VoxeLibre/mods/MAPGEN/vl_biomes/deco/reeds.lua

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-- Sugar canes
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local biomes = vl_biomes.overworld_biomes
local bmap = {}
for b = 1, #biomes do
if minetest.registered_biomes[biomes[b]] then -- ignore missing biomes
local param2 = minetest.registered_biomes[biomes[b]]._mcl_grass_palette_index or 0
if not bmap[param2] then bmap[param2] = {} end
table.insert(bmap[param2], biomes[b])
else
minetest.log("warning", "Biome not found: "..biomes[b])
end
end
for param2, bs in pairs(bmap) do
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mcl_mapgen_core.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "group:grass_block_no_snow", "group:sand", "mcl_core:podzol", "mcl_core:reeds"},
sidelen = 16,
noise_params = {
offset = -0.3,
scale = 0.7,
spread = vector.new(200, 200, 200),
seed = 2,
octaves = 3,
persist = 0.7
},
y_min = 1,
y_max = vl_biomes.overworld_max,
decoration = "mcl_core:reeds",
height = 1,
height_max = 3,
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spawn_by = {"mcl_core:water_source", "mclx_core:river_water_source", "group:frosted_ice"},
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num_spawn_by = 1,
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biomes = bs,
param2 = param2
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})
end
-- additional reeds in swamps
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mcl_mapgen_core.register_decoration({
deco_type = "simple",
place_on = {"mcl_core:dirt", "mcl_core:coarse_dirt", "group:grass_block_no_snow", "group:sand", "mcl_core:podzol", "mcl_core:reeds"},
sidelen = 16,
noise_params = {
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offset = 0.1,
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scale = 0.5,
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spread = vector.new(100, 100, 100),
seed = 3,
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octaves = 3,
persist = 0.7,
},
biomes = {"Swampland", "Swampland_shore"},
y_min = 1,
y_max = vl_biomes.overworld_max,
decoration = "mcl_core:reeds",
height = 1,
height_max = 3,
spawn_by = {"mcl_core:water_source", "group:frosted_ice"},
num_spawn_by = 1,
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param2 = 28 -- Swampland grass palette index
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})