VoxeLibre/mods/ITEMS/mcl_dye/init.lua

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-- To make recipes that will work with any dye ever made by anybody, define
-- them based on groups.
-- You can select any group of groups, based on your need for amount of colors.
-- basecolor: 9, excolor: 17, unicolor: 89
--
-- Example of one shapeless recipe using a color group:
-- Note: As this uses basecolor_*, you'd need 9 of these.
-- minetest.register_craft({
-- type = "shapeless",
-- output = "<mod>:item_yellow",
-- recipe = {"<mod>:item_no_color", "group:basecolor_yellow"},
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-- })
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mcl_dye = {}
local S = minetest.get_translator(minetest.get_current_modname())
local string = string
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-- Base color groups:
-- - basecolor_white
-- - basecolor_grey
-- - basecolor_black
-- - basecolor_red
-- - basecolor_yellow
-- - basecolor_green
-- - basecolor_cyan
-- - basecolor_blue
-- - basecolor_magenta
-- Extended color groups (* = equal to a base color):
-- * excolor_white
-- - excolor_lightgrey
-- * excolor_grey
-- - excolor_darkgrey
-- * excolor_black
-- * excolor_red
-- - excolor_orange
-- * excolor_yellow
-- - excolor_lime
-- * excolor_green
-- - excolor_aqua
-- * excolor_cyan
-- - excolor_sky_blue
-- * excolor_blue
-- - excolor_violet
-- * excolor_magenta
-- - excolor_red_violet
-- The whole unifieddyes palette as groups:
-- - unicolor_<excolor>
-- For the following, no white/grey/black is allowed:
-- - unicolor_medium_<excolor>
-- - unicolor_dark_<excolor>
-- - unicolor_light_<excolor>
-- - unicolor_<excolor>_s50
-- - unicolor_medium_<excolor>_s50
-- - unicolor_dark_<excolor>_s50
-- This collection of colors is partly a historic thing, partly something else.
local dyes = {
{"white", S("White Dye"), {basecolor_white=1, excolor_white=1, unicolor_white=1}},
{"grey", S("Light Grey Dye"), {basecolor_grey=1, excolor_grey=1, unicolor_grey=1}},
{"dark_grey", S("Grey Dye"), {basecolor_grey=1, excolor_darkgrey=1, unicolor_darkgrey=1}},
{"black", S("Black Dye"), {basecolor_black=1, excolor_black=1, unicolor_black=1}},
{"violet", S("Purple Dye"), {basecolor_magenta=1, excolor_violet=1, unicolor_violet=1}},
{"blue", S("Blue Dye"), {basecolor_blue=1, excolor_blue=1, unicolor_blue=1}},
{"lightblue", S("Light Blue Dye"), {basecolor_blue=1, excolor_blue=1, unicolor_light_blue=1}},
{"cyan", S("Cyan Dye"), {basecolor_cyan=1, excolor_cyan=1, unicolor_cyan=1}},
{"dark_green", S("Green Dye"), {basecolor_green=1, excolor_green=1, unicolor_dark_green=1}},
{"green", S("Lime Dye"), {basecolor_green=1, excolor_green=1, unicolor_green=1}},
{"yellow", S("Yellow Dye"), {basecolor_yellow=1, excolor_yellow=1, unicolor_yellow=1}},
{"brown", S("Brown Dye"), {basecolor_brown=1, excolor_orange=1, unicolor_dark_orange=1}},
{"orange", S("Orange Dye"), {basecolor_orange=1, excolor_orange=1, unicolor_orange=1}},
{"red", S("Red Dye"), {basecolor_red=1, excolor_red=1, unicolor_red=1}},
{"magenta", S("Magenta Dye"), {basecolor_magenta=1, excolor_red_violet=1,unicolor_red_violet=1}},
{"pink", S("Pink Dye"), {basecolor_red=1, excolor_red=1, unicolor_light_red=1}},
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}
-- Other mods can use these for looping through available colors
mcl_dye.basecolors = {"white", "grey", "black", "magenta", "blue", "cyan", "green", "yellow", "orange", "red", "brown"}
mcl_dye.excolors = {"white", "grey", "darkgrey", "black", "violet", "blue", "cyan", "green", "yellow", "orange", "red", "red_violet"}
local unicolor_to_dye_id = {}
for d = 1, #dyes do
for k, _ in pairs(dyes[d][3]) do
if string.sub(k, 1, 9) == "unicolor_" then
unicolor_to_dye_id[k] = dyes[d][1]
end
end
end
-- Takes an unicolor group name (e.g. “unicolor_white”) and returns a
-- corresponding dye name (if it exists), nil otherwise.
function mcl_dye.unicolor_to_dye(unicolor_group)
local color = unicolor_to_dye_id[unicolor_group]
if color then
return "mcl_dye:" .. color
else
return nil
end
end
-- Define dye items.
--
for _, row in pairs(dyes) do
local name, desc, grps = unpack(row)
minetest.register_craftitem("mcl_dye:" .. name, {
inventory_image = "mcl_dye_" .. name .. ".png",
description = desc,
_doc_items_longdesc = S("This item is a dye which is used for dyeing and crafting."),
_doc_items_usagehelp = S("Rightclick on a sheep to dye its wool. Other things are dyed by crafting."),
groups = table.update({craftitem = 1, dye = 1}, grps)
})
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end
-- Legacy support for things now in mcl_bone_meal.
-- These shims will at some time in the future be removed.
--
function mcl_dye.add_bone_meal_particle(pos, def)
minetest.log("warning", "mcl_dye.add_bone_meal_particles() is deprecated. Read mcl_bone_meal/API.md!")
local lines = string.split(debug.traceback(),"\n")
for _,line in ipairs(lines) do
minetest.log("warning",line)
end
mcl_bone_meal.add_bone_meal_particle(pos, def)
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end
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function mcl_dye.register_on_bone_meal_apply(func)
minetest.log("warning", "mcl_dye.register_on_bone_meal_apply() is deprecated. Read mcl_bone_meal/API.md!")
mcl_bone_meal.register_on_bone_meal_apply(func)
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end
-- Dye creation recipes.
--
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minetest.register_craft({
output = "mcl_dye:white",
recipe = {{"mcl_bone_meal:bone_meal"}},
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})
minetest.register_craft({
output = "mcl_dye:black",
recipe = {{"mcl_mobitems:ink_sac"}},
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})
minetest.register_craft({
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output = "mcl_dye:yellow",
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recipe = {{"mcl_flowers:dandelion"}},
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})
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minetest.register_craft({
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output = "mcl_dye:yellow 2",
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recipe = {{"mcl_flowers:sunflower"}},
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})
minetest.register_craft({
output = "mcl_dye:blue",
recipe = {{"mcl_core:lapis"}},
})
--[[ Uncomment when crafting blue dye back into lapis is removed.
minetest.register_craft({
output = "mcl_dye:blue",
recipe = {{"mcl_flowers:cornflower"}},
})]]
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minetest.register_craft({
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output = "mcl_dye:lightblue",
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recipe = {{"mcl_flowers:blue_orchid"}},
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})
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minetest.register_craft({
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output = "mcl_dye:grey",
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recipe = {{"mcl_flowers:azure_bluet"}},
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})
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minetest.register_craft({
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output = "mcl_dye:grey",
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recipe = {{"mcl_flowers:oxeye_daisy"}},
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})
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minetest.register_craft({
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output = "mcl_dye:grey",
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recipe = {{"mcl_flowers:tulip_white"}},
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})
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minetest.register_craft({
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output = "mcl_dye:magenta",
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recipe = {{"mcl_flowers:allium"}},
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})
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minetest.register_craft({
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output = "mcl_dye:magenta 2",
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recipe = {{"mcl_flowers:lilac"}},
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})
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minetest.register_craft({
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output = "mcl_dye:orange",
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recipe = {{"mcl_flowers:tulip_orange"}},
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})
minetest.register_craft({
output = "mcl_dye:brown",
recipe = {{"mcl_cocoas:cocoa_beans"}},
})
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minetest.register_craft({
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output = "mcl_dye:pink",
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recipe = {{"mcl_flowers:tulip_pink"}},
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})
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minetest.register_craft({
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output = "mcl_dye:pink 2",
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recipe = {{"mcl_flowers:peony"}},
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})
minetest.register_craft({
output = "mcl_dye:red",
recipe = {{"mcl_farming:beetroot_item"}},
})
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minetest.register_craft({
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output = "mcl_dye:red",
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recipe = {{"mcl_flowers:poppy"}},
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})
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minetest.register_craft({
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output = "mcl_dye:red",
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recipe = {{"mcl_flowers:tulip_red"}},
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})
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minetest.register_craft({
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output = "mcl_dye:red 2",
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recipe = {{"mcl_flowers:rose_bush"}},
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})
--[[Uncomment when crafting white dye back into bonemeal is removed
minetest.register_craft({
output = "mcl_dye:white",
recipe = {{"mcl_flowers:lily_of_the_valley"}},
})]]
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minetest.register_craft({
type = "cooking",
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output = "mcl_dye:dark_green",
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recipe = "mcl_core:cactus",
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cooktime = 10,
})
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minetest.register_craft({
type = "cooking",
output = "mcl_dye:green",
recipe = "group:sea_pickle",
cooktime = 10,
})
-- Dye mixing recipes.
--
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minetest.register_craft({
type = "shapeless",
output = "mcl_dye:dark_grey 2",
recipe = {"mcl_dye:black", "mcl_dye:white"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_dye:lightblue 2",
recipe = {"mcl_dye:blue", "mcl_dye:white"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_dye:grey 3",
recipe = {"mcl_dye:black", "mcl_dye:white", "mcl_dye:white"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_dye:grey 2",
recipe = {"mcl_dye:dark_grey", "mcl_dye:white"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_dye:green 2",
recipe = {"mcl_dye:dark_green", "mcl_dye:white"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_dye:magenta 4",
recipe = {"mcl_dye:blue", "mcl_dye:white", "mcl_dye:red", "mcl_dye:red"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_dye:magenta 3",
recipe = {"mcl_dye:pink", "mcl_dye:red", "mcl_dye:blue"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_dye:magenta 2",
recipe = {"mcl_dye:violet", "mcl_dye:pink"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_dye:pink 2",
recipe = {"mcl_dye:red", "mcl_dye:white"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_dye:cyan 2",
recipe = {"mcl_dye:blue", "mcl_dye:dark_green"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_dye:violet 2",
recipe = {"mcl_dye:blue", "mcl_dye:red"},
})
minetest.register_craft({
type = "shapeless",
output = "mcl_dye:orange 2",
recipe = {"mcl_dye:yellow", "mcl_dye:red"},
})
-- Legacy items grace conversion recipes.
--
-- These allow for retrieval of precious items that were converted into
-- dye items after refactoring of the dyes. Should be removed again in
-- the near future.
minetest.register_craft({
output = "mcl_bone_meal:bone_meal",
recipe = {{"mcl_dye:white"}},
})
minetest.register_craft({
output = "mcl_mobitems:ink_sac",
recipe = {{"mcl_dye:black"}},
})
minetest.register_craft({
output = "mcl_core:lapis",
recipe = {{"mcl_dye:blue"}},
})
minetest.register_craft({
output = "mcl_cocoas:cocoa_beans",
recipe = {{"mcl_dye:brown"}},
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})