VoxeLibre/mods/ENTITIES/mcl_minecarts/rails/standard.lua

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local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname)
local mod = mcl_minecarts
-- This is a candidate for adding to mcl_util
local function table_merge(base, overlay)
for k,v in pairs(overlay) do
if type(base[k]) == "table" then
table_merge(base[k], v)
else
base[k] = v
end
end
return base
end
local north = vector.new( 0, 0, 1); local N = 1
local south = vector.new( 0, 0,-1); local S = 2 -- Note: this is overwritten below
local east = vector.new( 1, 0, 0); local E = 4
local west = vector.new(-1, 0, 0); local W = 8
local HORIZONTAL_CONNECTIONS = { north, south, east, west }
local HORIZONTAL_STANDARD_MAPPINGS = {
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[N] = { "", 0 },
[S] = { "", 0 },
[N+S] = { "", 0 },
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[E] = { "", 1 },
[W] = { "", 1 },
[E+W] = { "", 1 },
}
local HORIZONTAL_CURVES_MAPPINGS = {
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[N+E] = { "_corner", 3 },
[N+W] = { "_corner", 2 },
[S+E] = { "_corner", 0 },
[S+W] = { "_corner", 1 },
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[N+E+W] = { "_tee_off", 3 },
[S+E+W] = { "_tee_off", 1 },
[N+S+E] = { "_tee_off", 0 },
[N+S+W] = { "_tee_off", 2 },
-- [N+S+E+W] = "_cross",
}
table_merge(HORIZONTAL_CURVES_MAPPINGS, HORIZONTAL_STANDARD_MAPPINGS)
local HORIZONTAL_MAPPINGS_BY_RAIL_GROUP = {
[1] = HORIZONTAL_STANDARD_MAPPINGS,
[2] = HORIZONTAL_CURVES_MAPPINGS,
}
print(dump(HORIZONTAL_MAPPINGS_BY_RAIL_GROUP))
local DIRECTION_BITS = {N, S, E, W}
local function update_rail_connections(pos, update_neighbors)
local node = minetest.get_node(pos)
local nodedef = minetest.registered_nodes[node.name]
if not nodedef._mcl_minecarts then
minetest.log("warning", "attemting to rail connect "..node.name)
return
end
-- Get the mappings to use
local mappings = HORIZONTAL_MAPPINGS_BY_RAIL_GROUP[nodedef.groups.rail]
if not mappings then return end
-- Horizontal rules, Check for rails on each neighbor
local connections = 0
for i = 1,4 do
local neighbor = vector.add(pos, HORIZONTAL_CONNECTIONS[i])
local node = minetest.get_node(neighbor)
local nodedef = minetest.registered_nodes[node.name]
if nodedef.groups.rail then
connections = connections + DIRECTION_BITS[i]
end
if update_neighbors then
update_rail_connections(neighbor, false)
end
end
local mapping = mappings[connections]
if mapping then
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local new_name = nodedef._mcl_minecarts.base_name..mapping[1]
if new_name ~= node.name or node.param2 ~= mapping[2] then
print("swapping "..node.name.." for "..new_name..","..tostring(mapping[2]).." at "..tostring(pos))
node.name = new_name
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node.param2 = mapping[2]
minetest.swap_node(pos, node)
end
end
end
mod.update_rail_connections = update_rail_connections
-- Now get the translator after we have finished using S for other things
local S = minetest.get_translator(modname)
local BASE_DEF = {
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description = S("Rail"),
_tt_help = S("Track for minecarts"),
_doc_items_longdesc = S("Rails can be used to build transport tracks for minecarts. Normal rails slightly slow down minecarts due to friction."),
_doc_items_usagehelp = mod.text.railuse,
groups = {
rail = mod.RAIL_GROUPS.CURVES,
},
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paramtype = "light",
paramtype2 = "facedir",
after_place_node = function(pos, placer, itemstack, pointed_thing)
update_rail_connections(pos, true)
end,
}
local function register_curves_rail(base_name, tiles, def)
def = def or {}
local base_def = table.copy(BASE_DEF)
table_merge(base_def,{
_mcl_minecarts = { base_name = base_name },
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drop = base_name,
})
table_merge(base_def, def)
-- Register the base node
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mod.register_rail(base_name, table_merge(table.copy(base_def),{
tiles = { tiles[1] },
}))
BASE_DEF.craft = nil
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-- Corner variants
mod.register_rail(base_name.."_corner", table_merge(table.copy(base_def),{
tiles = { tiles[2] },
groups = {
not_in_creative_inventory = 1,
},
}))
-- Tee variants
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mod.register_rail(base_name.."_tee_off", table_merge(table.copy(base_def),{
tiles = { tiles[3] },
groups = {
not_in_creative_inventory = 1,
},
mesecons = {
effector = {
action_on = function(pos, node)
local new_node = {name = base_name.."_tee_on", param2 = node.param2}
minetest.swap_node(pos, new_node)
end,
rules = mesecon.rules.alldirs,
}
}
}))
mod.register_rail(base_name.."_tee_on", table_merge(table.copy(base_def),{
tiles = { tiles[4] },
groups = {
not_in_creative_inventory = 1,
},
mesecons = {
effector = {
action_off = function(pos, node)
local new_node = {name = base_name.."_tee_off", param2 = node.param2}
minetest.swap_node(pos, new_node)
end,
rules = mesecon.rules.alldirs,
}
}
}))
-- Cross variant
--[[
mod.register_rail(base_name.."_cross", table_merge(table.copy(base_def),{
tiles = { tiles[4] },
groups = {
not_in_creative_inventory = 1,
},
}))
]]
end
mod.register_curves_rail = register_curves_rail
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register_curves_rail("mcl_minecarts:rail_v2", {
"default_rail.png",
"default_rail_curved.png",
"default_rail_t_junction.png",
"default_rail_t_junction_on.png",
"default_rail_crossing.png"
},{
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craft = {
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output = "mcl_minecarts:rail_v2 16",
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recipe = {
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "mcl_core:stick", "mcl_core:iron_ingot"},
{"mcl_core:iron_ingot", "", "mcl_core:iron_ingot"},
}
},
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})