifies_below_solid then
|
|
|
|
minetest.swap_node(under_pos, { name = "mcl_core:grass_path" })
|
2024-07-23 01:09:17 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Clear space for villagers to walk
|
|
|
|
for j = 1, 2 do
|
|
|
|
local over_pos = vector.offset(pos, 0, j, 0)
|
2024-09-03 17:16:36 +02:00
|
|
|
if minetest.get_node(over_pos).name ~= "air" then
|
2024-07-23 01:09:17 +02:00
|
|
|
minetest.swap_node(over_pos, { name = "air" })
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Do lamps afterwards so we don't put them where a path will be laid
|
|
|
|
for _, pos in ipairs(path) do
|
|
|
|
if minetest.get_node_light(pos, 0) < light_threshold then
|
2024-09-03 17:16:36 +02:00
|
|
|
local nn = minetest.find_nodes_in_area_under_air(vector.offset(pos, -1, -1, -1), vector.offset(pos, 1, 1, 1),
|
2024-07-23 01:09:17 +02:00
|
|
|
{ "group:material_sand", "group:material_stone", "group:grass_block", "group:wood_slab" }
|
|
|
|
)
|
2024-09-03 17:16:36 +02:00
|
|
|
-- todo: shuffle nn?
|
2024-07-23 01:09:17 +02:00
|
|
|
for _, npos in ipairs(nn) do
|
2024-09-03 17:16:36 +02:00
|
|
|
local node = minetest.get_node(npos).name
|
|
|
|
if node ~= "mcl_core:grass_path" and minetest.get_item_group(node, "stair") == 0 then
|
|
|
|
if minetest.get_item_group(node, "wood_slab") ~= 0 then
|
|
|
|
minetest.add_node(vector.offset(npos, 0, 1, 0), { name = "mcl_torches:torch", param2 = 1 })
|
2024-07-23 01:09:17 +02:00
|
|
|
else
|
|
|
|
place_lamp(npos, pr)
|
|
|
|
end
|
|
|
|
break
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
|
|
|
|
2024-09-03 17:16:36 +02:00
|
|
|
-- FIXME: ugly
|
|
|
|
function get_biome_stair_slab(biome_name)
|
2024-07-23 01:09:17 +02:00
|
|
|
-- Use the same stair and slab throughout the entire village
|
2024-09-03 17:16:36 +02:00
|
|
|
-- The quotes are necessary to be matched as JSON strings
|
2024-07-23 01:09:17 +02:00
|
|
|
local stair, slab = '"mcl_stairs:stair_oak"', '"mcl_stairs:slab_oak_top"'
|
|
|
|
-- Change stair and slab for biome
|
|
|
|
if mcl_villages.biome_map[biome_name] and mcl_villages.material_substitions[mcl_villages.biome_map[biome_name]] then
|
|
|
|
for _, sub in pairs(mcl_villages.material_substitions[mcl_villages.biome_map[biome_name]]) do
|
|
|
|
stair = stair:gsub(sub[1], sub[2])
|
|
|
|
slab = slab:gsub(sub[1], sub[2])
|
|
|
|
end
|
|
|
|
end
|
|
|
|
-- translate MCLA values to VL
|
|
|
|
for _, sub in pairs(mcl_villages.mcla_to_vl) do
|
|
|
|
stair = stair:gsub(sub[1], sub[2])
|
|
|
|
slab = slab:gsub(sub[1], sub[2])
|
|
|
|
end
|
2024-09-03 17:16:36 +02:00
|
|
|
-- The quotes are to match what is in JSON schemas, but we don't want them now
|
|
|
|
return stair:gsub('"', ""), slab:gsub('"', "")
|
|
|
|
end
|
|
|
|
|
|
|
|
-- Work out which end points should be connected
|
|
|
|
-- works from the outside of the village in
|
2024-10-20 21:00:12 +02:00
|
|
|
function mcl_villages.paths(blockseed, biome_name, minp, maxp)
|
2024-09-03 17:16:36 +02:00
|
|
|
local pr = PcgRandom(blockseed)
|
|
|
|
local pathends = path_ends["block_" .. blockseed]
|
|
|
|
if pathends == nil then
|
|
|
|
minetest.log("warning", string.format("[mcl_villages] Tried to set paths for block seed that doesn't exist %d", blockseed))
|
|
|
|
return
|
|
|
|
end
|
2024-07-23 01:09:17 +02:00
|
|
|
|
2024-09-03 17:16:36 +02:00
|
|
|
-- Stair and slab style of the village
|
|
|
|
local stair, slab = get_biome_stair_slab(biome_name)
|
2024-07-23 01:09:17 +02:00
|
|
|
|
2024-10-20 21:00:12 +02:00
|
|
|
table.sort(pathends, function(a, b) return a[1] > b[1] end)
|
|
|
|
--minetest.log("action", "path ends: "..dump(pathends,""))
|
|
|
|
-- find ways to connect
|
|
|
|
local connected, to_place = {}, {}
|
|
|
|
for _, tmp in ipairs(pathends) do
|
|
|
|
local from, from_eps = tmp[2], tmp[3]
|
2024-07-23 01:09:17 +02:00
|
|
|
-- ep == end_point
|
2024-10-20 21:00:12 +02:00
|
|
|
for _, from_ep_pos in ipairs(from_eps) do
|
|
|
|
-- TODO: add back some logic as before that ensures some longer paths, too?
|
|
|
|
local cand = {}
|
|
|
|
for _, tmp in ipairs(pathends) do
|
|
|
|
local to, to_eps = tmp[2], tmp[3]
|
|
|
|
if from ~= to and not connected[from .. "-" .. to] and not connected[to .. "-" .. from] then
|
|
|
|
for _, to_ep_pos in ipairs(to_eps) do
|
2024-07-23 01:09:17 +02:00
|
|
|
local dist = vector.distance(from_ep_pos, to_ep_pos)
|
2024-10-20 21:00:12 +02:00
|
|
|
table.insert(cand, {dist, from, from_ep_pos, to, to_ep_pos})
|
2024-07-23 01:09:17 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
2024-10-20 21:00:12 +02:00
|
|
|
table.sort(cand, function(a,b) return a[1] < b[1] end)
|
|
|
|
--minetest.log("action", "candidates: "..dump(cand,""))
|
|
|
|
for _, pair in ipairs(cand) do
|
|
|
|
local dist, from, from_ep_pos, to, to_ep_pos = unpack(pair)
|
|
|
|
local path = minetest.find_path(from_ep_pos, to_ep_pos, 10, 4, 4)
|
|
|
|
if path then smooth_path(path, 3, minp, maxp) end
|
|
|
|
path = minetest.find_path(from_ep_pos, to_ep_pos, 10, 2, 2)
|
|
|
|
if path then smooth_path(path, 1, minp, maxp) end
|
|
|
|
path = minetest.find_path(from_ep_pos, to_ep_pos, 12, 1, 1)
|
|
|
|
if path then
|
|
|
|
--minetest.log("path "..from.." to "..to.." len "..tostring(#path))
|
|
|
|
path = smooth_path(path, 1, minp, maxp)
|
|
|
|
if path then
|
|
|
|
connected[from .. "-" .. to] = 1
|
|
|
|
table.insert(to_place, pair)
|
|
|
|
goto continue -- add only one path per building
|
|
|
|
end
|
2024-07-23 01:09:17 +02:00
|
|
|
end
|
|
|
|
end
|
|
|
|
end
|
2024-10-20 21:00:12 +02:00
|
|
|
::continue::
|
|
|
|
end
|
|
|
|
|
|
|
|
--minetest.log("action", "to_place: "..dump(to_place,""))
|
|
|
|
-- now lay the actual paths
|
|
|
|
for _, cand in ipairs(to_place) do
|
|
|
|
local dist, from, from_ep_pos, to, to_ep_pos = unpack(cand)
|
|
|
|
local path = minetest.find_path(from_ep_pos, to_ep_pos, 12, 1, 1)
|
|
|
|
if path then
|
|
|
|
path = place_path(path, pr, stair, slab)
|
|
|
|
else
|
|
|
|
minetest.log("warning",
|
|
|
|
string.format(
|
|
|
|
"[mcl_villages] No good path from %s to %s, distance %d",
|
|
|
|
minetest.pos_to_string(from_ep_pos),
|
|
|
|
minetest.pos_to_string(to_ep_pos),
|
|
|
|
dist
|
|
|
|
)
|
|
|
|
)
|
|
|
|
end
|
2024-07-23 01:09:17 +02:00
|
|
|
end
|
|
|
|
|
|
|
|
path_ends["block_" .. blockseed] = nil
|
2021-01-27 09:56:53 +01:00
|
|
|
end
|