VoxeLibre/mods/MAPGEN/vl_biomes/deco/tallgrass.lua

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-- Template to register a grass decoration
local function register_grass_decoration(offset, scale, biomes)
local bmap = {}
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for b = 1, #biomes do
if minetest.registered_biomes[biomes[b]] then -- ignore missing biomes
local param2 = minetest.registered_biomes[biomes[b]]._mcl_grass_palette_index or 0
if not bmap[param2] then bmap[param2] = {} end
table.insert(bmap[param2], biomes[b])
else
minetest.log("warning", "Biome not found: "..biomes[b])
end
end
for param2, bs in pairs(bmap) do
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mcl_mapgen_core.register_decoration({
deco_type = "simple",
priority = 1500,
place_on = {"group:grass_block_no_snow", "mcl_mud:mud"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = vector.new(200, 200, 200),
seed = 420,
octaves = 3,
persist = 0.6
},
biomes = bs,
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y_min = 1,
y_max = vl_biomes.overworld_max,
decoration = "mcl_flowers:tallgrass",
param2 = param2,
})
end
end
local grass_forest = {"Plains", "Taiga", "Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest", "Swampland", }
local grass_mpf = {"MesaPlateauF_grasstop"}
local grass_plains = {"Plains", "SunflowerPlains", "CherryGrove", "JungleEdge", "JungleEdgeM", "MangroveSwamp"}
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local grass_savanna = {"Savanna", "SavannaM"}
local grass_sparse = {"ExtremeHills", "ExtremeHills+", "ExtremeHills+_snowtop", "ExtremeHillsM", "Jungle"}
local grass_mpfm = {"MesaPlateauFM_grasstop"}
-- TODO: register only once for each biome, with better parameters?
register_grass_decoration(-0.03, 0.09, grass_forest)
register_grass_decoration(-0.015, 0.075, grass_forest)
register_grass_decoration(0, 0.06, grass_forest)
register_grass_decoration(0.015, 0.045, grass_forest)
register_grass_decoration(0.03, 0.03, grass_forest)
register_grass_decoration(-0.03, 0.09, grass_mpf)
register_grass_decoration(-0.015, 0.075, grass_mpf)
register_grass_decoration(0, 0.06, grass_mpf)
register_grass_decoration(0.01, 0.045, grass_mpf)
register_grass_decoration(0.01, 0.05, grass_forest)
register_grass_decoration(0.03, 0.03, grass_plains)
register_grass_decoration(0.05, 0.01, grass_plains)
register_grass_decoration(0.07, -0.01, grass_plains)
register_grass_decoration(0.09, -0.03, grass_plains)
register_grass_decoration(0.18, -0.03, grass_savanna)
register_grass_decoration(0.05, -0.03, grass_sparse)
register_grass_decoration(0.05, 0.05, grass_mpfm)
register_grass_decoration(-0.03, 1, {"BambooJungle", "BambooJungleM", "BambooJungleEdge"})
-- Doubletall grass registration helper
local function register_doubletall_grass(offset, scale, biomes)
local bmap = {}
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for b = 1, #biomes do
if minetest.registered_biomes[biomes[b]] then -- ignore missing biomes
local param2 = minetest.registered_biomes[biomes[b]]._mcl_grass_palette_index or 0
if not bmap[param2] then bmap[param2] = {} end
table.insert(bmap[param2], biomes[b])
else
minetest.log("warning", "Biome not found: "..biomes[b])
end
end
for param2, bs in pairs(bmap) do
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mcl_mapgen_core.register_decoration({
deco_type = "schematic",
priority = 1500,
schematic = {
size = vector.new(1, 3, 1),
data = {
{name = "air", prob = 0},
{name = "mcl_flowers:double_grass", param1 = 255, param2 = param2},
{name = "mcl_flowers:double_grass_top", param1 = 255, param2 = param2},
},
},
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = offset,
scale = scale,
spread = vector.new(200, 200, 200),
seed = 420,
octaves = 3,
persist = 0.6,
},
y_min = 1,
y_max = vl_biomes.overworld_max,
biomes = bs,
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})
end
end
register_doubletall_grass(-0.0005, -0.3, {"BambooJungle", "BambooJungleM", "BambooJungleEdge"})
register_doubletall_grass(-0.01, 0.03, {"Forest", "FlowerForest", "BirchForest", "BirchForestM", "RoofedForest", "Taiga"})
register_doubletall_grass(-0.002, 0.03, {"Plains", "SunflowerPlains", "CherryGrove"})
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register_doubletall_grass(-0.0005, -0.03, {"Savanna", "SavannaM"})
mcl_mapgen_core.register_decoration({
deco_type = "simple",
priority = 1500,
place_on = {"group:grass_block_no_snow"},
sidelen = 16,
noise_params = {
offset = 0,
scale = 0.012,
spread = vector.new(100, 100, 100),
seed = 354,
octaves = 1,
persist = 0.5,
lacunarity = 1.0,
flags = "absvalue"
},
biomes = {"BambooJungle", "BambooJungleEdge","BambooJungleM", "BambooJungleEdge"},
y_max = vl_biomes.overworld_max,
y_min = 1,
decoration = "mcl_flowers:tallgrass"
})