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-- Register all Minecraft stairs and slabs
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local S = minetest.get_translator ( minetest.get_current_modname ( ) )
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-- Cut Sandstone Stairs do not exist, and register_stair_and_slab does not allow multiple recipes
-- (e.g. using group:node) if we try to copy the properties of the node at the same parameter.
-- The missing recipes can be added separately via these:
function mcl_stairs . register_craft_stairs ( subname , recipeitem )
minetest.register_craft ( {
output = " mcl_stairs:stair_ " .. subname .. " 4 " ,
recipe = {
{ recipeitem , " " , " " } ,
{ recipeitem , recipeitem , " " } ,
{ recipeitem , recipeitem , recipeitem } ,
} ,
} )
-- Flipped recipe
minetest.register_craft ( {
output = " mcl_stairs:stair_ " .. subname .. " 4 " ,
recipe = {
{ " " , " " , recipeitem } ,
{ " " , recipeitem , recipeitem } ,
{ recipeitem , recipeitem , recipeitem } ,
} ,
} )
end
function mcl_stairs . register_craft_slab ( subname , recipeitem )
minetest.register_craft ( {
output = " mcl_stairs:slab_ " .. subname .. " 6 " ,
recipe = {
{ recipeitem , recipeitem , recipeitem } ,
} ,
} )
end
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local woods = {
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{ " wood " , " default_wood.png " , S ( " Oak Wood Stairs " ) , S ( " Oak Wood Slab " ) , S ( " Double Oak Wood Slab " ) } ,
{ " junglewood " , " default_junglewood.png " , S ( " Jungle Wood Stairs " ) , S ( " Jungle Wood Slab " ) , S ( " Double Jungle Wood Slab " ) } ,
{ " acaciawood " , " default_acacia_wood.png " , S ( " Acacia Wood Stairs " ) , S ( " Acacia Wood Slab " ) , S ( " Double Acacia Wood Slab " ) } ,
{ " sprucewood " , " mcl_core_planks_spruce.png " , S ( " Spruce Wood Stairs " ) , S ( " Spruce Wood Slab " ) , S ( " Double Spruce Wood Slab " ) } ,
{ " birchwood " , " mcl_core_planks_birch.png " , S ( " Birch Wood Stairs " ) , S ( " Birch Wood Slab " ) , S ( " Double Birch Wood Slab " ) } ,
{ " darkwood " , " mcl_core_planks_big_oak.png " , S ( " Dark Oak Wood Stairs " ) , S ( " Dark Oak Wood Slab " ) , S ( " Double Dark Oak Wood Slab " ) } ,
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}
for w = 1 , # woods do
local wood = woods [ w ]
mcl_stairs.register_stair ( wood [ 1 ] , " mcl_core: " .. wood [ 1 ] ,
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{ handy = 1 , axey = 1 , flammable = 3 , wood_stairs = 1 , material_wood = 1 , fire_encouragement = 5 , fire_flammability = 20 } ,
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{ wood [ 2 ] } ,
wood [ 3 ] ,
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mcl_sounds.node_sound_wood_defaults ( ) , nil , nil ,
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" woodlike " )
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mcl_stairs.register_slab ( wood [ 1 ] , " mcl_core: " .. wood [ 1 ] ,
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{ handy = 1 , axey = 1 , flammable = 3 , wood_slab = 1 , material_wood = 1 , fire_encouragement = 5 , fire_flammability = 20 } ,
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{ wood [ 2 ] } ,
wood [ 4 ] ,
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mcl_sounds.node_sound_wood_defaults ( ) , nil , nil ,
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wood [ 5 ] )
end
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mcl_stairs.register_slab ( " stone_rough " , " mcl_core:stone " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " default_stone.png " } ,
S ( " Stone Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 2 ,
S ( " Double Stone Slab " ) )
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mcl_stairs.register_stair ( " stone_rough " , " mcl_core:stone " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " default_stone.png " } ,
S ( " Stone Stairs " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 0.8 , 0.8 )
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mcl_stairs.register_slab ( " stone " , " mcl_core:stone_smooth " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_stairs_stone_slab_top.png " , " mcl_stairs_stone_slab_top.png " , " mcl_stairs_stone_slab_side.png " } ,
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S ( " Polished Stone Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , nil , nil ,
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S ( " Double Polished Stone Slab " ) )
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mcl_stairs.register_stair ( " andesite " , " mcl_core:andesite " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_core_andesite.png " } ,
S ( " Andesite Stairs " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 0.8 , 0.8 )
mcl_stairs.register_slab ( " andesite " , " mcl_core:andesite " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_core_andesite.png " } ,
S ( " Andesite Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 2 ,
S ( " Double Andesite Slab " ) )
mcl_stairs.register_stair ( " granite " , " mcl_core:granite " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_core_granite.png " } ,
S ( " Granite Stairs " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 0.8 , 0.8 )
mcl_stairs.register_slab ( " granite " , " mcl_core:granite " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_core_granite.png " } ,
S ( " Granite Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 2 ,
S ( " Double Granite Slab " ) )
mcl_stairs.register_stair ( " diorite " , " mcl_core:diorite " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_core_diorite.png " } ,
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S ( " Diorite Stairs " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , 0.8 , 0.8 )
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mcl_stairs.register_slab ( " diorite " , " mcl_core:diorite " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_core_diorite.png " } ,
S ( " Diorite Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 2 ,
S ( " Double Diorite Slab " ) )
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mcl_stairs.register_stair_and_slab ( " sandstone " , " mcl_core:sandstone " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_core_sandstone_top.png " , " mcl_core_sandstone_bottom.png " , " mcl_core_sandstone_normal.png " } ,
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S ( " Sandstone Stairs " ) ,
S ( " Sandstone Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , nil , nil ,
S ( " Double Sandstone Slab " ) )
mcl_stairs.register_craft_stairs ( " sandstone " , " mcl_core:sandstonesmooth " ) -- Comment this line out if Cut Sandstone Stairs are implemented
mcl_stairs.register_craft_stairs ( " sandstone " , " mcl_core:sandstonecarved " )
mcl_stairs.register_craft_slab ( " sandstone " , " mcl_core:sandstonecarved " )
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-- mcl_stairs.register_stair_and_slab("sandstonesmooth", "mcl_core:sandstonesmooth",
-- {pickaxey=1, material_stone=1},
-- {"mcl_core_sandstone_top.png", "mcl_core_sandstone_bottom.png", "mcl_core_sandstone_smooth.png"},
-- S("Cut Sandstone Stairs"), S("Cut Sandstone Slab"),
-- mcl_sounds.node_sound_stone_defaults(), nil, nil,
-- S("Double Cut Sandstone Slab"))
mcl_stairs.register_stair_and_slab_simple ( " sandstonesmooth2 " , " mcl_core:sandstonesmooth2 " , S ( " Smooth Sandstone Stairs " ) , S ( " Smooth Sandstone Slab " ) , S ( " Double Smooth Sandstone Slab " ) )
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mcl_stairs.register_stair_and_slab ( " redsandstone " , " mcl_core:redsandstone " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_core_red_sandstone_top.png " , " mcl_core_red_sandstone_bottom.png " , " mcl_core_red_sandstone_normal.png " } ,
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S ( " Red Sandstone Stairs " ) ,
S ( " Red Sandstone Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , nil , nil ,
S ( " Double Red Sandstone Slab " ) )
mcl_stairs.register_craft_stairs ( " redsandstone " , " mcl_core:redsandstonesmooth " ) -- Comment this line out if Cut Red Sandstone Stairs are implemented
mcl_stairs.register_craft_stairs ( " redsandstone " , " mcl_core:redsandstonecarved " )
mcl_stairs.register_craft_slab ( " redsandstone " , " mcl_core:redsandstonecarved " )
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-- mcl_stairs.register_stair_and_slab("redsandstonesmooth", "mcl_core:redsandstonesmooth",
-- {pickaxey=1, material_stone=1},
-- {"mcl_core_red_sandstone_top.png", "mcl_core_red_sandstone_bottom.png", "mcl_core_red_sandstone_smooth.png"},
-- S("Cut Red Sandstone Stairs"), S("Cut Red Sandstone Slab"),
-- mcl_sounds.node_sound_stone_defaults(), nil, nil,
-- S("Double Cut Red Sandstone Slab"))
mcl_stairs.register_stair_and_slab_simple ( " redsandstonesmooth2 " , " mcl_core:redsandstonesmooth2 " , S ( " Smooth Red Sandstone Stairs " ) , S ( " Smooth Red Sandstone Slab " ) , S ( " Double Smooth Red Sandstone Slab " ) )
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-- Intentionally not group:stonebrick because of mclx_stairs
mcl_stairs.register_stair ( " stonebrick " , " mcl_core:stonebrick " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " default_stone_brick.png " } ,
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S ( " Stone Bricks Stairs " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , nil , nil ,
nil )
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mcl_stairs.register_slab ( " stonebrick " , " mcl_core:stonebrick " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " default_stone_brick.png " } ,
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S ( " Stone Bricks Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , nil , nil ,
S ( " Double Stone Bricks Slab " ) )
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mcl_stairs.register_stair_and_slab ( " quartzblock " , " mcl_nether:quartz_block " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_nether_quartz_block_top.png " , " mcl_nether_quartz_block_bottom.png " , " mcl_nether_quartz_block_side.png " } ,
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S ( " Quartz Stairs " ) ,
S ( " Quartz Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , nil , nil ,
S ( " Double Quartz Slab " ) )
mcl_stairs.register_craft_stairs ( " quartzblock " , " mcl_nether:quartz_pillar " )
mcl_stairs.register_craft_stairs ( " quartzblock " , " mcl_nether:quartz_chiseled " )
mcl_stairs.register_craft_slab ( " quartzblock " , " mcl_nether:quartz_pillar " )
mcl_stairs.register_craft_slab ( " quartzblock " , " mcl_nether:quartz_chiseled " )
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mcl_stairs.register_stair ( " quartz_smooth " , " mcl_nether:quartz_smooth " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_nether_quartz_block_bottom.png " } ,
S ( " Smooth Quartz Stairs " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 0.8 , 0.8 )
mcl_stairs.register_slab ( " quartz_smooth " , " mcl_nether:quartz_smooth " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_nether_quartz_block_bottom.png " } ,
S ( " Smooth Quartz Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 2 ,
S ( " Double Smooth Quartz Slab " ) )
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mcl_stairs.register_stair_and_slab ( " nether_brick " , " mcl_nether:nether_brick " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_nether_nether_brick.png " } ,
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S ( " Nether Brick Stairs " ) ,
S ( " Nether Brick Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , nil , nil ,
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S ( " Double Nether Brick Slab " ) , nil )
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mcl_stairs.register_stair_and_slab ( " red_nether_brick " , " mcl_nether:red_nether_brick " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_nether_red_nether_brick.png " } ,
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S ( " Red Nether Brick Stairs " ) ,
S ( " Red Nether Brick Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , nil , nil ,
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S ( " Double Red Nether Brick Slab " ) , nil )
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mcl_stairs.register_stair_and_slab ( " end_bricks " , " mcl_end:end_bricks " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_end_end_bricks.png " } ,
S ( " End Stone Brick Stairs " ) ,
S ( " End Stone Brick Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 2 ,
S ( " Double End Stone Brick Slab " ) , nil )
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mcl_stairs.register_stair_and_slab ( " purpur_block " , " mcl_end:purpur_block " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_end_purpur_block.png " } ,
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S ( " Purpur Stairs " ) ,
S ( " Purpur Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , nil , nil ,
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S ( " Double Purpur Slab " ) )
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mcl_stairs.register_craft_stairs ( " purpur_block " , " mcl_end:purpur_pillar " )
mcl_stairs.register_craft_slab ( " purpur_block " , " mcl_end:purpur_pillar " )
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mcl_stairs.register_stair ( " prismarine " , " mcl_ocean:prismarine " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ { name = " mcl_ocean_prismarine_anim.png " , animation = { type = " vertical_frames " , aspect_w = 32 , aspect_h = 32 , length = 45.0 } } } ,
S ( " Prismarine Stairs " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 1.5 ,
nil )
mcl_stairs.register_slab ( " prismarine " , " mcl_ocean:prismarine " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ { name = " mcl_ocean_prismarine_anim.png " , animation = { type = " vertical_frames " , aspect_w = 32 , aspect_h = 32 , length = 45.0 } } } ,
S ( " Prismarine Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 2 ,
S ( " Double Prismarine Slab " ) )
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mcl_stairs.register_stair ( " prismarine_brick " , " mcl_ocean:prismarine_brick " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_ocean_prismarine_bricks.png " } ,
S ( " prismarine Brick Stairs " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 1.5 ,
nil )
mcl_stairs.register_slab ( " prismarine_brick " , " mcl_ocean:prismarine_brick " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_ocean_prismarine_bricks.png " } ,
S ( " prismarine Brick Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 2 ,
S ( " Double prismarine_brick Slab " ) )
mcl_stairs.register_stair ( " prismarine_dark " , " mcl_ocean:prismarine_dark " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_ocean_prismarine_dark.png " } ,
S ( " prismarine Brick Stairs " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 1.5 ,
nil )
mcl_stairs.register_slab ( " prismarine_dark " , " mcl_ocean:prismarine_dark " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_ocean_prismarine_dark.png " } ,
S ( " Dark Prismarine Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 2 ,
S ( " Double Dark Prismarine Slab " ) )
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mcl_stairs.register_stair_and_slab ( " mud_brick " , " mcl_mud:mud_bricks " ,
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{ pickaxey = 1 , material_stone = 1 } ,
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{ " mcl_mud_bricks.png " } ,
S ( " Mud Brick Stairs " ) ,
S ( " Mud Brick Slab " ) ,
mcl_sounds.node_sound_stone_defaults ( ) , 6 , 2 ,
S ( " Double Mud Brick Slab " ) , nil )
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mcl_stairs.register_slab ( " andesite_smooth " , " mcl_core:andesite_smooth " ,
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{ pickaxey = 1 } ,
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{ " mcl_core_andesite_smooth.png " , " mcl_core_andesite_smooth.png " , " mcl_stairs_andesite_smooth_slab.png " } ,
S ( " Polished Andesite Slab " ) ,
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nil , nil , nil ,
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S ( " Double Polished Andesite Slab " ) )
mcl_stairs.register_stair ( " andesite_smooth " , " mcl_core:andesite_smooth " ,
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{ pickaxey = 1 } ,
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{ " mcl_stairs_andesite_smooth_slab.png " , " mcl_core_andesite_smooth.png " , " mcl_core_andesite_smooth.png " , " mcl_core_andesite_smooth.png " , " mcl_core_andesite_smooth.png " , " mcl_stairs_andesite_smooth_slab.png " } ,
S ( " Polished Andesite Stairs " ) ,
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nil , nil , nil ,
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" woodlike " )
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mcl_stairs.register_slab ( " granite_smooth " , " mcl_core:granite_smooth " ,
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{ pickaxey = 1 } ,
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{ " mcl_core_granite_smooth.png " , " mcl_core_granite_smooth.png " , " mcl_stairs_granite_smooth_slab.png " } ,
S ( " Polished Granite Slab " ) ,
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nil , nil , nil ,
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S ( " Double Polished Granite Slab " ) )
mcl_stairs.register_stair ( " granite_smooth " , " mcl_core:granite_smooth " ,
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{ pickaxey = 1 } ,
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{ " mcl_stairs_granite_smooth_slab.png " , " mcl_core_granite_smooth.png " , " mcl_core_granite_smooth.png " , " mcl_core_granite_smooth.png " , " mcl_core_granite_smooth.png " , " mcl_stairs_granite_smooth_slab.png " } ,
S ( " Polished Granite Stairs " ) ,
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nil , nil , nil ,
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" woodlike " )
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mcl_stairs.register_slab ( " diorite_smooth " , " mcl_core:diorite_smooth " ,
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{ pickaxey = 1 } ,
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{ " mcl_core_diorite_smooth.png " , " mcl_core_diorite_smooth.png " , " mcl_stairs_diorite_smooth_slab.png " } ,
S ( " Polished Diorite Slab " ) ,
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nil , nil , nil ,
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S ( " Double Polished Diorite Slab " ) )
mcl_stairs.register_stair ( " diorite_smooth " , " mcl_core:diorite_smooth " ,
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{ pickaxey = 1 } ,
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{ " mcl_stairs_diorite_smooth_slab.png " , " mcl_core_diorite_smooth.png " , " mcl_core_diorite_smooth.png " , " mcl_core_diorite_smooth.png " , " mcl_core_diorite_smooth.png " , " mcl_stairs_diorite_smooth_slab.png " } ,
S ( " Polished Diorite Stairs " ) ,
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nil , nil , nil ,
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" woodlike " )
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mcl_stairs.register_stair ( " stonebrickmossy " , " mcl_core:stonebrickmossy " ,
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{ pickaxey = 1 } ,
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{ " mcl_core_stonebrick_mossy.png " } ,
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S ( " Mossy Stone Brick Stairs " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , nil , nil ,
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nil )
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mcl_stairs.register_slab ( " stonebrickmossy " , " mcl_core:stonebrickmossy " ,
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{ pickaxey = 1 } ,
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{ " mcl_core_stonebrick_mossy.png " } ,
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S ( " Mossy Stone Brick Slab " ) ,
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mcl_sounds.node_sound_stone_defaults ( ) , nil , nil ,
S ( " Double Mossy Stone Brick Slab " ) )
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